My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Wizard Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Electro Wizard Ram Rider Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Goblin Barrel Ram Rider
Giant Snowball
Bomber Goblin Barrel Ram Rider Little Prince
Zap
Bomber Goblin Barrel Ram Rider Little Prince
Barbarian Barrel
Bomber Elite Barbarians Goblin Barrel Electro Wizard Little Prince
The Log
Bomber Elite Barbarians Goblin Barrel Ram Rider Little Prince
Earthquake
Bomber Goblin Barrel
Arrows
Bomber Goblin Barrel Little Prince
Royal Delivery
Bomber Elite Barbarians Goblin Barrel Electro Wizard Ram Rider Little Prince
Fireball
Bomber Elite Barbarians Goblin Barrel Electro Wizard Ram Rider Little Prince
Poison
Bomber Electro Wizard Little Prince
Lightning
Elite Barbarians Electro Wizard Ram Rider Little Prince
Rocket
Elite Barbarians Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Freeze Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Freeze Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Little Prince Freeze Electro Wizard Ram Rider Goblin Machine Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Barrel Little Prince Freeze

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elite Barbarians Ram Rider
Elite Barbarians
Bomber
Goblin Barrel
Ram Rider
Freeze
Electro Wizard
Ram Rider
Ram Rider
Bomber Goblin Barrel Electro Wizard Goblin Machine
Goblin Machine
Ram Rider
Little Prince

Defense Synergies 0 4

Bomber
Electro Wizard
Elite Barbarians
Goblin Barrel
Freeze
Electro Wizard
Electro Wizard
Bomber Freeze Ram Rider Little Prince
Ram Rider
Electro Wizard
Goblin Machine
Little Prince
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Wizard Ram Rider
Elite Barbarians Electro Wizard Ram Rider
Ram Rider Bomber Elite Barbarians Freeze Electro Wizard
Elite Barbarians Electro Wizard Ram Rider
Bomber Elite Barbarians
Freeze Bomber Electro Wizard
Electro Wizard Ram Rider Freeze Little Prince
Electro Wizard Ram Rider
Elite Barbarians
Elite Barbarians Bomber Electro Wizard Little Prince
Electro Wizard Bomber Freeze Ram Rider
Electro Wizard Ram Rider
Bomber Elite Barbarians Freeze Electro Wizard Ram Rider
Bomber Freeze Electro Wizard
Elite Barbarians Electro Wizard Ram Rider
Elite Barbarians Freeze Electro Wizard Ram Rider
Bomber Elite Barbarians Electro Wizard
Bomber Elite Barbarians Electro Wizard Ram Rider Little Prince
Freeze Bomber Electro Wizard Ram Rider Little Prince
Elite Barbarians Electro Wizard Ram Rider
Bomber Elite Barbarians Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Electro Wizard
Electro Wizard Bomber Elite Barbarians
Elite Barbarians Electro Wizard Ram Rider
Elite Barbarians Electro Wizard Ram Rider
Elite Barbarians Ram Rider
Freeze Electro Wizard Ram Rider
Elite Barbarians Electro Wizard Ram Rider
Elite Barbarians
Freeze Electro Wizard Elite Barbarians
Elite Barbarians
Elite Barbarians Electro Wizard
Elite Barbarians Ram Rider
Bomber
Elite Barbarians Electro Wizard Bomber Freeze Little Prince
Bomber Elite Barbarians Freeze Electro Wizard
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Electro Wizard Ram Rider
Freeze
Bomber
Freeze Ram Rider Goblin Machine
Bomber
Freeze Ram Rider
Ram Rider
Elite Barbarians Electro Wizard
Electro Wizard Ram Rider Goblin Machine
Elite Barbarians
Freeze
Elite Barbarians
Bomber
Freeze
Bomber
Bomber Electro Wizard Goblin Machine
Bomber Goblin Machine Little Prince
Freeze Bomber Goblin Machine Little Prince
Electro Wizard Ram Rider
Ram Rider
Elite Barbarians Electro Wizard Little Prince
Electro Wizard Freeze
Elite Barbarians
Bomber
Freeze Electro Wizard
Electro Wizard Freeze
Electro Wizard Ram Rider
Freeze
Electro Wizard
Bomber
Elite Barbarians
Elite Barbarians Freeze Electro Wizard
Electro Wizard
Freeze Electro Wizard Little Prince

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