My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Dark Prince Witch Giant Skeleton Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Giant Skeleton
Giant Snowball
Mega Minion Goblin Barrel Witch
Zap
Goblin Barrel Dark Prince Witch
Barbarian Barrel
Goblin Barrel Dark Prince Witch Giant Skeleton
The Log
Goblin Barrel Dark Prince Witch Giant Skeleton
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Mega Minion Goblin Barrel Dark Prince Witch Giant Skeleton
Fireball
Mega Minion Goblin Barrel Witch
Poison
Mega Minion Witch
Lightning
Mega Minion Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince Poison Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Goblin Barrel Dark Prince Poison Golden Knight Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Mega Minion Goblin Barrel Dark Prince

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Poison Giant Skeleton
Goblin Barrel
Dark Prince Giant Skeleton Golden Knight
Dark Prince
Goblin Barrel Poison Witch
Poison
Mega Minion Dark Prince Giant Skeleton The Log
Witch
Dark Prince Giant Skeleton
Giant Skeleton
Mega Minion Goblin Barrel Poison Witch The Log
The Log
Poison Giant Skeleton
Golden Knight
Goblin Barrel

Defense Synergies 0 13

Mega Minion
Dark Prince Witch Giant Skeleton The Log Golden Knight
Goblin Barrel
Dark Prince
Mega Minion Poison Witch The Log
Poison
Dark Prince The Log
Witch
Mega Minion Dark Prince Giant Skeleton The Log
Giant Skeleton
Mega Minion Witch The Log
The Log
Mega Minion Dark Prince Poison Witch Giant Skeleton Golden Knight
Golden Knight
Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion The Log Golden Knight
Mega Minion Dark Prince Witch The Log
Witch Mega Minion Dark Prince Giant Skeleton
Witch Mega Minion Dark Prince
Dark Prince Poison Giant Skeleton The Log
The Log Mega Minion Dark Prince
Mega Minion Poison Witch
Poison Giant Skeleton The Log Golden Knight
Witch
Dark Prince Giant Skeleton
Poison Witch Mega Minion Dark Prince Giant Skeleton The Log
Mega Minion Poison Witch
Dark Prince Witch Giant Skeleton The Log
Mega Minion Dark Prince Poison Witch The Log Golden Knight
The Log
Dark Prince Poison Witch
Mega Minion Dark Prince Witch The Log Golden Knight
Poison Witch The Log Mega Minion Dark Prince Giant Skeleton
Dark Prince Poison Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Witch Giant Skeleton
Poison Mega Minion The Log
Giant Skeleton Dark Prince Witch The Log Golden Knight
Dark Prince Giant Skeleton The Log
Giant Skeleton Dark Prince Witch
Poison Witch
Dark Prince Mega Minion Witch Giant Skeleton
Giant Skeleton Dark Prince
Giant Skeleton Mega Minion Dark Prince Poison Witch The Log
Witch Mega Minion
Mega Minion Dark Prince Witch Giant Skeleton Golden Knight
Dark Prince Poison Giant Skeleton The Log
Dark Prince Giant Skeleton Witch Golden Knight
Witch
Witch Mega Minion Dark Prince Poison Giant Skeleton The Log Golden Knight
Poison Mega Minion Dark Prince Witch Giant Skeleton The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Giant Skeleton The Log Golden Knight
Poison The Log Golden Knight
Poison Giant Skeleton The Log
Dark Prince Poison Giant Skeleton The Log
Poison Dark Prince The Log
Poison Mega Minion Witch
Poison Witch The Log
Poison The Log
Poison The Log Golden Knight
Poison
Poison Dark Prince The Log Golden Knight
Poison
Poison The Log Golden Knight
Poison
Poison The Log
Poison Witch The Log Golden Knight
Poison The Log
Poison
Mega Minion Dark Prince Poison The Log
Poison Witch The Log Golden Knight
Poison Giant Skeleton The Log
Poison
The Log
Poison The Log
Poison The Log Dark Prince Witch
Mega Minion Witch
Poison The Log Witch Golden Knight
Poison Witch The Log Golden Knight
Poison The Log Golden Knight
Poison Witch
Mega Minion Poison Witch
Mega Minion
Poison The Log
Poison
Giant Skeleton
Poison The Log
Dark Prince Witch
Poison Mega Minion Witch
The Log
Poison Mega Minion Dark Prince
The Log Poison
Poison Giant Skeleton
Mega Minion Dark Prince
Poison Witch Giant Skeleton The Log Golden Knight
Poison Witch
Poison Dark Prince Witch Giant Skeleton The Log Golden Knight

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