My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Dart Goblin Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Wall Breakers Goblin Curse Miner
Giant Snowball
Bats Royal Recruits Dart Goblin Wall Breakers Goblin Curse Miner
Zap
Bats Dart Goblin Wall Breakers Goblin Curse
Barbarian Barrel
Knight Royal Recruits Dart Goblin Wall Breakers Goblin Curse
The Log
Royal Recruits Dart Goblin Wall Breakers Goblin Curse
Earthquake
Arrows
Bats Royal Recruits Dart Goblin Wall Breakers Goblin Curse
Royal Delivery
Bats Knight Royal Recruits Dart Goblin Wall Breakers Miner
Fireball
Dart Goblin Wall Breakers
Poison
Bats Royal Recruits Dart Goblin Goblin Curse
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Royal Recruits Goblin Curse Rage Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Goblin Curse Rage Knight Dart Goblin Miner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Wall Breakers Goblin Curse Rage

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Miner Royal Recruits Wall Breakers Rage
Knight
Bats Dart Goblin Wall Breakers Miner
Royal Recruits
Bats Dart Goblin Wall Breakers
Dart Goblin
Knight Miner Royal Recruits Wall Breakers
Wall Breakers
Knight Miner Bats Royal Recruits Dart Goblin
Goblin Curse
Rage
Bats
Miner
Bats Dart Goblin Wall Breakers Knight

Defense Synergies 2 4

Bats
Knight Royal Recruits Dart Goblin
Knight
Bats Dart Goblin
Royal Recruits
Bats Dart Goblin
Dart Goblin
Knight Bats Royal Recruits Miner
Wall Breakers
Goblin Curse
Rage
Miner
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Dart Goblin
Bats Knight Royal Recruits Dart Goblin Goblin Curse
Bats Knight Royal Recruits Dart Goblin Goblin Curse
Royal Recruits Bats Knight Dart Goblin Goblin Curse
Royal Recruits
Bats Dart Goblin
Bats Dart Goblin Goblin Curse
Royal Recruits Dart Goblin
Royal Recruits Goblin Curse
Knight Royal Recruits Dart Goblin Miner
Bats Dart Goblin Goblin Curse Knight Royal Recruits
Bats Dart Goblin Goblin Curse
Royal Recruits Bats Knight Goblin Curse
Bats Royal Recruits Dart Goblin Goblin Curse
Royal Recruits Knight Goblin Curse
Royal Recruits Goblin Curse
Bats Knight Royal Recruits
Bats Knight Royal Recruits Dart Goblin
Bats Knight Royal Recruits Dart Goblin Goblin Curse
Royal Recruits Dart Goblin Goblin Curse
Royal Recruits Bats Knight Dart Goblin Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits
Knight Miner
Royal Recruits Bats Knight
Royal Recruits Bats Knight
Royal Recruits Knight Goblin Curse
Bats Dart Goblin Goblin Curse
Royal Recruits Bats Knight Dart Goblin
Knight Royal Recruits Goblin Curse
Royal Recruits Bats Knight
Royal Recruits Dart Goblin Goblin Curse
Bats Knight Royal Recruits Dart Goblin
Royal Recruits
Royal Recruits Knight Goblin Curse
Royal Recruits Dart Goblin Goblin Curse
Royal Recruits Bats Knight Dart Goblin
Bats Royal Recruits Dart Goblin Goblin Curse

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Recruits Dart Goblin
Dart Goblin Goblin Curse Miner
Dart Goblin Miner
Knight Royal Recruits Dart Goblin
Goblin Curse
Bats Dart Goblin Goblin Curse
Dart Goblin
Dart Goblin Goblin Curse
Miner Dart Goblin
Bats
Miner Knight Royal Recruits Dart Goblin
Dart Goblin Goblin Curse
Knight Dart Goblin Miner
Dart Goblin
Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin
Bats
Dart Goblin
Dart Goblin Goblin Curse Miner
Royal Recruits
Goblin Curse
Miner Dart Goblin
Miner
Miner Dart Goblin Goblin Curse
Bats Dart Goblin Goblin Curse
Bats Dart Goblin
Dart Goblin Miner
Goblin Curse
Bats Royal Recruits Dart Goblin
Dart Goblin Goblin Curse
Miner Knight Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin
Bats Royal Recruits Dart Goblin
Bats Dart Goblin
Royal Recruits Dart Goblin Miner
Dart Goblin

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