My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Hunter Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Goblin Barrel
Giant Snowball
Spear Goblins Hog Rider Goblin Barrel Witch
Zap
Spear Goblins Firecracker Goblin Barrel Witch
Barbarian Barrel
Spear Goblins Firecracker Goblin Barrel Hunter Witch
The Log
Spear Goblins Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Hunter Witch
Earthquake
Spear Goblins Firecracker Hog Rider Goblin Barrel Witch
Arrows
Spear Goblins Firecracker Goblin Barrel Witch
Royal Delivery
Spear Goblins Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Hunter Witch
Fireball
Firecracker Hog Rider Goblin Barrel Hunter Witch
Poison
Spear Goblins Firecracker Hunter Witch
Lightning
Mini P.E.K.K.A Hunter Witch
Rocket
Hog Rider Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Hunter Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Goblin Barrel Mini P.E.K.K.A Hog Rider Hunter Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Firecracker Goblin Barrel Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Barrel Firecracker Mini P.E.K.K.A
Firecracker
Hog Rider Spear Goblins Mini P.E.K.K.A Goblin Barrel
Mini P.E.K.K.A
Spear Goblins Firecracker Hog Rider Hunter Electro Giant
Hog Rider
Spear Goblins Firecracker Mini P.E.K.K.A Goblin Barrel Hunter Witch
Goblin Barrel
Spear Goblins Firecracker Hog Rider
Hunter
Mini P.E.K.K.A Hog Rider
Witch
Hog Rider
Electro Giant
Mini P.E.K.K.A

Defense Synergies 0 7

Spear Goblins
Firecracker Mini P.E.K.K.A
Firecracker
Spear Goblins Mini P.E.K.K.A Hunter
Mini P.E.K.K.A
Spear Goblins Firecracker Hunter Witch Electro Giant
Hog Rider
Goblin Barrel
Hunter
Firecracker Mini P.E.K.K.A
Witch
Mini P.E.K.K.A
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker
Mini P.E.K.K.A Hunter Firecracker Witch
Mini P.E.K.K.A Hunter Witch
Mini P.E.K.K.A Hunter Witch Firecracker
Firecracker Mini P.E.K.K.A
Spear Goblins Firecracker Hunter
Hunter Spear Goblins Firecracker Witch
Electro Giant
Mini P.E.K.K.A Hunter Witch
Spear Goblins Firecracker Mini P.E.K.K.A Hunter
Witch Spear Goblins Firecracker Hunter Electro Giant
Hunter Spear Goblins Firecracker Witch
Mini P.E.K.K.A Hunter Witch
Firecracker Mini P.E.K.K.A Hunter Witch
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Electro Giant
Firecracker Mini P.E.K.K.A Hunter Witch
Spear Goblins Firecracker Hunter Witch
Hunter Witch Spear Goblins Firecracker
Mini P.E.K.K.A Hunter
Spear Goblins Firecracker Mini P.E.K.K.A Hunter Witch Electro Giant
Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Witch Electro Giant
Firecracker Mini P.E.K.K.A Hunter
Spear Goblins Mini P.E.K.K.A Hunter Witch
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Witch
Firecracker Electro Giant Hunter Witch
Mini P.E.K.K.A Spear Goblins Hunter Witch
Mini P.E.K.K.A Hunter
Spear Goblins Firecracker Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Hunter Witch
Electro Giant
Mini P.E.K.K.A Hunter Witch
Firecracker Witch Electro Giant
Witch Electro Giant Spear Goblins Firecracker Mini P.E.K.K.A Hunter
Firecracker Mini P.E.K.K.A Hunter Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Electro Giant Spear Goblins Hunter Witch
Firecracker Witch
Firecracker Hunter
Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Firecracker Hunter
Firecracker
Firecracker
Spear Goblins Firecracker Hunter Witch
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Hunter
Firecracker Witch Electro Giant
Firecracker Electro Giant Hunter Witch
Witch
Firecracker Hunter Witch
Witch
Firecracker
Firecracker Hunter Witch Electro Giant
Firecracker Witch Electro Giant
Mini P.E.K.K.A
Hunter
Firecracker
Firecracker
Spear Goblins Witch
Firecracker Hunter Witch
Firecracker Mini P.E.K.K.A Hunter
Firecracker
Electro Giant
Firecracker
Electro Giant Firecracker Witch
Firecracker Witch
Firecracker Witch Electro Giant
Firecracker

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