My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Baby Dragon Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Goblin Cage Wizard Baby Dragon Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elite Barbarians Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Ram Rider
Giant Snowball
Baby Dragon Witch Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Rascals Elite Barbarians Goblin Cage Wizard Witch
The Log
Rascals Elite Barbarians Goblin Cage Witch Ram Rider
Earthquake
Goblin Cage Witch
Arrows
Rascals Witch
Royal Delivery
Rascals Elite Barbarians Goblin Cage Wizard Baby Dragon Witch Ram Rider
Fireball
Rascals Elite Barbarians Goblin Cage Wizard Baby Dragon Witch Ram Rider
Poison
Rascals Goblin Cage Wizard Witch
Lightning
Elite Barbarians Goblin Cage Wizard Baby Dragon Witch Ram Rider
Rocket
Rascals Elite Barbarians Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Cage Baby Dragon Rascals Wizard Witch Ram Rider Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Goblin Cage Baby Dragon Rascals Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Baby Dragon Ram Rider
Elite Barbarians
Wizard
Goblin Cage
Baby Dragon Witch Ram Rider
Wizard
Elite Barbarians Ram Rider
Baby Dragon
Rascals Goblin Cage Witch Lightning Ram Rider
Witch
Goblin Cage Baby Dragon Ram Rider
Lightning
Ram Rider Baby Dragon
Ram Rider
Lightning Rascals Goblin Cage Wizard Baby Dragon Witch

Defense Synergies 0 6

Rascals
Baby Dragon
Elite Barbarians
Wizard
Goblin Cage
Wizard Baby Dragon Witch
Wizard
Elite Barbarians Goblin Cage
Baby Dragon
Rascals Goblin Cage Witch
Witch
Goblin Cage Baby Dragon
Lightning
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Cage Wizard Baby Dragon Ram Rider
Elite Barbarians Rascals Goblin Cage Witch Ram Rider
Goblin Cage Witch Ram Rider Rascals Elite Barbarians Lightning
Elite Barbarians Goblin Cage Witch Rascals Ram Rider
Lightning Elite Barbarians Goblin Cage
Rascals Baby Dragon
Lightning Ram Rider Rascals Goblin Cage Wizard Baby Dragon Witch
Lightning Rascals Goblin Cage Baby Dragon Ram Rider
Witch Rascals Elite Barbarians Goblin Cage
Elite Barbarians Rascals
Witch Rascals Wizard Baby Dragon Ram Rider
Rascals Wizard Baby Dragon Witch Ram Rider
Goblin Cage Rascals Elite Barbarians Wizard Witch Lightning Ram Rider
Wizard Rascals Goblin Cage Baby Dragon Witch
Elite Barbarians Rascals Goblin Cage Ram Rider
Rascals Elite Barbarians Goblin Cage Lightning Ram Rider
Wizard Rascals Elite Barbarians Goblin Cage Witch
Goblin Cage Rascals Elite Barbarians Wizard Baby Dragon Witch Ram Rider
Goblin Cage Wizard Baby Dragon Witch Rascals Ram Rider
Elite Barbarians Goblin Cage Ram Rider
Rascals Wizard Elite Barbarians Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Elite Barbarians Goblin Cage Witch
Elite Barbarians Wizard Baby Dragon Lightning
Rascals Elite Barbarians Goblin Cage Witch Lightning Ram Rider
Lightning Rascals Elite Barbarians Goblin Cage Ram Rider
Rascals Elite Barbarians Goblin Cage Witch Ram Rider
Wizard Rascals Baby Dragon Witch Ram Rider
Rascals Elite Barbarians Goblin Cage Witch Lightning Ram Rider
Rascals Elite Barbarians Goblin Cage
Goblin Cage Lightning Elite Barbarians Baby Dragon Witch
Witch Goblin Cage
Rascals Elite Barbarians Goblin Cage Witch
Lightning Elite Barbarians Goblin Cage
Rascals Elite Barbarians Lightning Goblin Cage Wizard Witch Ram Rider
Wizard Rascals Goblin Cage Baby Dragon Witch
Rascals Elite Barbarians Witch Goblin Cage Baby Dragon Lightning
Rascals Elite Barbarians Goblin Cage Wizard Baby Dragon Witch
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rascals Baby Dragon
Baby Dragon Ram Rider
Lightning Baby Dragon
Lightning Rascals
Wizard Baby Dragon
Wizard Baby Dragon Witch Ram Rider
Wizard Baby Dragon Witch
Wizard Baby Dragon Lightning Ram Rider
Wizard Lightning Ram Rider
Lightning Elite Barbarians
Lightning Wizard Ram Rider
Lightning Wizard Baby Dragon
Lightning Elite Barbarians Baby Dragon
Lightning Baby Dragon
Lightning Elite Barbarians Baby Dragon
Lightning Wizard Baby Dragon Witch
Lightning Wizard Baby Dragon
Lightning
Lightning
Lightning Wizard Baby Dragon
Lightning Wizard Baby Dragon Witch
Lightning Baby Dragon
Lightning Wizard
Lightning
Lightning Baby Dragon
Wizard Baby Dragon Witch
Witch
Wizard Baby Dragon Witch Lightning Ram Rider
Lightning Wizard Baby Dragon Witch Ram Rider
Lightning Baby Dragon
Elite Barbarians Lightning Wizard Baby Dragon Witch
Lightning Wizard Witch
Lightning Elite Barbarians
Lightning Wizard
Lightning
Wizard Lightning
Lightning Witch
Lightning Wizard Baby Dragon Witch Ram Rider
Lightning Rascals Wizard Baby Dragon
Wizard Baby Dragon Lightning
Lightning
Elite Barbarians
Rascals Elite Barbarians Baby Dragon Witch Lightning
Witch Lightning
Lightning Baby Dragon Witch
Lightning Wizard

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