My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Skeleton Dragons Witch Electro Wizard Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Dragons Skeleton Army Witch Lumberjack
Zap
Skeleton Army Witch
Barbarian Barrel
Ice Spirit Skeleton Army Witch Electro Wizard Lumberjack
The Log
Ice Spirit Skeleton Army Witch Lumberjack
Earthquake
Skeleton Army Witch
Arrows
Ice Spirit Skeleton Dragons Skeleton Army Witch
Royal Delivery
Ice Spirit Skeleton Dragons Skeleton Army Witch Electro Wizard Lumberjack
Fireball
Skeleton Dragons Skeleton Army Witch Electro Wizard Lumberjack
Poison
Skeleton Dragons Skeleton Army Witch Electro Wizard
Lightning
Skeleton Dragons Witch Electro Wizard Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Skeleton Dragons Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Skeleton Dragons

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Skeleton Army Skeleton Dragons Electro Wizard Lumberjack Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Rage Skeleton Army Skeleton Dragons

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Skeleton Dragons Witch Lumberjack
Skeleton Dragons
Ice Spirit Lumberjack
Rage
Witch Electro Wizard Golden Knight
Skeleton Army
Witch
Rage Ice Spirit Lumberjack
Electro Wizard
Rage Lumberjack
Lumberjack
Ice Spirit Skeleton Dragons Witch Electro Wizard
Golden Knight
Rage

Defense Synergies 0 14

Ice Spirit
Skeleton Dragons Skeleton Army Witch Electro Wizard Lumberjack Golden Knight
Skeleton Dragons
Ice Spirit Skeleton Army Electro Wizard Lumberjack
Rage
Skeleton Army
Ice Spirit Skeleton Dragons Electro Wizard Lumberjack
Witch
Ice Spirit Electro Wizard Lumberjack
Electro Wizard
Ice Spirit Skeleton Dragons Skeleton Army Witch Lumberjack
Lumberjack
Ice Spirit Skeleton Dragons Skeleton Army Witch Electro Wizard
Golden Knight
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Electro Wizard Golden Knight
Skeleton Army Lumberjack Ice Spirit Skeleton Dragons Witch Electro Wizard
Skeleton Army Witch Lumberjack Skeleton Dragons Electro Wizard
Skeleton Army Witch Lumberjack Skeleton Dragons Electro Wizard
Skeleton Army Lumberjack
Skeleton Army Skeleton Dragons Electro Wizard Lumberjack
Skeleton Dragons Electro Wizard Ice Spirit Witch
Skeleton Dragons Electro Wizard Golden Knight
Witch Skeleton Army Lumberjack
Skeleton Army Ice Spirit Electro Wizard Lumberjack
Skeleton Dragons Skeleton Army Witch Electro Wizard Lumberjack
Skeleton Dragons Witch Electro Wizard
Skeleton Army Lumberjack Ice Spirit Skeleton Dragons Witch Electro Wizard
Skeleton Army Ice Spirit Skeleton Dragons Witch Electro Wizard Lumberjack Golden Knight
Skeleton Army Electro Wizard Lumberjack
Skeleton Army Ice Spirit Electro Wizard Lumberjack
Skeleton Dragons Skeleton Army Witch Electro Wizard Lumberjack
Ice Spirit Skeleton Dragons Skeleton Army Witch Electro Wizard Lumberjack Golden Knight
Witch Ice Spirit Skeleton Dragons Electro Wizard Lumberjack
Electro Wizard Lumberjack
Skeleton Dragons Skeleton Army Witch Electro Wizard Lumberjack
Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Witch Electro Wizard
Electro Wizard Skeleton Dragons Lumberjack
Skeleton Army Lumberjack Ice Spirit Witch Electro Wizard Golden Knight
Skeleton Army Lumberjack Electro Wizard
Skeleton Army Witch Lumberjack
Skeleton Dragons Ice Spirit Witch Electro Wizard
Skeleton Army Witch Electro Wizard Lumberjack
Skeleton Army Lumberjack
Electro Wizard Ice Spirit Skeleton Dragons Skeleton Army Witch
Witch Skeleton Dragons Skeleton Army
Witch Lumberjack Golden Knight
Skeleton Army Electro Wizard
Skeleton Army Witch Lumberjack Golden Knight
Skeleton Dragons Skeleton Army Witch
Skeleton Army Witch Electro Wizard Ice Spirit Skeleton Dragons Lumberjack Golden Knight
Skeleton Dragons Witch Electro Wizard Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Golden Knight
Skeleton Dragons Electro Wizard Golden Knight
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Ice Spirit Witch
Skeleton Dragons Witch
Ice Spirit Skeleton Dragons
Skeleton Dragons Golden Knight
Electro Wizard Lumberjack
Skeleton Dragons Electro Wizard Golden Knight
Skeleton Dragons
Skeleton Dragons Golden Knight
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Witch Golden Knight
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Electro Wizard
Skeleton Dragons Witch Golden Knight
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Ice Spirit Skeleton Dragons Witch
Witch
Skeleton Dragons Witch Electro Wizard Golden Knight
Skeleton Dragons Witch Golden Knight
Skeleton Dragons Golden Knight
Skeleton Dragons Witch Electro Wizard
Electro Wizard Ice Spirit Skeleton Dragons Witch
Skeleton Dragons
Ice Spirit Skeleton Dragons Electro Wizard
Electro Wizard Ice Spirit Skeleton Army Witch
Skeleton Dragons Witch Electro Wizard
Skeleton Dragons Electro Wizard Lumberjack
Skeleton Dragons
Skeleton Dragons
Ice Spirit Skeleton Dragons Witch Electro Wizard Golden Knight
Skeleton Dragons Witch Electro Wizard
Witch Electro Wizard Golden Knight
Skeleton Dragons

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