My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Dark Prince Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Wall Breakers Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Dark Prince
Giant Snowball
Wall Breakers Witch
Zap
Wall Breakers Dark Prince Witch
Barbarian Barrel
Knight Valkyrie Wizard Wall Breakers Dark Prince Witch
The Log
Wall Breakers Dark Prince Witch
Earthquake
Witch
Arrows
Wall Breakers Witch
Royal Delivery
Knight Valkyrie Wizard Wall Breakers Dark Prince Witch
Fireball
Wizard Wall Breakers Witch
Poison
Wizard Witch
Lightning
Knight Valkyrie Wizard Dark Prince Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Knight Fireball Valkyrie Dark Prince Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Knight Fireball Valkyrie

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wall Breakers Fireball Wizard Witch
Fireball
Knight Wall Breakers Dark Prince Mega Knight
Valkyrie
Wall Breakers Wizard Dark Prince Witch
Wizard
Knight Valkyrie Dark Prince Mega Knight
Wall Breakers
Knight Valkyrie Fireball Mega Knight
Dark Prince
Fireball Valkyrie Wizard Witch
Witch
Knight Valkyrie Dark Prince Mega Knight
Mega Knight
Fireball Wizard Wall Breakers Witch

Defense Synergies 0 12

Knight
Fireball Wizard Witch
Fireball
Knight Valkyrie Dark Prince Mega Knight
Valkyrie
Fireball Wizard Witch
Wizard
Knight Valkyrie Dark Prince Mega Knight
Wall Breakers
Dark Prince
Fireball Wizard Witch
Witch
Knight Valkyrie Dark Prince Mega Knight
Mega Knight
Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Wizard
Knight Valkyrie Dark Prince Witch Mega Knight
Witch Mega Knight Knight Valkyrie Dark Prince
Witch Knight Valkyrie Dark Prince Mega Knight
Fireball Valkyrie Dark Prince Mega Knight
Fireball Valkyrie Dark Prince Mega Knight
Fireball Wizard Witch
Fireball Valkyrie Mega Knight
Witch
Knight Valkyrie Dark Prince Mega Knight
Valkyrie Witch Knight Fireball Wizard Dark Prince Mega Knight
Fireball Wizard Witch
Mega Knight Knight Fireball Valkyrie Wizard Dark Prince Witch
Fireball Valkyrie Wizard Mega Knight Dark Prince Witch
Knight Mega Knight
Fireball Mega Knight
Wizard Mega Knight Knight Fireball Valkyrie Dark Prince Witch
Fireball Valkyrie Mega Knight Knight Wizard Dark Prince Witch
Valkyrie Wizard Witch Knight Fireball Dark Prince Mega Knight
Valkyrie Wizard Dark Prince Mega Knight Knight Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Fireball Dark Prince Witch
Fireball Knight Valkyrie Wizard Mega Knight
Mega Knight Knight Valkyrie Dark Prince Witch
Valkyrie Dark Prince Mega Knight Knight Fireball
Knight Valkyrie Dark Prince Witch Mega Knight
Fireball Wizard Witch
Dark Prince Knight Fireball Valkyrie Witch
Mega Knight Knight Valkyrie Dark Prince
Mega Knight Knight Fireball Valkyrie Dark Prince Witch
Witch
Mega Knight Knight Valkyrie Dark Prince Witch
Mega Knight Fireball Valkyrie Dark Prince
Dark Prince Mega Knight Knight Fireball Valkyrie Wizard Witch
Wizard Fireball Valkyrie Witch Mega Knight
Witch Knight Fireball Valkyrie Dark Prince
Valkyrie Mega Knight Fireball Wizard Dark Prince Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie
Fireball
Fireball
Knight Fireball Valkyrie Dark Prince
Fireball Wizard Valkyrie Dark Prince Mega Knight
Fireball Wizard Witch
Wizard Witch
Fireball Wizard
Fireball Wizard
Fireball
Knight Fireball Valkyrie Wizard Dark Prince
Fireball Wizard
Knight Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard Mega Knight
Fireball
Fireball Wizard Dark Prince Mega Knight
Fireball Valkyrie Wizard Witch Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Dark Prince Witch Mega Knight
Witch
Fireball Wizard Witch
Fireball Wizard Witch Mega Knight
Fireball
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Fireball Dark Prince Witch
Fireball Wizard Witch
Fireball
Fireball Knight Valkyrie Wizard Dark Prince Mega Knight
Fireball Wizard
Fireball
Dark Prince Mega Knight
Fireball Witch
Fireball Witch
Fireball Dark Prince Witch Mega Knight
Fireball Wizard Mega Knight

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