My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Bandit Electro Wizard Lumberjack Ram Rider Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Ram Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dart Goblin Valkyrie Bandit Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Electro Wizard Lumberjack Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bandit Ram Rider
Giant Snowball
Spear Goblins Dart Goblin Lumberjack Ram Rider
Zap
Spear Goblins Dart Goblin Bandit Ram Rider
Barbarian Barrel
Spear Goblins Dart Goblin Valkyrie Bandit Electro Wizard Lumberjack
The Log
Spear Goblins Dart Goblin Bandit Lumberjack Ram Rider
Earthquake
Spear Goblins
Arrows
Spear Goblins Dart Goblin
Royal Delivery
Spear Goblins Dart Goblin Valkyrie Bandit Electro Wizard Lumberjack Ram Rider
Fireball
Dart Goblin Bandit Electro Wizard Lumberjack Ram Rider
Poison
Spear Goblins Dart Goblin Electro Wizard
Lightning
Valkyrie Bandit Electro Wizard Lumberjack Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Dart Goblin Bandit Valkyrie Electro Wizard Lumberjack Golden Knight Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Dart Goblin Bandit Valkyrie

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Dart Goblin Bandit Lumberjack Ram Rider
Dart Goblin
Valkyrie Spear Goblins Bandit Ram Rider
Valkyrie
Spear Goblins Dart Goblin Lumberjack Bandit Electro Wizard Ram Rider
Bandit
Spear Goblins Dart Goblin Valkyrie Electro Wizard Lumberjack Ram Rider Golden Knight
Electro Wizard
Valkyrie Bandit Lumberjack Ram Rider
Lumberjack
Valkyrie Spear Goblins Bandit Electro Wizard Ram Rider
Ram Rider
Spear Goblins Dart Goblin Valkyrie Bandit Electro Wizard Lumberjack Golden Knight
Golden Knight
Bandit Ram Rider

Defense Synergies 0 21

Spear Goblins
Dart Goblin Valkyrie Bandit Electro Wizard Lumberjack Golden Knight
Dart Goblin
Spear Goblins Valkyrie Bandit Electro Wizard Lumberjack Ram Rider Golden Knight
Valkyrie
Spear Goblins Dart Goblin Bandit Electro Wizard Lumberjack
Bandit
Spear Goblins Dart Goblin Valkyrie Electro Wizard Lumberjack Ram Rider
Electro Wizard
Spear Goblins Dart Goblin Valkyrie Bandit Lumberjack Ram Rider
Lumberjack
Spear Goblins Dart Goblin Valkyrie Bandit Electro Wizard Ram Rider
Ram Rider
Dart Goblin Bandit Electro Wizard Lumberjack
Golden Knight
Spear Goblins Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Dart Goblin Valkyrie Electro Wizard Ram Rider Golden Knight
Lumberjack Dart Goblin Valkyrie Bandit Electro Wizard Ram Rider
Lumberjack Ram Rider Dart Goblin Valkyrie Bandit Electro Wizard
Lumberjack Dart Goblin Valkyrie Bandit Electro Wizard Ram Rider
Valkyrie Lumberjack
Spear Goblins Dart Goblin Valkyrie Bandit Electro Wizard Lumberjack
Dart Goblin Electro Wizard Ram Rider Spear Goblins
Dart Goblin Valkyrie Bandit Electro Wizard Ram Rider Golden Knight
Lumberjack
Spear Goblins Dart Goblin Valkyrie Bandit Electro Wizard Lumberjack
Dart Goblin Valkyrie Electro Wizard Spear Goblins Bandit Lumberjack Ram Rider
Spear Goblins Dart Goblin Electro Wizard Ram Rider
Lumberjack Valkyrie Bandit Electro Wizard Ram Rider
Valkyrie Dart Goblin Electro Wizard Lumberjack Golden Knight
Bandit Electro Wizard Lumberjack Ram Rider
Bandit Electro Wizard Lumberjack Ram Rider
Valkyrie Electro Wizard Lumberjack
Valkyrie Spear Goblins Dart Goblin Bandit Electro Wizard Lumberjack Ram Rider Golden Knight
Valkyrie Spear Goblins Dart Goblin Bandit Electro Wizard Lumberjack Ram Rider
Dart Goblin Electro Wizard Lumberjack Ram Rider
Valkyrie Spear Goblins Dart Goblin Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Spear Goblins Bandit Electro Wizard
Bandit Electro Wizard Valkyrie Lumberjack
Bandit Lumberjack Spear Goblins Valkyrie Electro Wizard Ram Rider Golden Knight
Valkyrie Lumberjack Bandit Electro Wizard Ram Rider
Valkyrie Bandit Lumberjack Ram Rider
Dart Goblin Electro Wizard Ram Rider
Spear Goblins Dart Goblin Valkyrie Bandit Electro Wizard Lumberjack Ram Rider
Valkyrie Lumberjack
Electro Wizard Spear Goblins Valkyrie Bandit
Dart Goblin
Dart Goblin Valkyrie Lumberjack Golden Knight
Valkyrie Electro Wizard
Valkyrie Bandit Lumberjack Ram Rider Golden Knight
Dart Goblin Valkyrie
Electro Wizard Spear Goblins Dart Goblin Valkyrie Lumberjack Golden Knight
Valkyrie Dart Goblin Electro Wizard Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Bandit Golden Knight
Dart Goblin Bandit Electro Wizard Ram Rider Golden Knight
Dart Goblin Bandit
Dart Goblin Valkyrie
Valkyrie
Spear Goblins Dart Goblin Ram Rider
Dart Goblin
Dart Goblin Ram Rider
Dart Goblin Bandit Ram Rider Golden Knight
Electro Wizard Lumberjack
Dart Goblin Valkyrie Bandit Electro Wizard Ram Rider Golden Knight
Dart Goblin
Dart Goblin Bandit Golden Knight
Dart Goblin Bandit
Dart Goblin
Spear Goblins Dart Goblin Bandit Golden Knight
Dart Goblin Bandit
Dart Goblin Bandit Electro Wizard
Dart Goblin Valkyrie Golden Knight
Valkyrie
Dart Goblin Bandit Electro Wizard Ram Rider Golden Knight
Bandit Ram Rider Golden Knight
Dart Goblin Bandit Golden Knight
Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Dart Goblin Bandit
Electro Wizard
Electro Wizard Spear Goblins Dart Goblin Bandit
Dart Goblin Electro Wizard Ram Rider
Dart Goblin Valkyrie Electro Wizard Lumberjack
Dart Goblin
Dart Goblin
Dart Goblin Electro Wizard Golden Knight
Dart Goblin Electro Wizard
Dart Goblin Bandit Electro Wizard Golden Knight
Dart Goblin

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