My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Cage Giant Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Wall Breakers Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Wall Breakers Phoenix
Giant Snowball
Wall Breakers
Zap
Wall Breakers
Barbarian Barrel
Knight Goblin Cage Wall Breakers
The Log
Goblin Cage Wall Breakers
Earthquake
Goblin Cage
Arrows
Wall Breakers
Royal Delivery
Knight Goblin Cage Wall Breakers
Fireball
Goblin Cage Wall Breakers
Poison
Goblin Cage Phoenix
Lightning
Knight Goblin Cage Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Knight Goblin Cage Phoenix Giant Goblin Machine Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Arrows Knight Goblin Cage

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Knight Wall Breakers Phoenix
Knight
Wall Breakers Arrows
Goblin Cage
Giant Wall Breakers
Giant
Arrows Goblin Cage Rocket
Rocket
Giant
Wall Breakers
Knight Arrows Goblin Cage
Phoenix
Arrows
Goblin Machine

Defense Synergies 0 5

Arrows
Knight Phoenix
Knight
Arrows Goblin Cage Phoenix
Goblin Cage
Knight Phoenix
Giant
Rocket
Wall Breakers
Phoenix
Arrows Knight Goblin Cage
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Goblin Cage
Knight Goblin Cage Phoenix
Goblin Cage Rocket Knight
Goblin Cage Knight Phoenix
Arrows Goblin Cage Rocket
Arrows
Rocket Arrows Goblin Cage Phoenix
Rocket Arrows Goblin Cage Phoenix
Goblin Cage Phoenix
Knight Phoenix
Arrows Knight
Arrows Phoenix
Goblin Cage Knight Rocket
Rocket Arrows Goblin Cage
Knight Goblin Cage Phoenix
Rocket Goblin Cage
Arrows Knight Goblin Cage
Arrows Goblin Cage Knight
Arrows Goblin Cage Knight
Goblin Cage Phoenix
Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Cage
Arrows Knight Rocket Phoenix
Knight Goblin Cage Rocket
Rocket Knight Goblin Cage Phoenix
Knight Goblin Cage Phoenix
Arrows Rocket
Rocket Knight Goblin Cage Phoenix
Knight Goblin Cage Phoenix
Goblin Cage Rocket Knight Phoenix
Goblin Cage Phoenix
Knight Goblin Cage Phoenix
Rocket Arrows Goblin Cage Phoenix
Rocket Knight Goblin Cage
Goblin Cage
Phoenix Knight Goblin Cage Rocket
Arrows Goblin Cage Phoenix
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rocket
Arrows
Rocket Arrows
Arrows Knight Rocket
Rocket Arrows
Arrows Rocket Goblin Machine
Arrows
Arrows
Arrows
Rocket
Rocket Arrows Knight Goblin Machine
Arrows Rocket
Rocket Knight
Arrows Rocket
Arrows
Rocket Arrows
Arrows Rocket
Arrows Rocket
Rocket
Rocket Arrows Goblin Machine
Rocket Arrows Goblin Machine
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Goblin Machine
Arrows
Arrows
Rocket Arrows
Arrows
Rocket
Arrows Rocket
Rocket Arrows
Rocket Arrows
Rocket
Rocket Arrows
Arrows
Knight Rocket
Arrows
Rocket Arrows
Rocket
Rocket
Rocket
Rocket

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