My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Good
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Dart Goblin

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Clone
Giant Snowball
Goblins Goblin Gang Dart Goblin Clone
Zap
Goblins Goblin Gang Dart Goblin Clone
Barbarian Barrel
Goblins Goblin Gang Dart Goblin Clone
The Log
Goblins Goblin Gang Dart Goblin Goblin Demolisher Clone
Earthquake
Goblin Gang Clone
Arrows
Goblins Goblin Gang Dart Goblin Clone
Royal Delivery
Goblins Goblin Gang Dart Goblin Goblin Demolisher Clone
Fireball
Goblin Gang Dart Goblin Clone
Poison
Goblin Gang Dart Goblin Clone
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Rage Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage The Log Arrows Goblin Gang Dart Goblin Clone Goblin Demolisher

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Rage The Log Arrows

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Goblin Gang
Dart Goblin Clone
Dart Goblin
Goblin Gang The Log
Goblin Demolisher
Rage
Clone
Goblin Gang
The Log
Dart Goblin

Defense Synergies 0 5

Goblins
Dart Goblin The Log
Arrows
Goblin Gang
Dart Goblin The Log
Dart Goblin
Goblins Goblin Gang The Log
Goblin Demolisher
Rage
Clone
The Log
Goblins Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log
Goblins Goblin Gang Dart Goblin The Log
Goblin Gang Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin
Arrows The Log
Arrows Goblin Gang The Log Goblins Dart Goblin
Dart Goblin Arrows Goblin Gang
Arrows Dart Goblin The Log
Goblins Goblin Gang
Goblin Gang Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin Arrows The Log
Arrows Goblin Gang Dart Goblin
Goblin Gang The Log
Goblins Arrows Goblin Gang Dart Goblin The Log
Goblin Gang
Goblin Gang The Log
Goblins Arrows Goblin Gang
Arrows Goblins Goblin Gang Dart Goblin The Log
Arrows The Log Dart Goblin
Dart Goblin
Goblin Gang Goblins Arrows Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins
Arrows Goblin Gang The Log
Goblin Gang Goblins The Log
Goblin Gang The Log
Goblin Gang
Arrows Goblin Gang Dart Goblin
Goblin Gang Goblins Dart Goblin
Goblins The Log
Goblin Gang Dart Goblin
Dart Goblin
Arrows The Log
Goblin Gang
Dart Goblin
Goblin Gang Goblins Dart Goblin The Log
Arrows Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Goblins Goblin Gang
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log
Arrows The Log Dart Goblin
Arrows The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin The Log
Arrows
Arrows The Log
Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows The Log
Goblin Gang Dart Goblin
Arrows The Log Dart Goblin
Arrows
Dart Goblin
Goblin Gang Dart Goblin The Log
Dart Goblin
Dart Goblin The Log

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