My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla Elixir Golem P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Battle Healer P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem
Giant Snowball
Skeletons
Zap
Skeletons
Barbarian Barrel
Skeletons Knight Tesla Elixir Golem
The Log
Skeletons Elixir Golem
Earthquake
Skeletons Tesla Elixir Golem
Arrows
Skeletons
Royal Delivery
Skeletons Knight Elixir Golem Battle Healer P.E.K.K.A
Fireball
Tesla Elixir Golem Battle Healer
Poison
Elixir Golem Battle Healer
Lightning
Knight Tesla Battle Healer
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Battle Healer P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Knight Elixir Golem Tesla Battle Healer Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Knight Elixir Golem

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
P.E.K.K.A Knight Elixir Golem Battle Healer
Knight
Zap
Tesla
Elixir Golem
Battle Healer Lightning Zap
Battle Healer
Elixir Golem Zap
Lightning
Elixir Golem
P.E.K.K.A
Zap

Defense Synergies 2 9

Skeletons
Tesla Zap Knight Battle Healer P.E.K.K.A
Zap
Skeletons Knight Tesla Battle Healer P.E.K.K.A
Knight
Tesla Skeletons Zap
Tesla
Skeletons Knight Zap Battle Healer
Elixir Golem
Battle Healer
Skeletons Zap Tesla
Lightning
P.E.K.K.A
Skeletons Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Tesla
P.E.K.K.A Skeletons Zap Knight Tesla Battle Healer
Tesla P.E.K.K.A Skeletons Knight Lightning
Tesla P.E.K.K.A Skeletons Knight
Lightning Battle Healer P.E.K.K.A
Skeletons Zap Tesla
Tesla Lightning Zap
Lightning Zap Tesla Battle Healer P.E.K.K.A
Tesla P.E.K.K.A Skeletons
Knight Skeletons Tesla Battle Healer
Skeletons Zap Knight Tesla
Tesla Zap
Tesla P.E.K.K.A Skeletons Zap Knight Battle Healer Lightning
Zap Tesla P.E.K.K.A
P.E.K.K.A Knight Tesla
Zap Tesla Lightning P.E.K.K.A
Tesla Skeletons Knight P.E.K.K.A
Tesla Zap Knight Battle Healer
Zap Knight Tesla Battle Healer
P.E.K.K.A Tesla
Knight Tesla Battle Healer P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap Tesla Battle Healer P.E.K.K.A
Zap Knight Tesla Battle Healer Lightning
P.E.K.K.A Skeletons Zap Knight Battle Healer Lightning
Lightning P.E.K.K.A Zap Knight Tesla Battle Healer
P.E.K.K.A Skeletons Knight Tesla Battle Healer
Skeletons Zap Tesla
P.E.K.K.A Skeletons Knight Tesla Battle Healer Lightning
P.E.K.K.A Knight Tesla Battle Healer
Zap Lightning P.E.K.K.A Skeletons Knight
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Knight Tesla
Lightning P.E.K.K.A Zap
Lightning P.E.K.K.A Skeletons Knight Tesla
Tesla
Tesla Skeletons Zap Knight Battle Healer Lightning P.E.K.K.A
Zap Tesla Battle Healer P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Zap
Lightning
Lightning Knight
Zap
Zap
Zap Lightning
Zap Lightning
Lightning
Lightning Zap Knight
Lightning Zap
Lightning Knight
Lightning
Lightning Zap
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap
Zap
Zap Lightning
Lightning Zap
Lightning Zap
Lightning Zap
Zap Lightning
Lightning
Lightning Zap
Zap Lightning
P.E.K.K.A
Lightning
Zap Lightning
Lightning Zap
Lightning Knight
Zap Lightning
Lightning Zap
P.E.K.K.A
Zap Lightning
Zap Lightning
Lightning Zap
P.E.K.K.A
Lightning

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