My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Dart Goblin
Zap
Bats Goblin Gang Firecracker Dart Goblin
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Royal Ghost
The Log
Goblin Gang Firecracker Dart Goblin
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Dart Goblin
Royal Delivery
Bats Goblin Gang Firecracker Dart Goblin Royal Ghost
Fireball
Goblin Gang Firecracker Dart Goblin
Poison
Bats Goblin Gang Firecracker Dart Goblin
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Firecracker Dart Goblin Royal Ghost Fireball Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Firecracker

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker
Goblin Gang
Firecracker Dart Goblin Royal Ghost
Firecracker
Bats Goblin Gang Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Firecracker The Log Mega Knight
Fireball
The Log Mega Knight
The Log
Dart Goblin Fireball Mega Knight
Royal Ghost
Goblin Gang Mega Knight
Mega Knight
Bats Firecracker Dart Goblin Fireball The Log Royal Ghost

Defense Synergies 2 15

Bats
Firecracker Dart Goblin The Log Mega Knight
Goblin Gang
Firecracker Dart Goblin The Log
Firecracker
The Log Bats Goblin Gang Dart Goblin Mega Knight
Dart Goblin
Bats Goblin Gang Firecracker The Log Mega Knight
Fireball
The Log Mega Knight
The Log
Firecracker Fireball Bats Goblin Gang Dart Goblin Royal Ghost Mega Knight
Royal Ghost
The Log Mega Knight
Mega Knight
Bats Firecracker Dart Goblin Fireball The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Fireball The Log
Bats Goblin Gang Firecracker Dart Goblin The Log Mega Knight
Goblin Gang Mega Knight Bats Dart Goblin
Bats Goblin Gang Firecracker Dart Goblin Mega Knight
Firecracker Fireball The Log Mega Knight
Goblin Gang Fireball The Log Bats Firecracker Dart Goblin Royal Ghost Mega Knight
Bats Dart Goblin Goblin Gang Firecracker Fireball
Dart Goblin Fireball The Log Mega Knight
Goblin Gang
Goblin Gang Firecracker Dart Goblin Royal Ghost Mega Knight
Bats Goblin Gang Dart Goblin Firecracker Fireball The Log Royal Ghost Mega Knight
Bats Goblin Gang Firecracker Dart Goblin Fireball
Mega Knight Bats Goblin Gang Fireball The Log
Fireball Mega Knight Bats Goblin Gang Firecracker Dart Goblin The Log Royal Ghost
Goblin Gang Mega Knight
Goblin Gang Fireball The Log Mega Knight
Mega Knight Bats Goblin Gang Firecracker Fireball
Fireball Mega Knight Bats Goblin Gang Firecracker Dart Goblin The Log Royal Ghost
The Log Bats Firecracker Dart Goblin Fireball Royal Ghost Mega Knight
Dart Goblin
Goblin Gang Royal Ghost Mega Knight Bats Firecracker Dart Goblin Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball Royal Ghost
Fireball Goblin Gang Firecracker The Log Royal Ghost Mega Knight
Goblin Gang Mega Knight Bats The Log
Goblin Gang Mega Knight Bats Fireball The Log
Goblin Gang Mega Knight
Firecracker Fireball Bats Goblin Gang Dart Goblin
Goblin Gang Bats Dart Goblin Fireball
Mega Knight
Mega Knight Bats Firecracker Fireball The Log
Goblin Gang Dart Goblin
Mega Knight Bats Dart Goblin
Mega Knight Fireball The Log
Mega Knight Goblin Gang Fireball
Firecracker Dart Goblin Fireball Mega Knight
Goblin Gang Bats Firecracker Dart Goblin Fireball The Log
Bats Mega Knight Firecracker Dart Goblin Fireball The Log Royal Ghost
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Dart Goblin The Log Royal Ghost
Firecracker Fireball Dart Goblin The Log Royal Ghost
Dart Goblin Fireball The Log
Firecracker Dart Goblin Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Bats Dart Goblin
Firecracker Dart Goblin The Log
Fireball The Log Firecracker Dart Goblin
Fireball The Log Firecracker Dart Goblin
Bats Goblin Gang Fireball
Firecracker Dart Goblin Fireball The Log
Fireball Firecracker Dart Goblin
Firecracker Dart Goblin Fireball The Log
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball The Log
Firecracker Dart Goblin Fireball The Log
Firecracker Dart Goblin Fireball The Log Mega Knight
Fireball
Bats
Firecracker Dart Goblin Fireball The Log Mega Knight
Firecracker Dart Goblin Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Mega Knight
Firecracker Fireball The Log Dart Goblin Royal Ghost
Fireball The Log Mega Knight
Fireball Firecracker Dart Goblin The Log
Bats Firecracker Dart Goblin Fireball
Bats Firecracker Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Bats Goblin Gang Dart Goblin Fireball
Fireball Firecracker Dart Goblin
The Log Fireball
Fireball Goblin Gang Firecracker Dart Goblin Mega Knight
The Log Firecracker Dart Goblin Fireball
Fireball
Firecracker Dart Goblin Mega Knight
Bats Goblin Gang Firecracker Dart Goblin Fireball The Log
Firecracker Bats Dart Goblin Fireball
Firecracker Dart Goblin Fireball The Log Royal Ghost Mega Knight
Fireball Firecracker Dart Goblin Mega Knight

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