My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Cage Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Cannon Miner
Zap
Cannon
Barbarian Barrel
Cannon Goblin Cage Bomb Tower
The Log
Cannon Goblin Cage
Earthquake
Cannon Goblin Cage Bomb Tower
Arrows
Royal Delivery
Goblin Cage Miner Mother Witch
Fireball
Cannon Goblin Cage Bomb Tower Mother Witch
Poison
Cannon Goblin Cage Bomb Tower Mother Witch
Lightning
Cannon Goblin Cage Bomb Tower Mother Witch
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Miner Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Royal Delivery Miner Fireball Goblin Cage Bomb Tower Mother Witch Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Royal Delivery Miner Fireball

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Royal Delivery
Fireball
Miner Golden Knight
Goblin Cage
Miner
Bomb Tower
Miner
Fireball Goblin Cage Mother Witch Golden Knight
Mother Witch
Miner
Golden Knight
Fireball Miner

Defense Synergies 2 12

Cannon
Royal Delivery Fireball Mother Witch
Royal Delivery
Cannon Bomb Tower Fireball Goblin Cage Mother Witch Golden Knight
Fireball
Cannon Royal Delivery Goblin Cage Bomb Tower Miner Golden Knight
Goblin Cage
Royal Delivery Fireball Mother Witch
Bomb Tower
Royal Delivery Fireball
Miner
Fireball
Mother Witch
Cannon Royal Delivery Goblin Cage Golden Knight
Golden Knight
Royal Delivery Fireball Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Goblin Cage Golden Knight
Bomb Tower Cannon Royal Delivery Goblin Cage
Cannon Goblin Cage Bomb Tower Royal Delivery
Cannon Goblin Cage Bomb Tower
Royal Delivery Fireball Goblin Cage Bomb Tower
Royal Delivery Fireball Cannon Bomb Tower Mother Witch
Cannon Royal Delivery Fireball Goblin Cage Bomb Tower
Cannon Fireball Goblin Cage Bomb Tower Golden Knight
Cannon Goblin Cage Bomb Tower
Cannon Royal Delivery Miner
Mother Witch Cannon Royal Delivery Fireball Bomb Tower
Royal Delivery Fireball
Cannon Goblin Cage Bomb Tower Royal Delivery Fireball
Fireball Bomb Tower Cannon Royal Delivery Goblin Cage Golden Knight
Cannon Goblin Cage Bomb Tower
Bomb Tower Cannon Royal Delivery Fireball Goblin Cage
Bomb Tower Cannon Royal Delivery Fireball Goblin Cage
Cannon Royal Delivery Fireball Goblin Cage Bomb Tower Golden Knight
Royal Delivery Goblin Cage Bomb Tower Cannon Fireball Mother Witch
Cannon Goblin Cage Bomb Tower
Cannon Royal Delivery Fireball Bomb Tower Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Fireball Goblin Cage
Royal Delivery Fireball Bomb Tower Miner
Royal Delivery Goblin Cage Bomb Tower Golden Knight
Royal Delivery Fireball Goblin Cage
Cannon Royal Delivery Goblin Cage
Royal Delivery Fireball Mother Witch Bomb Tower
Royal Delivery Fireball Goblin Cage Bomb Tower
Royal Delivery Goblin Cage Bomb Tower
Royal Delivery Goblin Cage Fireball Bomb Tower
Cannon Royal Delivery Goblin Cage
Goblin Cage Bomb Tower Golden Knight
Royal Delivery Fireball Goblin Cage
Royal Delivery Cannon Fireball Goblin Cage Bomb Tower Golden Knight
Cannon Fireball Goblin Cage Bomb Tower
Royal Delivery Fireball Goblin Cage Bomb Tower Golden Knight
Cannon Royal Delivery Fireball Goblin Cage Bomb Tower Mother Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Golden Knight
Fireball Miner Golden Knight
Fireball Miner
Fireball
Fireball
Fireball Mother Witch
Fireball
Fireball Miner Golden Knight
Fireball
Miner Fireball Golden Knight
Fireball
Fireball Miner Golden Knight
Fireball
Fireball
Fireball Golden Knight
Fireball
Fireball
Fireball
Fireball Miner Mother Witch Golden Knight
Fireball
Fireball
Fireball
Mother Witch Fireball
Fireball Miner Golden Knight
Fireball Miner Golden Knight
Fireball Miner Golden Knight
Fireball Mother Witch
Fireball
Fireball
Fireball Miner
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball Miner
Fireball
Fireball
Fireball Golden Knight
Fireball
Fireball Miner Golden Knight

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