My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Little Prince
Zap
Goblin Gang Royal Giant Little Prince
Barbarian Barrel
Electro Spirit Knight Goblin Gang Tesla Little Prince
The Log
Electro Spirit Goblin Gang Royal Giant Mini P.E.K.K.A Little Prince
Earthquake
Goblin Gang Tesla
Arrows
Electro Spirit Goblin Gang Little Prince
Royal Delivery
Electro Spirit Knight Goblin Gang Mini P.E.K.K.A Little Prince
Fireball
Goblin Gang Tesla Little Prince
Poison
Goblin Gang Little Prince
Lightning
Knight Tesla Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Knight Goblin Gang Little Prince Tesla Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Knight Goblin Gang

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant
Arrows
Royal Giant Knight Mini P.E.K.K.A
Knight
Goblin Gang Arrows Little Prince
Goblin Gang
Knight Royal Giant Mini P.E.K.K.A
Tesla
Royal Giant
Arrows Electro Spirit Goblin Gang
Mini P.E.K.K.A
Arrows Goblin Gang Little Prince
Little Prince
Knight Mini P.E.K.K.A

Defense Synergies 4 9

Electro Spirit
Little Prince
Arrows
Knight Tesla Mini P.E.K.K.A Little Prince
Knight
Goblin Gang Tesla Little Prince Arrows Mini P.E.K.K.A
Goblin Gang
Knight Tesla Mini P.E.K.K.A
Tesla
Knight Goblin Gang Arrows Mini P.E.K.K.A Little Prince
Royal Giant
Mini P.E.K.K.A
Arrows Knight Goblin Gang Tesla
Little Prince
Knight Electro Spirit Arrows Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla
Mini P.E.K.K.A Knight Goblin Gang Tesla
Goblin Gang Tesla Mini P.E.K.K.A Knight
Tesla Mini P.E.K.K.A Knight Goblin Gang
Arrows Mini P.E.K.K.A
Arrows Goblin Gang Electro Spirit Tesla
Tesla Electro Spirit Arrows Goblin Gang Little Prince
Electro Spirit Arrows Tesla
Tesla Mini P.E.K.K.A Goblin Gang
Knight Goblin Gang Tesla Mini P.E.K.K.A Little Prince
Goblin Gang Electro Spirit Arrows Knight Tesla
Arrows Tesla Goblin Gang
Tesla Mini P.E.K.K.A Knight Goblin Gang
Electro Spirit Arrows Goblin Gang Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Knight Goblin Gang Tesla
Goblin Gang Tesla Mini P.E.K.K.A
Tesla Arrows Knight Goblin Gang Mini P.E.K.K.A
Arrows Tesla Electro Spirit Knight Goblin Gang Little Prince
Arrows Electro Spirit Knight Tesla Little Prince
Mini P.E.K.K.A Tesla
Goblin Gang Electro Spirit Arrows Knight Tesla Mini P.E.K.K.A Little Prince
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Tesla
Arrows Knight Goblin Gang Tesla Mini P.E.K.K.A
Goblin Gang Knight Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Knight Tesla
Knight Goblin Gang Tesla Mini P.E.K.K.A
Arrows Electro Spirit Goblin Gang Tesla
Goblin Gang Mini P.E.K.K.A Knight Tesla
Mini P.E.K.K.A Knight Tesla
Electro Spirit Knight Mini P.E.K.K.A
Goblin Gang Tesla
Knight Tesla Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Knight Goblin Gang Tesla
Tesla
Goblin Gang Tesla Electro Spirit Knight Mini P.E.K.K.A Little Prince
Arrows Electro Spirit Tesla Mini P.E.K.K.A
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight
Arrows
Arrows Electro Spirit
Arrows
Arrows
Arrows
Goblin Gang Mini P.E.K.K.A
Arrows Knight
Arrows
Knight
Arrows
Arrows
Arrows
Arrows
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Little Prince
Arrows
Arrows
Arrows Electro Spirit Little Prince
Arrows
Arrows
Arrows
Arrows Little Prince
Electro Spirit
Mini P.E.K.K.A
Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Goblin Gang
Arrows
Arrows
Knight Goblin Gang Mini P.E.K.K.A
Arrows
Arrows
Electro Spirit Goblin Gang
Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: