My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Valkyrie Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Guards Skeleton King
Giant Snowball
Archers Musketeer Hog Rider Guards Skeleton King
Zap
Archers Guards Skeleton King
Barbarian Barrel
Archers Musketeer Valkyrie Guards Skeleton King
The Log
Archers Musketeer Hog Rider Guards Skeleton King
Earthquake
Archers Hog Rider Guards Skeleton King
Arrows
Archers Guards Skeleton King
Royal Delivery
Archers Musketeer Valkyrie Hog Rider Guards Skeleton King
Fireball
Archers Musketeer Hog Rider Skeleton King
Poison
Archers Musketeer Guards Skeleton King
Lightning
Musketeer Valkyrie Skeleton King
Rocket
Musketeer Valkyrie Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Guards Musketeer Valkyrie Hog Rider Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Guards Musketeer

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Musketeer Valkyrie Guards Mega Knight
Archers
Valkyrie Zap Hog Rider Mega Knight
Musketeer
Valkyrie Hog Rider Zap Mega Knight
Valkyrie
Archers Musketeer Hog Rider Zap
Hog Rider
Zap Musketeer Valkyrie Archers Guards Mega Knight
Guards
Zap Hog Rider
Mega Knight
Zap Archers Musketeer Hog Rider
Skeleton King

Defense Synergies 4 9

Zap
Mega Knight Archers Musketeer Valkyrie Guards
Archers
Valkyrie Zap Guards Mega Knight Skeleton King
Musketeer
Valkyrie Guards Zap Mega Knight Skeleton King
Valkyrie
Archers Musketeer Zap
Hog Rider
Guards
Musketeer Zap Archers
Mega Knight
Zap Archers Musketeer
Skeleton King
Archers Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie
Zap Musketeer Valkyrie Mega Knight
Mega Knight Archers Musketeer Valkyrie
Musketeer Valkyrie Guards Mega Knight Skeleton King
Valkyrie Mega Knight
Zap Archers Musketeer Valkyrie Guards Mega Knight
Musketeer Zap Archers
Zap Musketeer Valkyrie Mega Knight
Musketeer Skeleton King
Guards Archers Musketeer Valkyrie Mega Knight
Archers Valkyrie Guards Zap Musketeer Mega Knight Skeleton King
Musketeer Zap Archers
Mega Knight Zap Musketeer Valkyrie Guards
Valkyrie Mega Knight Zap Guards Skeleton King
Mega Knight Skeleton King
Zap Mega Knight
Mega Knight Musketeer Valkyrie
Valkyrie Mega Knight Zap Archers Musketeer Guards
Zap Valkyrie Archers Musketeer Guards Mega Knight
Musketeer
Valkyrie Mega Knight Archers Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Zap Archers
Zap Archers Musketeer Valkyrie Mega Knight
Guards Mega Knight Zap Musketeer Valkyrie
Valkyrie Guards Mega Knight Zap Musketeer
Musketeer Valkyrie Guards Mega Knight
Zap Archers Musketeer
Guards Archers Musketeer Valkyrie
Mega Knight Valkyrie
Zap Mega Knight Valkyrie
Musketeer Guards
Mega Knight Musketeer Valkyrie Guards
Mega Knight Zap Valkyrie Guards
Mega Knight Valkyrie Guards Skeleton King
Archers Musketeer Valkyrie Mega Knight
Guards Zap Archers Musketeer Valkyrie Skeleton King
Valkyrie Mega Knight Zap Archers Musketeer Skeleton King
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Guards
Zap Musketeer
Musketeer Valkyrie Guards
Zap Valkyrie Mega Knight
Zap Musketeer
Archers Musketeer
Zap
Zap
Musketeer Guards
Zap Musketeer Valkyrie
Zap Archers Musketeer
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer Mega Knight
Zap Archers Musketeer Mega Knight
Zap Valkyrie Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Valkyrie Mega Knight
Zap Musketeer
Zap Musketeer Mega Knight
Zap Musketeer
Zap Archers Musketeer
Zap Musketeer Guards
Zap Musketeer Mega Knight
Zap
Mega Knight
Zap Archers Musketeer Guards
Zap Archers Musketeer
Musketeer Valkyrie Mega Knight
Zap Musketeer Skeleton King
Zap
Musketeer Mega Knight
Zap Musketeer Guards Skeleton King
Zap Musketeer
Zap Musketeer Mega Knight
Mega Knight

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