My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Electro Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Wall Breakers Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Fisherman
Giant Snowball
Archers Dart Goblin Wall Breakers Fisherman
Zap
Archers Dart Goblin Wall Breakers Fisherman
Barbarian Barrel
Archers Dart Goblin Wall Breakers
The Log
Archers Dart Goblin Mini P.E.K.K.A Wall Breakers Fisherman
Earthquake
Archers
Arrows
Archers Dart Goblin Wall Breakers
Royal Delivery
Archers Dart Goblin Mini P.E.K.K.A Wall Breakers Fisherman
Fireball
Archers Dart Goblin Wall Breakers Fisherman
Poison
Archers Dart Goblin Fisherman
Lightning
Mini P.E.K.K.A Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Archers Dart Goblin Tornado Fisherman Mini P.E.K.K.A Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Archers Dart Goblin Tornado

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Wall Breakers Fisherman
Dart Goblin
Wall Breakers
Mini P.E.K.K.A
Archers Tornado Lightning Electro Giant
Wall Breakers
Archers Dart Goblin
Tornado
Electro Giant Mini P.E.K.K.A
Lightning
Electro Giant Mini P.E.K.K.A
Electro Giant
Tornado Lightning Mini P.E.K.K.A Fisherman
Fisherman
Archers Electro Giant

Defense Synergies 0 12

Archers
Dart Goblin Mini P.E.K.K.A Tornado Fisherman
Dart Goblin
Archers Mini P.E.K.K.A Tornado Fisherman
Mini P.E.K.K.A
Archers Dart Goblin Tornado Electro Giant Fisherman
Wall Breakers
Tornado
Archers Dart Goblin Mini P.E.K.K.A Electro Giant
Lightning
Electro Giant
Mini P.E.K.K.A Tornado Fisherman
Fisherman
Archers Dart Goblin Mini P.E.K.K.A Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin
Mini P.E.K.K.A Dart Goblin Fisherman
Mini P.E.K.K.A Tornado Fisherman Archers Dart Goblin Lightning
Mini P.E.K.K.A Dart Goblin Fisherman
Lightning Mini P.E.K.K.A Tornado
Tornado Archers Dart Goblin
Dart Goblin Tornado Lightning Archers
Lightning Dart Goblin Electro Giant
Mini P.E.K.K.A Tornado Fisherman
Tornado Archers Dart Goblin Mini P.E.K.K.A Fisherman
Archers Dart Goblin Tornado Electro Giant Fisherman
Archers Dart Goblin Tornado
Mini P.E.K.K.A Lightning
Dart Goblin Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A Lightning Electro Giant Fisherman
Mini P.E.K.K.A Tornado Fisherman
Archers Dart Goblin Tornado Fisherman
Tornado Archers Dart Goblin Fisherman
Mini P.E.K.K.A Dart Goblin Tornado Fisherman
Archers Dart Goblin Mini P.E.K.K.A Electro Giant Fisherman
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Electro Giant Fisherman
Archers Mini P.E.K.K.A Lightning Fisherman
Mini P.E.K.K.A Lightning Fisherman
Mini P.E.K.K.A Lightning Tornado Fisherman
Mini P.E.K.K.A Fisherman
Electro Giant Archers Dart Goblin Tornado
Mini P.E.K.K.A Archers Dart Goblin Lightning
Mini P.E.K.K.A Fisherman
Lightning Mini P.E.K.K.A Tornado
Dart Goblin
Dart Goblin Mini P.E.K.K.A
Lightning Tornado Electro Giant
Mini P.E.K.K.A Lightning
Archers Dart Goblin Electro Giant
Electro Giant Archers Dart Goblin Mini P.E.K.K.A Tornado Lightning Fisherman
Archers Dart Goblin Mini P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin
Dart Goblin Tornado Fisherman
Lightning Dart Goblin
Lightning Dart Goblin
Electro Giant Dart Goblin Tornado
Archers Dart Goblin Tornado
Dart Goblin Tornado Lightning
Dart Goblin Tornado Lightning Fisherman
Lightning Mini P.E.K.K.A Tornado Fisherman
Lightning Dart Goblin Tornado Fisherman
Lightning Archers Dart Goblin Tornado
Lightning Dart Goblin Fisherman
Lightning Dart Goblin Fisherman
Lightning Dart Goblin Fisherman
Lightning Dart Goblin
Lightning Dart Goblin
Lightning Tornado
Mini P.E.K.K.A Lightning Fisherman
Lightning Archers Dart Goblin Mini P.E.K.K.A Fisherman
Lightning Dart Goblin Tornado Electro Giant
Lightning
Lightning Tornado
Tornado Lightning Fisherman
Lightning
Tornado Electro Giant
Fisherman
Dart Goblin Tornado Lightning Fisherman
Lightning Tornado Fisherman
Lightning Dart Goblin Tornado Fisherman
Lightning Archers Dart Goblin Tornado Electro Giant
Lightning Dart Goblin Electro Giant
Lightning Mini P.E.K.K.A
Lightning Dart Goblin
Lightning
Lightning
Lightning Archers Dart Goblin
Lightning Archers Dart Goblin Tornado
Lightning Dart Goblin Mini P.E.K.K.A
Dart Goblin Lightning
Lightning Tornado Electro Giant
Dart Goblin
Electro Giant Dart Goblin Tornado Lightning
Dart Goblin Tornado Lightning
Lightning Dart Goblin Tornado Electro Giant
Lightning Dart Goblin

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