My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Bad
Synergy
Great!
Versatility
RIP
F2P score
Bad

2 problems 1 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Heal Spirit Giant Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Royal Hogs Goblin Barrel
Giant Snowball
Goblins Royal Hogs Goblin Barrel
Zap
Goblins Royal Hogs Goblin Barrel
Barbarian Barrel
Goblins Heal Spirit Royal Hogs Goblin Barrel Ice Wizard
The Log
Goblins Heal Spirit Royal Hogs Goblin Barrel
Earthquake
Royal Hogs Goblin Barrel
Arrows
Goblins Heal Spirit Royal Hogs Goblin Barrel
Royal Delivery
Goblins Heal Spirit Royal Hogs Goblin Barrel Ice Wizard
Fireball
Royal Hogs Goblin Barrel Ice Wizard
Poison
Royal Hogs Ice Wizard
Lightning
Ice Wizard
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Heal Spirit Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblins Barbarian Barrel Goblin Barrel Ice Wizard Freeze Giant Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Goblins Barbarian Barrel Goblin Barrel

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Heal Spirit
Royal Hogs Giant
Giant
Barbarian Barrel Goblin Barrel Goblins Heal Spirit Ice Wizard
Royal Hogs
Heal Spirit Barbarian Barrel Goblin Barrel
Barbarian Barrel
Giant Royal Hogs Goblin Barrel Ice Wizard
Goblin Barrel
Giant Royal Hogs Barbarian Barrel Ice Wizard
Freeze
Ice Wizard
Giant Barbarian Barrel Goblin Barrel

Defense Synergies 0 4

Goblins
Barbarian Barrel Freeze Ice Wizard
Heal Spirit
Giant
Royal Hogs
Barbarian Barrel
Goblins Ice Wizard
Goblin Barrel
Freeze
Goblins
Ice Wizard
Goblins Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel
Goblins Ice Wizard
Goblins Freeze Ice Wizard
Goblins Ice Wizard
Barbarian Barrel
Barbarian Barrel Freeze Goblins Ice Wizard
Freeze Ice Wizard
Barbarian Barrel
Goblins Ice Wizard
Goblins Barbarian Barrel Ice Wizard
Goblins Ice Wizard Barbarian Barrel Freeze
Ice Wizard
Freeze Ice Wizard
Goblins Barbarian Barrel Freeze
Freeze
Goblins
Goblins Barbarian Barrel Ice Wizard
Barbarian Barrel Freeze Ice Wizard
Goblins Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel
Barbarian Barrel
Goblins
Barbarian Barrel
Freeze Ice Wizard
Goblins Ice Wizard
Freeze Goblins Barbarian Barrel
Goblins Barbarian Barrel Freeze
Barbarian Barrel Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Freeze
Barbarian Barrel Ice Wizard
Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Freeze Ice Wizard
Barbarian Barrel Freeze Ice Wizard
Goblins
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Freeze Barbarian Barrel Ice Wizard
Barbarian Barrel Ice Wizard
Barbarian Barrel
Ice Wizard
Freeze
Freeze
Barbarian Barrel Freeze
Ice Wizard
Freeze
Barbarian Barrel
Freeze
Barbarian Barrel Freeze

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