My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Bandit Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards Bandit
Giant Snowball
Goblin Gang Guards Electro Dragon
Zap
Goblin Gang Firecracker Guards Bandit
Barbarian Barrel
Goblin Gang Firecracker Guards Bandit
The Log
Goblin Gang Firecracker Guards Bandit
Earthquake
Goblin Gang Firecracker Guards
Arrows
Goblin Gang Firecracker Guards
Royal Delivery
Goblin Gang Firecracker Guards Electro Dragon Bandit
Fireball
Goblin Gang Firecracker Electro Dragon Bandit
Poison
Goblin Gang Firecracker Guards Electro Dragon
Lightning
Electro Dragon Bandit Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Firecracker Guards Bandit Electro Dragon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Firecracker

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bandit
Goblin Gang
Firecracker Bandit
Firecracker
Goblin Gang Bandit
Guards
The Log Bandit
Electro Dragon
The Log
Guards Bandit
Bandit
Arrows Goblin Gang Firecracker Guards The Log
Goblinstein

Defense Synergies 1 12

Arrows
Bandit
Goblin Gang
Firecracker Guards The Log Bandit
Firecracker
The Log Goblin Gang Guards Electro Dragon Bandit
Guards
Goblin Gang Firecracker Electro Dragon The Log
Electro Dragon
Firecracker Guards The Log
The Log
Firecracker Goblin Gang Guards Electro Dragon Bandit
Bandit
Arrows Goblin Gang Firecracker The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon The Log
Goblin Gang Firecracker Electro Dragon The Log Bandit
Goblin Gang Electro Dragon Bandit
Goblin Gang Firecracker Guards Electro Dragon Bandit
Arrows Firecracker The Log
Arrows Goblin Gang The Log Firecracker Guards Electro Dragon Bandit
Arrows Goblin Gang Firecracker Electro Dragon
Arrows Electro Dragon The Log Bandit
Goblin Gang
Goblin Gang Guards Firecracker Bandit
Goblin Gang Guards Arrows Firecracker Electro Dragon The Log Bandit
Arrows Goblin Gang Firecracker Electro Dragon
Goblin Gang Guards Electro Dragon The Log Bandit
Arrows Goblin Gang Firecracker Guards Electro Dragon The Log
Goblin Gang Bandit
Goblin Gang The Log Bandit
Arrows Goblin Gang Firecracker Electro Dragon
Arrows Goblin Gang Firecracker Guards Electro Dragon The Log Bandit
Arrows The Log Firecracker Guards Electro Dragon Bandit
Goblin Gang Arrows Firecracker Guards Electro Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Bandit
Bandit Arrows Goblin Gang Firecracker Electro Dragon The Log
Goblin Gang Guards Bandit Electro Dragon The Log
Goblin Gang Guards The Log Bandit
Goblin Gang Guards Bandit
Arrows Firecracker Goblin Gang Electro Dragon
Goblin Gang Guards Bandit
Electro Dragon Firecracker The Log Bandit
Goblin Gang Guards
Guards Electro Dragon
Arrows Guards The Log
Goblin Gang Guards Bandit
Firecracker Electro Dragon
Goblin Gang Guards Electro Dragon Firecracker The Log
Arrows Firecracker Electro Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards Electro Dragon The Log Bandit
Arrows Firecracker Electro Dragon The Log Bandit
Arrows Electro Dragon The Log Bandit
Arrows Firecracker Guards The Log
Arrows Firecracker The Log
Arrows Firecracker Electro Dragon
Arrows Firecracker The Log
Arrows The Log Firecracker Electro Dragon
Arrows The Log Firecracker Electro Dragon Bandit
Goblin Gang Guards Electro Dragon
Firecracker Arrows Electro Dragon The Log Bandit
Arrows Firecracker Electro Dragon
Firecracker The Log Bandit
Arrows Firecracker Electro Dragon Bandit
Arrows Firecracker The Log
Arrows Firecracker Electro Dragon The Log Bandit
Arrows Firecracker Electro Dragon The Log Bandit
Arrows
Arrows Firecracker Electro Dragon The Log Bandit
Arrows Firecracker Electro Dragon The Log
The Log
Arrows
The Log
Arrows Electro Dragon The Log
Arrows Firecracker The Log Electro Dragon
Arrows Firecracker The Log Electro Dragon Bandit
Arrows Electro Dragon The Log Bandit
Arrows Firecracker The Log Bandit
Arrows Firecracker Electro Dragon
Electro Dragon Firecracker Guards
Arrows Electro Dragon The Log Bandit
Arrows Firecracker Electro Dragon
Arrows Firecracker The Log
Goblin Gang Guards Electro Dragon Bandit
Arrows Firecracker Electro Dragon
Arrows The Log
Goblin Gang Firecracker Electro Dragon
Arrows The Log Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon
Electro Dragon Goblin Gang Firecracker Guards The Log
Firecracker Electro Dragon
Electro Dragon Firecracker The Log Bandit
Firecracker Electro Dragon

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