My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Void Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight P.E.K.K.A Electro Wizard Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Dart Goblin
Zap
Goblin Gang Dart Goblin
Barbarian Barrel
Knight Goblin Gang Dart Goblin Electro Wizard
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Knight Goblin Gang Dart Goblin P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Dart Goblin Electro Wizard
Poison
Goblin Gang Dart Goblin Electro Wizard
Lightning
Knight Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Dart Goblin Electro Wizard Golden Knight P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Dart Goblin

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Mega Knight
Knight
Goblin Gang Dart Goblin Arrows Electro Wizard
Goblin Gang
Knight Dart Goblin P.E.K.K.A
Dart Goblin
Knight Goblin Gang P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Dart Goblin
Electro Wizard
P.E.K.K.A Knight Mega Knight
Mega Knight
Arrows Dart Goblin Electro Wizard
Golden Knight

Defense Synergies 4 12

Arrows
Mega Knight Knight P.E.K.K.A Golden Knight
Knight
Goblin Gang Dart Goblin Electro Wizard Arrows
Goblin Gang
Knight Dart Goblin P.E.K.K.A Electro Wizard
Dart Goblin
Knight Goblin Gang P.E.K.K.A Electro Wizard Mega Knight Golden Knight
P.E.K.K.A
Arrows Goblin Gang Dart Goblin Electro Wizard
Electro Wizard
Knight Goblin Gang Dart Goblin P.E.K.K.A Mega Knight
Mega Knight
Arrows Dart Goblin Electro Wizard
Golden Knight
Arrows Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Electro Wizard Golden Knight
P.E.K.K.A Knight Goblin Gang Dart Goblin Electro Wizard Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Knight Dart Goblin Electro Wizard
P.E.K.K.A Knight Goblin Gang Dart Goblin Electro Wizard Mega Knight
Arrows P.E.K.K.A Mega Knight
Arrows Goblin Gang Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Arrows Goblin Gang
Arrows Dart Goblin P.E.K.K.A Electro Wizard Mega Knight Golden Knight
P.E.K.K.A Goblin Gang
Knight Goblin Gang Dart Goblin Electro Wizard Mega Knight
Goblin Gang Dart Goblin Electro Wizard Arrows Knight Mega Knight
Arrows Goblin Gang Dart Goblin Electro Wizard
P.E.K.K.A Mega Knight Knight Goblin Gang Electro Wizard
Mega Knight Arrows Goblin Gang Dart Goblin P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A Knight Goblin Gang Electro Wizard Mega Knight
Goblin Gang P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Knight Goblin Gang P.E.K.K.A Electro Wizard
Arrows Mega Knight Knight Goblin Gang Dart Goblin Electro Wizard Golden Knight
Arrows Knight Dart Goblin Electro Wizard Mega Knight
P.E.K.K.A Dart Goblin Electro Wizard
Goblin Gang Mega Knight Arrows Knight Dart Goblin P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight P.E.K.K.A Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Knight Electro Wizard Golden Knight
Goblin Gang P.E.K.K.A Mega Knight Knight Electro Wizard
P.E.K.K.A Knight Goblin Gang Mega Knight
Arrows Goblin Gang Dart Goblin Electro Wizard
Goblin Gang P.E.K.K.A Knight Dart Goblin Electro Wizard
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Electro Wizard Mega Knight Knight
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Mega Knight Knight Dart Goblin Golden Knight
P.E.K.K.A Mega Knight Arrows Electro Wizard
P.E.K.K.A Mega Knight Knight Goblin Gang Golden Knight
Dart Goblin Mega Knight
Goblin Gang Electro Wizard Knight Dart Goblin P.E.K.K.A Golden Knight
Arrows Mega Knight Dart Goblin P.E.K.K.A Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Golden Knight
Arrows Dart Goblin Electro Wizard Golden Knight
Arrows Dart Goblin
Arrows Knight Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Golden Knight
Goblin Gang Electro Wizard
Arrows Knight Dart Goblin Electro Wizard Golden Knight
Arrows Dart Goblin
Knight Dart Goblin Golden Knight
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Golden Knight
Arrows Dart Goblin Mega Knight
Arrows
Arrows Dart Goblin Electro Wizard Mega Knight
Arrows Dart Goblin Mega Knight Golden Knight
Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows Dart Goblin Electro Wizard Golden Knight
Arrows Mega Knight Golden Knight
Arrows Dart Goblin Golden Knight
Arrows Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows Electro Wizard
P.E.K.K.A Mega Knight
Arrows
Electro Wizard Goblin Gang Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows
Knight Goblin Gang Dart Goblin Electro Wizard Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin P.E.K.K.A Mega Knight
Goblin Gang Dart Goblin Electro Wizard Golden Knight
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Mega Knight Golden Knight

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