My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Flying Machine Electro Dragon Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Flying Machine Electro Dragon
Zap
Battle Ram Flying Machine
Barbarian Barrel
Knight Battle Ram
The Log
Battle Ram
Earthquake
Arrows
Flying Machine
Royal Delivery
Knight Battle Ram Flying Machine Electro Dragon
Fireball
Battle Ram Flying Machine Electro Dragon
Poison
Flying Machine Electro Dragon
Lightning
Knight Battle Ram Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Earthquake Battle Ram Flying Machine Golden Knight Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Earthquake Battle Ram

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Earthquake Battle Ram Mega Knight
Knight
Battle Ram Arrows Earthquake Flying Machine Electro Dragon
Earthquake
Arrows Knight Battle Ram Mega Knight
Battle Ram
Knight Arrows Earthquake Flying Machine Golden Knight
Flying Machine
Knight Battle Ram Electro Dragon Mega Knight Golden Knight
Electro Dragon
Knight Flying Machine Mega Knight
Mega Knight
Arrows Earthquake Flying Machine Electro Dragon
Golden Knight
Battle Ram Flying Machine

Defense Synergies 2 8

Arrows
Mega Knight Knight Golden Knight
Knight
Electro Dragon Arrows Earthquake Flying Machine
Earthquake
Knight Mega Knight
Battle Ram
Flying Machine
Knight Electro Dragon Mega Knight Golden Knight
Electro Dragon
Knight Flying Machine
Mega Knight
Arrows Earthquake Flying Machine
Golden Knight
Arrows Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Flying Machine Electro Dragon Golden Knight
Knight Flying Machine Electro Dragon Mega Knight
Mega Knight Knight Electro Dragon
Knight Electro Dragon Mega Knight
Arrows Earthquake Mega Knight
Arrows Earthquake Flying Machine Electro Dragon Mega Knight
Arrows Flying Machine Electro Dragon
Earthquake Arrows Flying Machine Electro Dragon Mega Knight Golden Knight
Knight Mega Knight
Arrows Knight Earthquake Flying Machine Electro Dragon Mega Knight
Arrows Flying Machine Electro Dragon
Mega Knight Knight Earthquake Flying Machine Electro Dragon
Mega Knight Arrows Earthquake Electro Dragon Golden Knight
Knight Mega Knight
Mega Knight
Mega Knight Arrows Knight Electro Dragon
Arrows Mega Knight Knight Flying Machine Electro Dragon Golden Knight
Arrows Earthquake Knight Flying Machine Electro Dragon Mega Knight
Mega Knight Arrows Knight Earthquake Flying Machine Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight
Arrows Knight Flying Machine Electro Dragon Mega Knight
Mega Knight Knight Electro Dragon Golden Knight
Mega Knight Knight
Knight Mega Knight
Arrows Flying Machine Electro Dragon
Knight Flying Machine
Mega Knight Knight
Electro Dragon Mega Knight Knight Flying Machine
Mega Knight Knight Flying Machine Electro Dragon Golden Knight
Mega Knight Arrows
Mega Knight Knight Golden Knight
Flying Machine Electro Dragon Mega Knight
Electro Dragon Knight Flying Machine Golden Knight
Arrows Mega Knight Earthquake Flying Machine Electro Dragon Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight Flying Machine Electro Dragon Golden Knight
Arrows Flying Machine Electro Dragon Golden Knight
Earthquake Arrows Flying Machine Electro Dragon
Earthquake Arrows Knight Flying Machine
Arrows Earthquake Mega Knight
Arrows Flying Machine Electro Dragon
Arrows Earthquake Flying Machine
Arrows Earthquake Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon Golden Knight
Electro Dragon
Arrows Knight Earthquake Flying Machine Electro Dragon Golden Knight
Arrows Flying Machine Electro Dragon
Earthquake Flying Machine Knight Golden Knight
Earthquake Arrows Flying Machine Electro Dragon
Earthquake Arrows Flying Machine
Earthquake Arrows Flying Machine Electro Dragon Golden Knight
Earthquake Arrows Flying Machine Electro Dragon Mega Knight
Arrows Earthquake
Arrows Earthquake Flying Machine Electro Dragon Mega Knight
Arrows Earthquake Flying Machine Electro Dragon Mega Knight Golden Knight
Earthquake Mega Knight
Arrows
Earthquake Arrows Flying Machine Electro Dragon
Arrows Earthquake Electro Dragon Mega Knight
Arrows Earthquake Flying Machine Electro Dragon Golden Knight
Arrows Flying Machine Electro Dragon Mega Knight Golden Knight
Arrows Golden Knight
Arrows Flying Machine Electro Dragon
Electro Dragon Flying Machine
Arrows Earthquake Electro Dragon Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows Earthquake
Earthquake Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon
Arrows
Knight Flying Machine Electro Dragon Mega Knight
Arrows Earthquake Flying Machine Electro Dragon
Arrows
Flying Machine Electro Dragon Mega Knight
Electro Dragon Flying Machine Golden Knight
Flying Machine Electro Dragon
Electro Dragon Flying Machine Mega Knight Golden Knight
Electro Dragon Mega Knight

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