My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Drill
Giant Snowball
Mega Minion Hog Rider Goblin Drill
Zap
Goblin Drill
Barbarian Barrel
Tesla Wizard Goblin Drill
The Log
Hog Rider Goblin Drill
Earthquake
Tesla Hog Rider Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Mega Minion Hog Rider Wizard Goblin Drill Bowler
Fireball
Tesla Mega Minion Hog Rider Wizard Goblin Drill Bowler
Poison
Mega Minion Wizard Goblin Drill
Lightning
Tesla Mega Minion Wizard Bowler
Rocket
Hog Rider Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Goblin Drill Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Tesla Hog Rider Goblin Drill Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Mega Minion Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Minion Goblin Drill Bowler
Tesla
Mega Minion
Arrows Bowler
Hog Rider
Arrows The Log Wizard Bowler
Wizard
Hog Rider
Goblin Drill
Arrows The Log
Bowler
Arrows Mega Minion Hog Rider The Log
The Log
Hog Rider Goblin Drill Bowler

Defense Synergies 2 12

Arrows
Tesla Mega Minion Bowler
Tesla
The Log Arrows Mega Minion Wizard Goblin Drill Bowler
Mega Minion
Arrows Tesla Wizard Goblin Drill The Log
Hog Rider
Wizard
Tesla Mega Minion The Log
Goblin Drill
Tesla Mega Minion The Log
Bowler
The Log Arrows Tesla
The Log
Tesla Bowler Mega Minion Wizard Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Mega Minion Wizard The Log
Tesla Mega Minion Goblin Drill The Log
Tesla Bowler Mega Minion Goblin Drill
Tesla Mega Minion Goblin Drill Bowler
Arrows Bowler The Log
Arrows Bowler The Log Tesla Mega Minion
Tesla Mega Minion Arrows Wizard
Bowler Arrows Tesla The Log
Tesla Goblin Drill
Tesla Bowler
Arrows Tesla Mega Minion Wizard Goblin Drill Bowler The Log
Arrows Tesla Mega Minion Wizard
Tesla Goblin Drill Bowler Wizard The Log
Wizard Bowler Arrows Tesla Mega Minion Goblin Drill The Log
Tesla Goblin Drill
Tesla Goblin Drill Bowler The Log
Tesla Wizard Arrows Goblin Drill Bowler
Arrows Tesla Mega Minion Wizard Goblin Drill Bowler The Log
Arrows Wizard Goblin Drill The Log Tesla Mega Minion Bowler
Tesla Goblin Drill
Wizard Bowler Arrows Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Bowler
Arrows Tesla Mega Minion Wizard Bowler The Log
Bowler The Log
Bowler Tesla The Log
Tesla Goblin Drill Bowler
Arrows Wizard Tesla
Tesla Mega Minion Bowler
Tesla
Mega Minion The Log
Tesla Mega Minion Goblin Drill
Tesla Mega Minion Bowler
Arrows Bowler The Log
Bowler Tesla Wizard
Wizard Tesla Bowler
Tesla Mega Minion Goblin Drill Bowler The Log
Arrows Bowler Tesla Mega Minion Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Goblin Drill The Log
Arrows Bowler The Log
Arrows Goblin Drill The Log
Arrows The Log
Wizard Arrows Bowler The Log
Arrows Wizard Mega Minion
Arrows Wizard Bowler The Log
Arrows The Log Wizard Bowler
Arrows The Log Wizard
Bowler
Arrows Wizard Bowler The Log
Arrows Wizard
Bowler The Log
Arrows
Arrows The Log
Arrows Wizard Goblin Drill Bowler The Log
Arrows Wizard Bowler The Log
Arrows
Arrows Mega Minion Wizard Bowler The Log
Arrows Wizard Bowler The Log
Bowler The Log
Arrows Wizard
Bowler The Log
Arrows Goblin Drill The Log
Arrows The Log Wizard Bowler
Mega Minion
Arrows The Log Wizard Bowler
Arrows Wizard Bowler The Log
Arrows The Log
Arrows Wizard
Mega Minion Wizard
Mega Minion Bowler
Arrows Wizard The Log
Arrows
Arrows Wizard Bowler The Log
Arrows Mega Minion Wizard
Arrows The Log
Mega Minion Wizard Bowler
Arrows The Log Wizard Bowler
Arrows
Mega Minion
Bowler The Log
Bowler The Log

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