My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard Dark Prince Electro Giant Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dark Prince Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Little Prince
Zap
Dark Prince Little Prince
Barbarian Barrel
Ice Spirit Wizard Dark Prince Little Prince
The Log
Ice Spirit Dark Prince Little Prince
Earthquake
Arrows
Ice Spirit Little Prince
Royal Delivery
Ice Spirit Wizard Dark Prince Little Prince
Fireball
Wizard Little Prince
Poison
Wizard Little Prince
Lightning
Wizard Dark Prince Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Wizard Dark Prince Electro Giant The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Dark Prince Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball The Log Little Prince Dark Prince Wizard Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Giant Snowball The Log Little Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Giant Snowball Dark Prince Mega Knight
Giant Snowball
Ice Spirit Dark Prince The Log Mega Knight Little Prince
Wizard
Dark Prince Mega Knight
Dark Prince
Electro Giant Ice Spirit Giant Snowball Wizard Little Prince
Electro Giant
Dark Prince
The Log
Giant Snowball Mega Knight Little Prince
Mega Knight
Ice Spirit Giant Snowball Wizard The Log
Little Prince
Giant Snowball Dark Prince The Log

Defense Synergies 1 17

Ice Spirit
Giant Snowball Wizard Dark Prince The Log Mega Knight Little Prince
Giant Snowball
Mega Knight Ice Spirit Wizard Dark Prince The Log Little Prince
Wizard
Ice Spirit Giant Snowball Dark Prince The Log Mega Knight
Dark Prince
Ice Spirit Giant Snowball Wizard The Log Little Prince
Electro Giant
The Log
Ice Spirit Giant Snowball Wizard Dark Prince Mega Knight Little Prince
Mega Knight
Giant Snowball Ice Spirit Wizard The Log
Little Prince
Ice Spirit Giant Snowball Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Ice Spirit Dark Prince The Log Mega Knight
Mega Knight Giant Snowball Dark Prince
Dark Prince Mega Knight
Dark Prince The Log Mega Knight
The Log Giant Snowball Dark Prince Mega Knight
Giant Snowball Ice Spirit Wizard Little Prince
Electro Giant The Log Mega Knight
Ice Spirit Giant Snowball Dark Prince Mega Knight Little Prince
Giant Snowball Wizard Dark Prince Electro Giant The Log Mega Knight
Giant Snowball Wizard
Mega Knight Ice Spirit Giant Snowball Wizard Dark Prince The Log
Wizard Mega Knight Ice Spirit Giant Snowball Dark Prince The Log
Mega Knight
Ice Spirit Giant Snowball Electro Giant The Log Mega Knight
Wizard Mega Knight Dark Prince
Ice Spirit Mega Knight Giant Snowball Wizard Dark Prince The Log Little Prince
Giant Snowball Wizard The Log Ice Spirit Dark Prince Mega Knight Little Prince
Wizard Dark Prince Mega Knight Giant Snowball Electro Giant The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Dark Prince Electro Giant
Giant Snowball Wizard The Log Mega Knight
Mega Knight Ice Spirit Dark Prince The Log
Dark Prince Mega Knight The Log
Dark Prince Mega Knight
Wizard Electro Giant Ice Spirit Giant Snowball
Dark Prince
Mega Knight Dark Prince
Mega Knight Ice Spirit Giant Snowball Dark Prince The Log
Mega Knight Dark Prince
Mega Knight Giant Snowball Dark Prince Electro Giant The Log
Dark Prince Mega Knight Wizard
Wizard Electro Giant Mega Knight
Electro Giant Ice Spirit Dark Prince The Log Little Prince
Mega Knight Giant Snowball Wizard Dark Prince Electro Giant The Log
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Giant Snowball The Log
The Log
Dark Prince The Log
Wizard Giant Snowball Dark Prince The Log Mega Knight
Wizard Electro Giant Ice Spirit Giant Snowball
Wizard The Log
The Log Ice Spirit Giant Snowball Wizard
The Log Giant Snowball Wizard
Giant Snowball
Wizard Dark Prince The Log
Giant Snowball Wizard
Giant Snowball The Log
Giant Snowball The Log
Giant Snowball Wizard The Log
Wizard The Log Mega Knight
Giant Snowball
Giant Snowball Wizard Dark Prince The Log Mega Knight
Giant Snowball Wizard Electro Giant The Log Mega Knight Little Prince
The Log Mega Knight
Giant Snowball Wizard
The Log
Giant Snowball The Log
Giant Snowball Electro Giant The Log Ice Spirit Wizard Dark Prince Mega Knight Little Prince
The Log Giant Snowball Wizard
Giant Snowball Wizard The Log Mega Knight
The Log
Giant Snowball Wizard Electro Giant Little Prince
Ice Spirit Giant Snowball Wizard Electro Giant
Giant Snowball
Giant Snowball Wizard The Log Mega Knight
Ice Spirit Giant Snowball
Mega Knight
Giant Snowball Wizard The Log
Ice Spirit Dark Prince
Giant Snowball Wizard
The Log
Wizard Dark Prince Mega Knight
The Log Giant Snowball Wizard
Giant Snowball Electro Giant
Dark Prince Mega Knight
Electro Giant Ice Spirit Giant Snowball The Log
Giant Snowball
Giant Snowball Dark Prince Electro Giant The Log Mega Knight Little Prince
Wizard Mega Knight

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