My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Inferno Dragon
Giant Snowball
Royal Hogs Inferno Dragon
Zap
Royal Hogs Inferno Dragon
Barbarian Barrel
Knight Wizard Royal Hogs
The Log
Royal Hogs
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Knight Wizard Royal Hogs P.E.K.K.A Inferno Dragon
Fireball
Wizard Royal Hogs Inferno Dragon
Poison
Wizard Royal Hogs
Lightning
Knight Wizard Inferno Dragon
Rocket
Wizard Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Fireball Inferno Dragon Wizard Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Knight Fireball

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball P.E.K.K.A Knight Royal Hogs
Arrows
Zap Fireball Royal Hogs P.E.K.K.A Knight
Knight
Zap Arrows Fireball Wizard Royal Hogs
Fireball
Zap Arrows Knight Royal Hogs
Wizard
Knight Royal Hogs P.E.K.K.A
Royal Hogs
Arrows Zap Knight Fireball Wizard
P.E.K.K.A
Zap Arrows Wizard
Inferno Dragon

Defense Synergies 1 10

Zap
Fireball Arrows Knight P.E.K.K.A Inferno Dragon
Arrows
Zap Knight Fireball P.E.K.K.A
Knight
Zap Arrows Fireball Wizard
Fireball
Zap Arrows Knight
Wizard
Knight P.E.K.K.A
Royal Hogs
P.E.K.K.A
Zap Arrows Wizard
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Wizard
P.E.K.K.A Inferno Dragon Zap Knight
P.E.K.K.A Knight Inferno Dragon
P.E.K.K.A Inferno Dragon Knight
Arrows Fireball P.E.K.K.A
Arrows Fireball Zap
Inferno Dragon Zap Arrows Fireball Wizard
Zap Arrows Fireball P.E.K.K.A
P.E.K.K.A Inferno Dragon
Knight
Zap Arrows Knight Fireball Wizard
Arrows Inferno Dragon Zap Fireball Wizard
P.E.K.K.A Zap Knight Fireball Wizard
Fireball Wizard Zap Arrows P.E.K.K.A
P.E.K.K.A Inferno Dragon Knight
Zap Fireball P.E.K.K.A Inferno Dragon
Wizard Arrows Knight Fireball P.E.K.K.A
Arrows Fireball Zap Knight Wizard
Zap Arrows Wizard Knight Fireball Inferno Dragon
P.E.K.K.A Inferno Dragon
Wizard Arrows Knight Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball P.E.K.K.A
Fireball Zap Arrows Knight Wizard Inferno Dragon
P.E.K.K.A Zap Knight
P.E.K.K.A Zap Knight Fireball
P.E.K.K.A Knight Inferno Dragon
Arrows Fireball Wizard Zap
P.E.K.K.A Knight Fireball
P.E.K.K.A Knight Inferno Dragon
Zap P.E.K.K.A Knight Fireball Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Knight
P.E.K.K.A Zap Arrows Fireball
P.E.K.K.A Knight Fireball Wizard
Wizard Fireball
Zap Knight Fireball P.E.K.K.A Inferno Dragon
Arrows Zap Fireball Wizard P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball Zap
Arrows Fireball
Arrows Knight Fireball
Fireball Wizard Zap Arrows
Arrows Fireball Wizard Zap
Arrows Wizard
Arrows Fireball Zap Wizard
Arrows Fireball Zap Wizard
Fireball
Zap Arrows Knight Fireball Wizard
Fireball Zap Arrows Wizard
Knight Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball
Zap Arrows Fireball Wizard
Zap Arrows Fireball Wizard
Fireball
Arrows Fireball Wizard
Zap Arrows Fireball
Zap Arrows Fireball Wizard
Inferno Dragon
Arrows Fireball Zap Wizard
Fireball Zap Arrows Wizard
Fireball Zap Arrows
Zap Arrows Fireball Wizard
Zap Fireball Wizard
Fireball
Zap Arrows Fireball Wizard
Zap Arrows Fireball
P.E.K.K.A
Arrows Fireball Wizard
Zap Fireball
Fireball Zap Arrows Wizard
Arrows Fireball
Fireball Knight Wizard
Arrows Zap Fireball Wizard
Zap Arrows Fireball
P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Fireball

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