My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tombstone Goblin Giant Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons Tombstone Dart Goblin
Zap
Skeletons Tombstone Dart Goblin Goblin Giant Bandit
Barbarian Barrel
Skeletons Tombstone Dart Goblin Bandit Magic Archer
The Log
Skeletons Tombstone Dart Goblin Bandit
Earthquake
Skeletons Tombstone
Arrows
Skeletons Tombstone Dart Goblin
Royal Delivery
Skeletons Dart Goblin Bandit Magic Archer
Fireball
Tombstone Dart Goblin Bandit Magic Archer
Poison
Tombstone Dart Goblin Magic Archer
Lightning
Tombstone Bandit Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Tombstone Dart Goblin Bandit Magic Archer Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Tombstone

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tombstone
Dart Goblin
Goblin Giant The Log Bandit
Rage
Goblin Giant
Goblin Giant
Dart Goblin Rage The Log Bandit Magic Archer
The Log
Dart Goblin Goblin Giant Bandit Magic Archer
Bandit
Dart Goblin Goblin Giant The Log Magic Archer
Magic Archer
Goblin Giant The Log Bandit

Defense Synergies 2 14

Skeletons
Dart Goblin Tombstone The Log Bandit Magic Archer
Tombstone
Dart Goblin Skeletons Magic Archer
Dart Goblin
Skeletons Tombstone Goblin Giant The Log Bandit Magic Archer
Rage
Goblin Giant
Dart Goblin The Log Magic Archer
The Log
Skeletons Dart Goblin Goblin Giant Bandit Magic Archer
Bandit
Skeletons Dart Goblin The Log Magic Archer
Magic Archer
Skeletons Tombstone Dart Goblin Goblin Giant The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Dart Goblin Goblin Giant The Log Magic Archer
Skeletons Tombstone Dart Goblin The Log Bandit
Skeletons Tombstone Dart Goblin Bandit
Skeletons Tombstone Dart Goblin Bandit
Tombstone The Log
The Log Skeletons Dart Goblin Bandit Magic Archer
Dart Goblin Tombstone Magic Archer
Dart Goblin Goblin Giant The Log Bandit Magic Archer
Skeletons Tombstone
Skeletons Dart Goblin Bandit
Dart Goblin Skeletons Tombstone Goblin Giant The Log Bandit Magic Archer
Dart Goblin Magic Archer
Tombstone Skeletons The Log Bandit
Tombstone Dart Goblin The Log Magic Archer
Tombstone Bandit
The Log Bandit
Skeletons Tombstone
Tombstone Dart Goblin The Log Bandit Magic Archer
The Log Tombstone Dart Goblin Bandit Magic Archer
Dart Goblin
Dart Goblin Goblin Giant The Log Bandit
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tombstone Bandit
Bandit The Log Magic Archer
Tombstone Bandit Skeletons Goblin Giant The Log
Goblin Giant The Log Bandit
Skeletons Tombstone Goblin Giant Bandit
Skeletons Dart Goblin Goblin Giant Magic Archer
Skeletons Tombstone Dart Goblin Goblin Giant Bandit
Goblin Giant
Skeletons Tombstone The Log Bandit Magic Archer
Skeletons Tombstone Dart Goblin Goblin Giant
Tombstone Dart Goblin
Goblin Giant The Log
Skeletons Tombstone Goblin Giant Bandit
Dart Goblin Magic Archer
Tombstone Skeletons Dart Goblin Goblin Giant The Log Magic Archer
Dart Goblin The Log Magic Archer
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin The Log Bandit
Dart Goblin The Log Bandit Magic Archer
Dart Goblin Goblin Giant The Log Bandit Magic Archer
Dart Goblin The Log
The Log Magic Archer
Dart Goblin Goblin Giant Magic Archer
Dart Goblin The Log Magic Archer
The Log Dart Goblin Magic Archer
The Log Dart Goblin Bandit
Dart Goblin The Log Bandit Magic Archer
Dart Goblin Magic Archer
Dart Goblin The Log Bandit Magic Archer
Dart Goblin Bandit Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin The Log Bandit Magic Archer
Magic Archer Dart Goblin The Log Bandit
Dart Goblin The Log Bandit Magic Archer
Dart Goblin The Log Magic Archer
The Log Magic Archer
The Log
The Log
The Log Magic Archer
The Log Dart Goblin Bandit Magic Archer
The Log Bandit Magic Archer
Dart Goblin The Log Bandit Magic Archer
Dart Goblin Magic Archer
Dart Goblin
Dart Goblin The Log Bandit Magic Archer
Magic Archer
The Log Magic Archer
Tombstone Dart Goblin Bandit Magic Archer
Dart Goblin Magic Archer
The Log
Dart Goblin Magic Archer
The Log Dart Goblin Magic Archer
Dart Goblin
Dart Goblin The Log Magic Archer
Dart Goblin Magic Archer
Dart Goblin Goblin Giant The Log Bandit Magic Archer
Dart Goblin

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