My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Battle Healer Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Hog Rider Princess
Zap
Cannon Princess
Barbarian Barrel
Knight Cannon Hunter Princess
The Log
Cannon Hog Rider Hunter Princess
Earthquake
Cannon Hog Rider
Arrows
Princess
Royal Delivery
Knight Hog Rider Battle Healer Hunter Princess
Fireball
Cannon Hog Rider Battle Healer Hunter Princess
Poison
Cannon Battle Healer Hunter Princess
Lightning
Knight Cannon Battle Healer Hunter
Rocket
Hog Rider Battle Healer Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Healer Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Cannon Princess Fireball Hog Rider Battle Healer Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Cannon Princess

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Knight Battle Healer Hunter Princess
Knight
Hog Rider Princess Zap Fireball Hunter
Cannon
Fireball
Zap Hog Rider Knight Princess
Hog Rider
Zap Knight Fireball Battle Healer Hunter Princess
Battle Healer
Zap Hog Rider Hunter Princess
Hunter
Zap Knight Hog Rider Battle Healer
Princess
Knight Zap Fireball Hog Rider Battle Healer

Defense Synergies 5 13

Zap
Cannon Fireball Knight Battle Healer Hunter Princess
Knight
Cannon Hunter Princess Zap Fireball
Cannon
Zap Knight Fireball Battle Healer Hunter Princess
Fireball
Zap Knight Cannon Battle Healer Princess
Hog Rider
Battle Healer
Zap Cannon Fireball Hunter Princess
Hunter
Knight Zap Cannon Battle Healer
Princess
Knight Zap Cannon Fireball Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Fireball
Hunter Zap Knight Cannon Battle Healer
Cannon Hunter Knight
Cannon Hunter Knight
Fireball Battle Healer Princess
Fireball Zap Cannon Hunter
Hunter Zap Cannon Fireball Princess
Zap Cannon Fireball Battle Healer
Cannon Hunter Princess
Knight Cannon Battle Healer Hunter
Zap Knight Cannon Fireball Hunter Princess
Hunter Zap Fireball Princess
Cannon Hunter Zap Knight Fireball Battle Healer
Fireball Zap Cannon Hunter Princess
Knight Cannon Hunter
Zap Cannon Fireball Hunter
Knight Cannon Fireball Hunter
Cannon Fireball Zap Knight Battle Healer Hunter
Zap Hunter Knight Cannon Fireball Battle Healer Princess
Cannon Hunter
Knight Cannon Fireball Battle Healer Hunter
Cannon Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Battle Healer
Fireball Zap Knight Battle Healer Hunter
Zap Knight Battle Healer Hunter
Hunter Zap Knight Fireball Battle Healer
Knight Cannon Battle Healer Hunter
Fireball Zap Hunter Princess
Knight Fireball Battle Healer Hunter
Knight Battle Healer Hunter
Zap Knight Fireball
Cannon
Knight Hunter
Zap Fireball
Knight Cannon Fireball Hunter
Cannon Fireball Princess
Zap Knight Fireball Battle Healer Hunter
Zap Cannon Fireball Battle Healer Hunter Princess
Zap Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight
Fireball Zap Princess
Fireball
Knight Fireball
Fireball Zap
Fireball Zap Hunter Princess
Princess
Fireball Zap Hunter Princess
Fireball Zap
Fireball
Zap Knight Fireball Princess
Fireball Zap Princess
Knight Fireball Hunter Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Hunter Princess
Fireball Princess
Fireball
Zap Fireball Hunter Princess
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Hunter Princess
Fireball Zap Hunter Princess
Fireball Zap Princess
Fireball Zap
Zap Fireball Hunter Princess
Zap Fireball
Fireball
Zap Fireball Hunter
Zap Fireball Princess
Fireball Princess
Zap Fireball Princess
Fireball Zap Hunter Princess
Fireball
Fireball Knight Hunter Princess
Zap Fireball Princess
Zap Fireball
Zap Fireball Princess
Zap Fireball Princess
Zap Fireball Princess
Fireball

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