My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Hunter Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Skeleton Army Balloon Lumberjack
Zap
Skeleton Army Balloon
Barbarian Barrel
Knight Wizard Skeleton Army Hunter Lumberjack
The Log
Skeleton Army Hunter Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Wizard Skeleton Army Hunter Balloon Lumberjack
Fireball
Wizard Skeleton Army Hunter Balloon Lumberjack
Poison
Wizard Skeleton Army Hunter Balloon
Lightning
Knight Wizard Hunter Balloon Lumberjack
Rocket
Wizard Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Poison Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Freeze Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Freeze Poison Hunter Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Skeleton Army Freeze Poison

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Balloon Wizard Poison Hunter Lumberjack
Wizard
Knight Balloon Lumberjack
Skeleton Army
Freeze
Balloon Poison
Poison
Knight Freeze Balloon
Hunter
Knight Balloon Lumberjack
Balloon
Knight Freeze Lumberjack Wizard Poison Hunter
Lumberjack
Balloon Knight Wizard Hunter

Defense Synergies 1 12

Knight
Hunter Wizard Skeleton Army Poison Lumberjack
Wizard
Knight Skeleton Army Freeze Lumberjack
Skeleton Army
Knight Wizard Freeze Lumberjack
Freeze
Wizard Skeleton Army Hunter Lumberjack
Poison
Knight
Hunter
Knight Freeze Lumberjack
Balloon
Lumberjack
Knight Wizard Skeleton Army Freeze Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Skeleton Army Hunter Lumberjack Knight
Skeleton Army Hunter Lumberjack Knight Freeze
Skeleton Army Hunter Lumberjack Knight
Skeleton Army Poison Lumberjack
Skeleton Army Freeze Hunter Lumberjack
Hunter Wizard Freeze Poison
Poison
Hunter Skeleton Army Lumberjack
Knight Skeleton Army Hunter Lumberjack
Skeleton Army Poison Knight Wizard Freeze Hunter Lumberjack
Hunter Wizard Poison
Skeleton Army Hunter Lumberjack Knight Wizard Freeze
Wizard Skeleton Army Freeze Poison Hunter Lumberjack
Skeleton Army Knight Hunter Lumberjack
Skeleton Army Freeze Hunter Lumberjack
Wizard Knight Skeleton Army Poison Hunter Lumberjack
Knight Wizard Skeleton Army Hunter Lumberjack
Wizard Freeze Poison Hunter Knight Lumberjack
Hunter Lumberjack
Wizard Skeleton Army Knight Poison Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Lumberjack
Poison Knight Wizard Hunter Lumberjack
Skeleton Army Lumberjack Knight Hunter
Skeleton Army Hunter Lumberjack Knight
Knight Skeleton Army Hunter Lumberjack
Wizard Poison Freeze Hunter
Skeleton Army Knight Hunter Lumberjack
Knight Skeleton Army Hunter Lumberjack
Freeze Knight Skeleton Army Poison
Skeleton Army
Knight Hunter Lumberjack
Skeleton Army Poison
Skeleton Army Knight Wizard Hunter Lumberjack
Wizard Skeleton Army
Skeleton Army Knight Freeze Poison Hunter Lumberjack
Poison Wizard Freeze Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Freeze
Poison
Poison
Knight Freeze Poison
Wizard Poison
Wizard Poison Freeze Hunter
Wizard Poison
Poison Wizard Freeze Hunter
Poison Wizard
Poison Lumberjack
Poison Knight Wizard
Poison Wizard
Poison Knight Hunter
Freeze Poison
Poison
Wizard Poison Hunter
Wizard Poison
Freeze Poison
Wizard Poison Hunter
Wizard Poison
Poison
Wizard Poison
Poison
Freeze Poison Wizard Hunter
Poison Wizard Hunter
Wizard Poison
Poison
Poison Wizard Hunter
Wizard Freeze Poison
Poison Wizard Hunter
Freeze Poison
Wizard Poison
Skeleton Army Freeze
Poison Wizard Hunter
Freeze
Poison Knight Wizard Hunter Lumberjack
Wizard Poison
Poison
Freeze Poison
Poison
Poison Freeze
Wizard

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