My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

X-Bow Fisherman Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner Fisherman Inferno Dragon
Giant Snowball
Minion Horde Miner Fisherman Inferno Dragon
Zap
Minion Horde X-Bow Fisherman Inferno Dragon
Barbarian Barrel
X-Bow
The Log
X-Bow Fisherman
Earthquake
X-Bow
Arrows
Minion Horde
Royal Delivery
Minion Horde Miner Fisherman Inferno Dragon
Fireball
Minion Horde X-Bow Fisherman Inferno Dragon
Poison
Minion Horde X-Bow Fisherman
Lightning
X-Bow Fisherman Inferno Dragon
Rocket
Minion Horde X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Fisherman Inferno Dragon Minion Horde Rocket X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Miner Fisherman Inferno Dragon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Mega Knight
Rocket
X-Bow Miner
X-Bow
The Log Rocket
The Log
X-Bow Miner Fisherman Mega Knight
Miner
Minion Horde Rocket The Log Inferno Dragon Mega Knight
Fisherman
The Log Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Minion Horde Inferno Dragon The Log Miner Fisherman

Defense Synergies 1 10

Minion Horde
The Log
Rocket
The Log
X-Bow
The Log Fisherman
The Log
X-Bow Minion Horde Rocket Miner Fisherman Inferno Dragon Mega Knight
Miner
The Log Mega Knight
Fisherman
X-Bow The Log Mega Knight
Inferno Dragon
The Log Mega Knight
Mega Knight
The Log Miner Fisherman Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde X-Bow The Log
Minion Horde Inferno Dragon X-Bow The Log Fisherman Mega Knight
Minion Horde Rocket Fisherman Mega Knight Inferno Dragon
Minion Horde Inferno Dragon Fisherman Mega Knight
Rocket X-Bow The Log Mega Knight
The Log X-Bow Mega Knight
Minion Horde Rocket Inferno Dragon X-Bow
Rocket X-Bow The Log Mega Knight
Minion Horde Inferno Dragon X-Bow Fisherman
Minion Horde Miner Fisherman Mega Knight
Minion Horde X-Bow The Log Fisherman Mega Knight
Minion Horde Inferno Dragon
Minion Horde Mega Knight Rocket X-Bow The Log
Rocket Mega Knight Minion Horde X-Bow The Log
Inferno Dragon Minion Horde X-Bow Mega Knight
Minion Horde Rocket X-Bow The Log Fisherman Inferno Dragon Mega Knight
Minion Horde Mega Knight X-Bow Fisherman
Mega Knight Minion Horde X-Bow The Log Fisherman
The Log Fisherman Inferno Dragon Mega Knight
Fisherman Inferno Dragon
Mega Knight Minion Horde The Log Fisherman
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight X-Bow Fisherman
Rocket X-Bow The Log Miner Fisherman Inferno Dragon Mega Knight
Mega Knight Minion Horde Rocket The Log Fisherman
Rocket Mega Knight Minion Horde X-Bow The Log Fisherman
Minion Horde Fisherman Inferno Dragon Mega Knight
Rocket Minion Horde
Rocket Minion Horde
Mega Knight Minion Horde Fisherman Inferno Dragon
Minion Horde Rocket Mega Knight X-Bow The Log Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Mega Knight Minion Horde
Rocket Mega Knight The Log
Rocket Mega Knight Minion Horde
Minion Horde Mega Knight
Minion Horde Rocket X-Bow The Log Fisherman Inferno Dragon
Mega Knight Minion Horde The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket X-Bow The Log
X-Bow The Log Miner Fisherman
Rocket Minion Horde X-Bow The Log Miner
Rocket The Log
Rocket Minion Horde The Log Mega Knight
Minion Horde Rocket
Minion Horde The Log
X-Bow The Log
The Log Miner X-Bow Fisherman
Rocket Minion Horde X-Bow Fisherman
Rocket Miner Minion Horde X-Bow The Log Fisherman
Rocket
Rocket The Log Miner Fisherman
Minion Horde Rocket X-Bow Fisherman
X-Bow The Log Fisherman
Rocket X-Bow Minion Horde The Log
Minion Horde Rocket X-Bow The Log Mega Knight
Rocket
Minion Horde Rocket Fisherman
Rocket X-Bow The Log Fisherman Mega Knight
Rocket X-Bow The Log Miner Mega Knight
Rocket Minion Horde X-Bow The Log Mega Knight
Rocket
Rocket X-Bow The Log Fisherman
Rocket Minion Horde X-Bow The Log
The Log Mega Knight
Minion Horde Fisherman Inferno Dragon
X-Bow The Log Miner Fisherman
X-Bow The Log Miner Fisherman Mega Knight
Rocket Miner X-Bow The Log Fisherman
Minion Horde X-Bow
Rocket Minion Horde
Minion Horde
Minion Horde Rocket X-Bow The Log Miner Mega Knight
Rocket Minion Horde
Minion Horde Mega Knight
Rocket The Log
Minion Horde Rocket X-Bow
Rocket
The Log
Miner Minion Horde Rocket Mega Knight
The Log
Rocket
Minion Horde Mega Knight
Minion Horde Rocket The Log
Rocket
Rocket X-Bow The Log Miner Mega Knight
Inferno Dragon
Rocket Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: