My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Dark Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs Barbarian Barrel Dark Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Hogs Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Dark Prince
Giant Snowball
Royal Hogs
Zap
Firecracker Royal Hogs Dark Prince
Barbarian Barrel
Firecracker Elite Barbarians Wizard Royal Hogs Dark Prince Magic Archer
The Log
Firecracker Elite Barbarians Royal Hogs Dark Prince
Earthquake
Firecracker Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Elite Barbarians Wizard Royal Hogs Dark Prince Magic Archer
Fireball
Firecracker Elite Barbarians Wizard Royal Hogs Magic Archer
Poison
Firecracker Wizard Royal Hogs Magic Archer
Lightning
Elite Barbarians Wizard Dark Prince Magic Archer
Rocket
Elite Barbarians Wizard Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Barbarian Barrel Dark Prince Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Dark Prince Poison Magic Archer Wizard Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Firecracker Dark Prince Poison

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Royal Hogs Barbarian Barrel Dark Prince
Elite Barbarians
Firecracker Wizard Barbarian Barrel
Wizard
Elite Barbarians Royal Hogs Dark Prince
Royal Hogs
Firecracker Wizard Barbarian Barrel Dark Prince Poison Magic Archer
Barbarian Barrel
Firecracker Elite Barbarians Royal Hogs Dark Prince
Dark Prince
Firecracker Wizard Royal Hogs Barbarian Barrel Poison Magic Archer
Poison
Royal Hogs Dark Prince
Magic Archer
Royal Hogs Dark Prince

Defense Synergies 1 10

Firecracker
Barbarian Barrel Dark Prince
Elite Barbarians
Dark Prince Wizard
Wizard
Elite Barbarians Barbarian Barrel Dark Prince
Royal Hogs
Barbarian Barrel
Firecracker Wizard Dark Prince Poison Magic Archer
Dark Prince
Elite Barbarians Firecracker Wizard Barbarian Barrel Poison Magic Archer
Poison
Barbarian Barrel Dark Prince
Magic Archer
Barbarian Barrel Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Barbarian Barrel Magic Archer
Elite Barbarians Firecracker Dark Prince
Elite Barbarians Dark Prince
Elite Barbarians Firecracker Dark Prince
Firecracker Elite Barbarians Barbarian Barrel Dark Prince Poison
Barbarian Barrel Firecracker Dark Prince Magic Archer
Firecracker Wizard Poison Magic Archer
Barbarian Barrel Poison Magic Archer
Elite Barbarians
Elite Barbarians Firecracker Barbarian Barrel Dark Prince
Poison Firecracker Wizard Barbarian Barrel Dark Prince Magic Archer
Firecracker Wizard Poison Magic Archer
Elite Barbarians Wizard Dark Prince
Wizard Firecracker Barbarian Barrel Dark Prince Poison Magic Archer
Elite Barbarians
Elite Barbarians
Wizard Firecracker Elite Barbarians Dark Prince Poison
Firecracker Elite Barbarians Wizard Barbarian Barrel Dark Prince Magic Archer
Wizard Barbarian Barrel Poison Firecracker Dark Prince Magic Archer
Elite Barbarians
Wizard Dark Prince Firecracker Elite Barbarians Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Barbarian Barrel Dark Prince
Poison Firecracker Elite Barbarians Wizard Barbarian Barrel Magic Archer
Elite Barbarians Dark Prince
Dark Prince Elite Barbarians Barbarian Barrel
Elite Barbarians Dark Prince
Firecracker Wizard Poison Magic Archer
Dark Prince Elite Barbarians
Elite Barbarians Dark Prince
Firecracker Elite Barbarians Barbarian Barrel Dark Prince Poison Magic Archer
Elite Barbarians Dark Prince
Elite Barbarians Dark Prince Poison
Elite Barbarians Dark Prince Wizard
Wizard Firecracker Magic Archer
Elite Barbarians Firecracker Barbarian Barrel Dark Prince Poison Magic Archer
Poison Firecracker Elite Barbarians Wizard Barbarian Barrel Dark Prince Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Firecracker Barbarian Barrel
Firecracker Poison Barbarian Barrel Magic Archer
Barbarian Barrel Poison Magic Archer
Firecracker Barbarian Barrel Dark Prince Poison
Wizard Poison Firecracker Barbarian Barrel Dark Prince Magic Archer
Firecracker Wizard Poison Magic Archer
Firecracker Wizard Poison Magic Archer
Poison Firecracker Wizard Barbarian Barrel Magic Archer
Poison Firecracker Wizard
Elite Barbarians Poison
Firecracker Poison Wizard Barbarian Barrel Dark Prince Magic Archer
Poison Firecracker Wizard Magic Archer
Poison Firecracker Elite Barbarians Barbarian Barrel Magic Archer
Firecracker Barbarian Barrel Poison Magic Archer
Firecracker Elite Barbarians Barbarian Barrel Poison Magic Archer
Firecracker Wizard Barbarian Barrel Poison Magic Archer
Magic Archer Firecracker Wizard Barbarian Barrel Poison
Barbarian Barrel Poison
Firecracker Wizard Barbarian Barrel Dark Prince Poison Magic Archer
Firecracker Wizard Barbarian Barrel Poison Magic Archer
Poison Magic Archer
Wizard Poison
Barbarian Barrel Poison
Firecracker Poison Wizard Barbarian Barrel Dark Prince Magic Archer
Firecracker Poison Wizard Barbarian Barrel Magic Archer
Wizard Poison Magic Archer
Poison Firecracker Barbarian Barrel Magic Archer
Elite Barbarians Poison Firecracker Wizard Magic Archer
Firecracker Wizard Poison
Elite Barbarians
Poison Wizard Magic Archer
Firecracker Poison Magic Archer
Firecracker Wizard Poison Magic Archer
Barbarian Barrel Dark Prince Magic Archer
Poison Firecracker Wizard Magic Archer
Barbarian Barrel
Poison Firecracker Wizard Dark Prince Magic Archer
Firecracker Wizard Poison Magic Archer
Poison
Firecracker Elite Barbarians Dark Prince
Firecracker Elite Barbarians Poison Magic Archer
Firecracker Poison Magic Archer
Poison Firecracker Barbarian Barrel Dark Prince Magic Archer
Firecracker Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: