My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Flying Machine Baby Dragon Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Baby Dragon Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Flying Machine Baby Dragon Princess
Zap
Bomber Flying Machine Princess
Barbarian Barrel
Bomber Princess Electro Wizard
The Log
Bomber Mini P.E.K.K.A Princess
Earthquake
Bomber
Arrows
Bomber Flying Machine Princess
Royal Delivery
Bomber Mini P.E.K.K.A Flying Machine Baby Dragon Princess Electro Wizard
Fireball
Bomber Flying Machine Baby Dragon Princess Electro Wizard
Poison
Bomber Flying Machine Princess Electro Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Princess Mini P.E.K.K.A Flying Machine Baby Dragon Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bomber Princess Mini P.E.K.K.A

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Baby Dragon Mega Knight
Mini P.E.K.K.A
Bomber Mirror Baby Dragon Princess Electro Wizard Mega Knight
Flying Machine
Mirror Baby Dragon Mega Knight
Mirror
Mini P.E.K.K.A Flying Machine Princess
Baby Dragon
Bomber Mini P.E.K.K.A Flying Machine Electro Wizard Mega Knight
Princess
Mini P.E.K.K.A Mirror Mega Knight
Electro Wizard
Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight
Bomber Mini P.E.K.K.A Flying Machine Baby Dragon Princess Electro Wizard

Defense Synergies 1 15

Bomber
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Bomber Mirror Baby Dragon Princess
Flying Machine
Mirror Baby Dragon Electro Wizard Mega Knight
Mirror
Mini P.E.K.K.A Flying Machine Princess Electro Wizard Mega Knight
Baby Dragon
Mini P.E.K.K.A Flying Machine Mega Knight
Princess
Mini P.E.K.K.A Mirror Mega Knight
Electro Wizard
Mini P.E.K.K.A Bomber Flying Machine Mirror Mega Knight
Mega Knight
Flying Machine Mirror Baby Dragon Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Flying Machine Baby Dragon Electro Wizard
Mini P.E.K.K.A Flying Machine Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Bomber Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Bomber Mini P.E.K.K.A Princess Mega Knight
Bomber Flying Machine Baby Dragon Electro Wizard Mega Knight
Electro Wizard Flying Machine Baby Dragon Princess
Flying Machine Baby Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A Princess
Bomber Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard Bomber Flying Machine Baby Dragon Princess Mega Knight
Flying Machine Baby Dragon Princess Electro Wizard
Mini P.E.K.K.A Mega Knight Bomber Flying Machine Electro Wizard
Bomber Mega Knight Mini P.E.K.K.A Baby Dragon Princess Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Bomber Mini P.E.K.K.A Electro Wizard
Mega Knight Bomber Flying Machine Baby Dragon Electro Wizard
Baby Dragon Bomber Flying Machine Princess Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Bomber Mega Knight Mini P.E.K.K.A Flying Machine Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Electro Wizard
Electro Wizard Bomber Mini P.E.K.K.A Flying Machine Baby Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Mega Knight
Flying Machine Baby Dragon Princess Electro Wizard
Mini P.E.K.K.A Flying Machine Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Mini P.E.K.K.A Flying Machine Baby Dragon
Mega Knight Mini P.E.K.K.A Flying Machine
Mega Knight Electro Wizard
Mini P.E.K.K.A Mega Knight
Bomber Flying Machine Baby Dragon Princess Mega Knight
Electro Wizard Bomber Mini P.E.K.K.A Flying Machine Baby Dragon
Mega Knight Bomber Mini P.E.K.K.A Flying Machine Baby Dragon Princess Electro Wizard
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine Baby Dragon
Flying Machine Baby Dragon Princess Electro Wizard
Flying Machine Baby Dragon
Flying Machine
Bomber Baby Dragon Mega Knight
Flying Machine Baby Dragon Princess
Bomber Flying Machine Baby Dragon Princess
Flying Machine Baby Dragon Princess
Flying Machine
Mini P.E.K.K.A Electro Wizard
Flying Machine Princess Electro Wizard
Flying Machine Baby Dragon Princess
Flying Machine Baby Dragon Princess
Flying Machine Baby Dragon Princess
Princess Flying Machine Baby Dragon
Bomber Flying Machine Baby Dragon Princess
Flying Machine Baby Dragon Princess Mega Knight
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Flying Machine Baby Dragon Princess Electro Wizard Mega Knight
Bomber Flying Machine Baby Dragon Princess Mega Knight
Baby Dragon Mega Knight
Princess
Flying Machine Baby Dragon
Bomber Baby Dragon Princess Mega Knight
Flying Machine Baby Dragon Princess Electro Wizard
Flying Machine Baby Dragon Princess Mega Knight
Baby Dragon
Flying Machine Baby Dragon Princess Electro Wizard
Electro Wizard Flying Machine
Mini P.E.K.K.A
Bomber Mega Knight
Princess Electro Wizard
Mega Knight
Princess
Electro Wizard Flying Machine Princess
Flying Machine Baby Dragon Princess Electro Wizard
Mini P.E.K.K.A Flying Machine Baby Dragon Princess Electro Wizard Mega Knight
Bomber Flying Machine Baby Dragon Princess
Flying Machine Mega Knight
Flying Machine Baby Dragon Princess Electro Wizard
Flying Machine Princess Electro Wizard
Flying Machine Baby Dragon Princess Electro Wizard Mega Knight
Mega Knight

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