My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Goblin Curse Phoenix Goblin Machine Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bandit Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel Bandit
Barbarian Barrel
Wizard Goblin Barrel Bandit Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Goblin Barrel Bandit
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Bandit Electro Wizard Magic Archer
Fireball
Wizard Goblin Barrel Bandit Electro Wizard Magic Archer
Poison
Wizard Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Wizard Bandit Electro Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Bandit Fireball Mini P.E.K.K.A Electro Wizard Magic Archer Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Bandit Fireball Mini P.E.K.K.A

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A
Wizard Electro Wizard Magic Archer Mega Knight
Wizard
Mini P.E.K.K.A Bandit Mega Knight
Goblin Barrel
Bandit Mega Knight
Bandit
Wizard Goblin Barrel Electro Wizard Magic Archer Mega Knight
Electro Wizard
Fireball Mini P.E.K.K.A Bandit Magic Archer Mega Knight
Magic Archer
Fireball Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Mega Knight
Fireball Mini P.E.K.K.A Wizard Goblin Barrel Bandit Electro Wizard Magic Archer

Defense Synergies 1 15

Fireball
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Fireball Wizard Magic Archer
Wizard
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Goblin Barrel
Bandit
Fireball Wizard Electro Wizard Magic Archer Mega Knight
Electro Wizard
Mini P.E.K.K.A Fireball Wizard Bandit Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Mega Knight
Fireball Wizard Bandit Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Electro Wizard Magic Archer
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Bandit Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Bandit Electro Wizard Magic Archer Mega Knight
Electro Wizard Fireball Wizard Magic Archer
Fireball Bandit Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Electro Wizard Fireball Wizard Bandit Magic Archer Mega Knight
Fireball Wizard Electro Wizard Magic Archer
Mini P.E.K.K.A Mega Knight Fireball Wizard Bandit Electro Wizard
Fireball Wizard Mega Knight Mini P.E.K.K.A Electro Wizard Magic Archer
Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Wizard Mega Knight Fireball Mini P.E.K.K.A Electro Wizard
Fireball Mega Knight Wizard Bandit Electro Wizard Magic Archer
Wizard Fireball Bandit Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A Electro Wizard
Wizard Mega Knight Fireball Mini P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Mini P.E.K.K.A Wizard Magic Archer Mega Knight
Bandit Mega Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Fireball Bandit Electro Wizard
Mini P.E.K.K.A Bandit Mega Knight
Fireball Wizard Electro Wizard Magic Archer
Mini P.E.K.K.A Fireball Bandit Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Fireball Mini P.E.K.K.A Bandit Magic Archer
Mega Knight Mini P.E.K.K.A
Mega Knight Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight Fireball Wizard Bandit
Wizard Fireball Magic Archer Mega Knight
Electro Wizard Fireball Mini P.E.K.K.A Magic Archer
Mega Knight Fireball Mini P.E.K.K.A Wizard Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Bandit
Fireball Bandit Electro Wizard Magic Archer
Fireball Bandit Magic Archer
Fireball
Fireball Wizard Magic Archer Mega Knight
Fireball Wizard Magic Archer
Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball Wizard Bandit
Fireball Mini P.E.K.K.A Electro Wizard
Fireball Wizard Bandit Electro Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball Bandit Magic Archer
Fireball Bandit Magic Archer
Fireball Magic Archer
Fireball Wizard Bandit Magic Archer
Magic Archer Fireball Wizard Bandit Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Bandit Electro Wizard Magic Archer Mega Knight
Fireball Wizard Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball Wizard
Fireball
Fireball Wizard Magic Archer Mega Knight
Fireball Wizard Bandit Electro Wizard Magic Archer
Fireball Wizard Bandit Magic Archer Mega Knight
Fireball Bandit Magic Archer
Fireball Wizard Electro Wizard Magic Archer
Electro Wizard Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard Bandit Magic Archer Mega Knight
Fireball Electro Wizard Magic Archer
Mega Knight
Fireball Wizard Magic Archer
Electro Wizard Fireball Bandit Magic Archer
Fireball Wizard Electro Wizard Magic Archer
Fireball
Fireball Mini P.E.K.K.A Wizard Electro Wizard Magic Archer Mega Knight
Fireball Wizard Magic Archer
Fireball
Mega Knight
Fireball Electro Wizard Magic Archer
Fireball Electro Wizard Magic Archer
Fireball Bandit Electro Wizard Magic Archer Mega Knight

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