My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Electro Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Battle Ram Hog Rider Wall Breakers Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Battle Ram Hog Rider Wall Breakers Skeleton King
Giant Snowball
Goblin Gang Minion Horde Battle Ram Hog Rider Wall Breakers Electro Dragon Skeleton King
Zap
Goblin Gang Minion Horde Battle Ram Wall Breakers Skeleton King
Barbarian Barrel
Knight Goblin Gang Battle Ram Wall Breakers Skeleton King
The Log
Goblin Gang Battle Ram Hog Rider Wall Breakers Skeleton King
Earthquake
Goblin Gang Hog Rider Skeleton King
Arrows
Goblin Gang Minion Horde Wall Breakers Skeleton King
Royal Delivery
Knight Goblin Gang Minion Horde Battle Ram Hog Rider Wall Breakers Electro Dragon Skeleton King
Fireball
Goblin Gang Minion Horde Battle Ram Hog Rider Wall Breakers Electro Dragon Skeleton King
Poison
Goblin Gang Minion Horde Electro Dragon Skeleton King
Lightning
Knight Battle Ram Electro Dragon Skeleton King
Rocket
Minion Horde Hog Rider Electro Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Knight Goblin Gang Battle Ram Hog Rider Skeleton King Minion Horde Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Knight Goblin Gang Battle Ram

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Battle Ram Hog Rider Wall Breakers Minion Horde Electro Dragon
Goblin Gang
Knight Hog Rider Battle Ram Skeleton King
Minion Horde
Knight Battle Ram Hog Rider
Battle Ram
Knight Goblin Gang Minion Horde Wall Breakers
Hog Rider
Knight Goblin Gang Minion Horde
Wall Breakers
Knight Battle Ram Skeleton King
Electro Dragon
Knight
Skeleton King
Goblin Gang Wall Breakers

Defense Synergies 2 1

Knight
Goblin Gang Electro Dragon Minion Horde
Goblin Gang
Knight
Minion Horde
Knight
Battle Ram
Hog Rider
Wall Breakers
Electro Dragon
Knight
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Electro Dragon
Minion Horde Knight Goblin Gang Electro Dragon
Goblin Gang Minion Horde Knight Electro Dragon
Minion Horde Knight Goblin Gang Electro Dragon Skeleton King
Goblin Gang Electro Dragon
Minion Horde Goblin Gang Electro Dragon
Electro Dragon
Minion Horde Goblin Gang Skeleton King
Knight Goblin Gang Minion Horde
Goblin Gang Minion Horde Knight Electro Dragon Skeleton King
Minion Horde Goblin Gang Electro Dragon
Minion Horde Knight Goblin Gang Electro Dragon
Goblin Gang Minion Horde Electro Dragon Skeleton King
Knight Goblin Gang Minion Horde Skeleton King
Minion Horde Goblin Gang
Minion Horde Knight Goblin Gang Electro Dragon
Knight Goblin Gang Minion Horde Electro Dragon
Knight Electro Dragon
Goblin Gang Knight Minion Horde Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Electro Dragon
Goblin Gang Knight Minion Horde Electro Dragon
Goblin Gang Knight Minion Horde
Knight Goblin Gang Minion Horde
Goblin Gang Minion Horde Electro Dragon
Goblin Gang Knight Minion Horde
Knight Minion Horde
Minion Horde Electro Dragon Knight
Goblin Gang Minion Horde
Knight Minion Horde Electro Dragon
Knight Goblin Gang Minion Horde Skeleton King
Minion Horde Electro Dragon
Goblin Gang Electro Dragon Knight Minion Horde Skeleton King
Minion Horde Electro Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Electro Dragon
Electro Dragon
Minion Horde Electro Dragon
Knight
Minion Horde
Minion Horde Electro Dragon
Minion Horde
Electro Dragon
Electro Dragon
Goblin Gang Minion Horde Electro Dragon
Knight Minion Horde Electro Dragon
Electro Dragon
Knight
Minion Horde Electro Dragon
Minion Horde Electro Dragon
Minion Horde Electro Dragon
Minion Horde
Electro Dragon
Electro Dragon
Minion Horde
Minion Horde Electro Dragon
Electro Dragon
Minion Horde
Electro Dragon
Electro Dragon
Minion Horde Electro Dragon
Electro Dragon Minion Horde
Minion Horde
Minion Horde Electro Dragon
Minion Horde Electro Dragon
Minion Horde
Minion Horde Goblin Gang Electro Dragon
Electro Dragon
Knight Goblin Gang Minion Horde Electro Dragon
Electro Dragon Skeleton King
Minion Horde Electro Dragon
Electro Dragon Goblin Gang Minion Horde Skeleton King
Electro Dragon
Electro Dragon
Electro Dragon

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