My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Tesla Elite Barbarians Electro Wizard
The Log
Goblin Gang Firecracker Elite Barbarians Hog Rider
Earthquake
Goblin Gang Firecracker Tesla Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Hog Rider Bowler Electro Wizard
Fireball
Goblin Gang Firecracker Tesla Elite Barbarians Hog Rider Bowler Electro Wizard
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Tesla Elite Barbarians Bowler Electro Wizard
Rocket
Elite Barbarians Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Tesla Hog Rider Electro Wizard Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Firecracker Tesla

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Hog Rider Electro Wizard Bowler
Goblin Gang
Hog Rider Firecracker Bowler
Firecracker
Zap Hog Rider Goblin Gang Elite Barbarians Bowler
Tesla
Elite Barbarians
Zap Firecracker Hog Rider
Hog Rider
Zap Goblin Gang Firecracker Elite Barbarians Bowler Electro Wizard
Bowler
Zap Goblin Gang Firecracker Hog Rider Electro Wizard
Electro Wizard
Zap Hog Rider Bowler

Defense Synergies 2 12

Zap
Electro Wizard Goblin Gang Firecracker Tesla Elite Barbarians Bowler
Goblin Gang
Tesla Zap Firecracker Electro Wizard
Firecracker
Zap Goblin Gang Tesla Electro Wizard
Tesla
Goblin Gang Zap Firecracker Bowler Electro Wizard
Elite Barbarians
Zap
Hog Rider
Bowler
Zap Tesla Electro Wizard
Electro Wizard
Zap Goblin Gang Firecracker Tesla Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Firecracker Tesla Electro Wizard
Elite Barbarians Zap Goblin Gang Firecracker Tesla Electro Wizard
Goblin Gang Tesla Bowler Elite Barbarians Electro Wizard
Tesla Elite Barbarians Goblin Gang Firecracker Bowler Electro Wizard
Firecracker Elite Barbarians Bowler
Goblin Gang Bowler Zap Firecracker Tesla Electro Wizard
Tesla Electro Wizard Zap Goblin Gang Firecracker
Bowler Zap Tesla Electro Wizard
Tesla Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Firecracker Tesla Bowler Electro Wizard
Goblin Gang Electro Wizard Zap Firecracker Tesla Bowler
Tesla Zap Goblin Gang Firecracker Electro Wizard
Tesla Bowler Zap Goblin Gang Elite Barbarians Electro Wizard
Bowler Zap Goblin Gang Firecracker Tesla Electro Wizard
Elite Barbarians Goblin Gang Tesla Electro Wizard
Zap Goblin Gang Tesla Elite Barbarians Bowler Electro Wizard
Tesla Goblin Gang Firecracker Elite Barbarians Bowler Electro Wizard
Tesla Zap Goblin Gang Firecracker Elite Barbarians Bowler Electro Wizard
Zap Firecracker Tesla Bowler Electro Wizard
Tesla Elite Barbarians Electro Wizard
Goblin Gang Bowler Firecracker Tesla Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla Elite Barbarians Bowler Electro Wizard
Electro Wizard Zap Goblin Gang Firecracker Tesla Elite Barbarians Bowler
Goblin Gang Zap Elite Barbarians Bowler Electro Wizard
Goblin Gang Bowler Zap Tesla Elite Barbarians Electro Wizard
Goblin Gang Tesla Elite Barbarians Bowler
Firecracker Zap Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Elite Barbarians Bowler Electro Wizard
Tesla Elite Barbarians
Zap Electro Wizard Firecracker Elite Barbarians
Goblin Gang Tesla
Tesla Elite Barbarians Bowler
Zap Elite Barbarians Bowler Electro Wizard
Elite Barbarians Bowler Goblin Gang Tesla
Firecracker Tesla Bowler
Goblin Gang Tesla Elite Barbarians Electro Wizard Zap Firecracker Bowler
Bowler Zap Firecracker Tesla Elite Barbarians Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Bowler Electro Wizard
Firecracker
Zap Firecracker Bowler
Firecracker Zap
Firecracker Bowler
Zap Firecracker Bowler
Zap Firecracker
Goblin Gang Elite Barbarians Bowler Electro Wizard
Firecracker Zap Bowler Electro Wizard
Zap Firecracker
Firecracker Elite Barbarians Bowler
Firecracker
Zap Firecracker Elite Barbarians
Zap Firecracker Bowler
Firecracker Bowler
Zap Firecracker Bowler Electro Wizard
Zap Firecracker Bowler
Bowler
Bowler
Zap
Zap Firecracker Bowler
Firecracker Zap Bowler Electro Wizard
Zap Bowler
Zap Firecracker
Elite Barbarians Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker
Elite Barbarians Bowler
Zap
Zap Firecracker Electro Wizard
Firecracker Bowler
Zap Electro Wizard Goblin Gang
Zap Firecracker Electro Wizard
Goblin Gang Firecracker Bowler Electro Wizard
Zap Firecracker Bowler
Zap
Firecracker Elite Barbarians
Zap Goblin Gang Firecracker Elite Barbarians Bowler Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker Bowler Electro Wizard
Firecracker Bowler

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