My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Witch Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner Fisherman
Giant Snowball
Bats Wall Breakers Baby Dragon Witch Miner Fisherman
Zap
Bats Wall Breakers Witch Fisherman
Barbarian Barrel
Wall Breakers Witch
The Log
Wall Breakers Witch Fisherman
Earthquake
Witch
Arrows
Bats Wall Breakers Witch
Royal Delivery
Bats Wall Breakers Baby Dragon Witch Miner Fisherman
Fireball
Wall Breakers Baby Dragon Witch Fisherman
Poison
Bats Witch Fisherman
Lightning
Baby Dragon Witch Fisherman
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Wall Breakers Miner Fisherman Baby Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Wall Breakers Miner

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Wall Breakers Baby Dragon Fisherman
Zap
Miner Bats Wall Breakers Baby Dragon Witch Fisherman Mega Knight
Wall Breakers
Miner Bats Zap Baby Dragon Mega Knight
Baby Dragon
Bats Zap Wall Breakers Witch Miner Fisherman Mega Knight
Witch
Zap Baby Dragon Miner Mega Knight
Miner
Bats Zap Wall Breakers Baby Dragon Witch Mega Knight
Fisherman
Bats Zap Baby Dragon Mega Knight
Mega Knight
Bats Zap Wall Breakers Baby Dragon Witch Miner Fisherman

Defense Synergies 1 14

Bats
Zap Baby Dragon Fisherman Mega Knight
Zap
Mega Knight Bats Baby Dragon Witch Miner Fisherman
Wall Breakers
Baby Dragon
Bats Zap Witch Mega Knight
Witch
Zap Baby Dragon Fisherman Mega Knight
Miner
Zap Mega Knight
Fisherman
Bats Zap Witch Mega Knight
Mega Knight
Zap Bats Baby Dragon Witch Miner Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon
Bats Zap Witch Fisherman Mega Knight
Witch Fisherman Mega Knight Bats
Witch Bats Fisherman Mega Knight
Mega Knight
Bats Zap Baby Dragon Mega Knight
Bats Zap Baby Dragon Witch
Zap Baby Dragon Mega Knight
Witch Fisherman
Miner Fisherman Mega Knight
Bats Witch Zap Baby Dragon Fisherman Mega Knight
Bats Zap Baby Dragon Witch
Mega Knight Bats Zap Witch
Mega Knight Bats Zap Baby Dragon Witch
Mega Knight
Zap Fisherman Mega Knight
Mega Knight Bats Witch Fisherman
Mega Knight Bats Zap Baby Dragon Witch Fisherman
Zap Baby Dragon Witch Bats Fisherman Mega Knight
Fisherman
Mega Knight Bats Baby Dragon Witch Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch Fisherman
Zap Baby Dragon Miner Fisherman Mega Knight
Mega Knight Bats Zap Witch Fisherman
Mega Knight Bats Zap Fisherman
Witch Fisherman Mega Knight
Bats Zap Baby Dragon Witch
Bats Witch
Mega Knight Fisherman
Zap Mega Knight Bats Baby Dragon Witch
Witch
Mega Knight Bats Witch
Mega Knight Zap
Mega Knight Witch
Baby Dragon Witch Mega Knight
Witch Bats Zap Baby Dragon Fisherman
Bats Mega Knight Zap Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Baby Dragon Miner Fisherman
Baby Dragon Miner
Zap Baby Dragon Mega Knight
Bats Zap Baby Dragon Witch
Baby Dragon Witch
Zap Baby Dragon
Miner Zap Fisherman
Bats Fisherman
Miner Zap Fisherman
Zap Baby Dragon
Baby Dragon Miner Fisherman
Baby Dragon Fisherman
Zap Baby Dragon Fisherman
Zap Baby Dragon Witch
Baby Dragon Mega Knight
Bats Fisherman
Zap Baby Dragon Fisherman Mega Knight
Zap Baby Dragon Witch Miner Mega Knight
Baby Dragon Mega Knight
Fisherman
Zap Baby Dragon
Zap Baby Dragon Witch Mega Knight
Witch Fisherman
Miner Zap Baby Dragon Witch Fisherman
Zap Baby Dragon Witch Miner Fisherman Mega Knight
Miner Zap Baby Dragon Fisherman
Bats Zap Baby Dragon Witch
Zap Bats Witch
Zap Miner Mega Knight
Zap
Mega Knight
Zap Bats Witch
Zap Baby Dragon Witch
Miner Baby Dragon Mega Knight
Zap Baby Dragon
Zap
Mega Knight
Zap Bats Baby Dragon Witch
Bats Zap Witch
Zap Baby Dragon Witch Miner Mega Knight

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