My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Giant Princess Inferno Dragon Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant Princess Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Skeleton King
Giant Snowball
Princess Inferno Dragon Skeleton King
Zap
Princess Inferno Dragon Skeleton King
Barbarian Barrel
Valkyrie Princess Skeleton King
The Log
Princess Skeleton King
Earthquake
Skeleton King
Arrows
Princess Skeleton King
Royal Delivery
Valkyrie Princess Inferno Dragon Mother Witch Skeleton King
Fireball
Princess Inferno Dragon Mother Witch Skeleton King
Poison
Princess Mother Witch Skeleton King
Lightning
Valkyrie Inferno Dragon Mother Witch Skeleton King
Rocket
Valkyrie Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Tornado Electro Giant Princess Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Electro Giant Princess Inferno Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Princess Valkyrie Inferno Dragon Mother Witch Skeleton King Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Princess Valkyrie

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Valkyrie Princess Mother Witch
Valkyrie
Zap Tornado Mother Witch
Tornado
Zap Electro Giant Valkyrie Princess
Electro Giant
Tornado Inferno Dragon Mother Witch
Princess
Zap Tornado Mother Witch
Inferno Dragon
Electro Giant
Mother Witch
Zap Valkyrie Electro Giant Princess
Skeleton King

Defense Synergies 0 18

Zap
Valkyrie Tornado Princess Inferno Dragon Mother Witch
Valkyrie
Zap Tornado Princess Mother Witch
Tornado
Zap Valkyrie Electro Giant Princess Inferno Dragon Mother Witch Skeleton King
Electro Giant
Tornado Inferno Dragon
Princess
Zap Valkyrie Tornado Mother Witch Skeleton King
Inferno Dragon
Zap Tornado Electro Giant Skeleton King
Mother Witch
Zap Valkyrie Tornado Princess Skeleton King
Skeleton King
Tornado Princess Inferno Dragon Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Inferno Dragon Zap Valkyrie
Tornado Valkyrie Inferno Dragon
Inferno Dragon Valkyrie Skeleton King
Valkyrie Tornado Princess
Tornado Zap Valkyrie Mother Witch
Tornado Inferno Dragon Zap Princess
Zap Valkyrie Electro Giant
Inferno Dragon Tornado Princess Skeleton King
Tornado Valkyrie
Valkyrie Mother Witch Zap Tornado Electro Giant Princess Skeleton King
Inferno Dragon Zap Tornado Princess
Zap Valkyrie
Valkyrie Zap Tornado Princess Skeleton King
Inferno Dragon Skeleton King
Tornado Zap Electro Giant Inferno Dragon
Valkyrie Tornado
Valkyrie Zap Tornado
Zap Valkyrie Tornado Princess Inferno Dragon Mother Witch
Tornado Inferno Dragon
Valkyrie Electro Giant Mother Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Electro Giant
Zap Valkyrie Inferno Dragon
Zap Valkyrie
Valkyrie Zap Tornado
Valkyrie Inferno Dragon
Electro Giant Mother Witch Zap Tornado Princess
Valkyrie
Valkyrie Inferno Dragon
Zap Valkyrie Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Zap Valkyrie Tornado Electro Giant
Valkyrie Skeleton King
Valkyrie Electro Giant Princess
Electro Giant Zap Valkyrie Tornado Inferno Dragon Skeleton King
Valkyrie Zap Electro Giant Princess Inferno Dragon Mother Witch Skeleton King
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Tornado Princess
Valkyrie
Zap Valkyrie
Electro Giant Mother Witch Zap Tornado Princess
Tornado Princess
Zap Tornado Princess
Zap Tornado
Tornado
Zap Valkyrie Tornado Princess
Zap Tornado Princess
Princess
Princess
Princess Zap
Zap Princess
Princess
Tornado
Zap Princess
Zap Valkyrie Tornado Electro Giant Princess Mother Witch
Tornado Princess
Tornado
Zap
Zap Tornado Electro Giant Mother Witch Valkyrie Princess
Inferno Dragon
Zap Tornado Princess
Zap Tornado Princess
Zap Tornado
Zap Tornado Electro Giant Princess Mother Witch
Zap Electro Giant
Zap
Zap Princess
Princess
Zap Princess
Zap Tornado Princess
Valkyrie Princess
Zap Princess Skeleton King
Zap Tornado Electro Giant
Zap Electro Giant Tornado Princess Skeleton King
Zap Tornado Princess
Zap Tornado Electro Giant Princess
Inferno Dragon

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