My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Missing cards in your collection

Skeleton King

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Flying Machine Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Miner Lava Hound
Giant Snowball
Goblins Bomber Flying Machine Miner Lumberjack Lava Hound
Zap
Goblins Bomber Flying Machine Lava Hound
Barbarian Barrel
Goblins Bomber Lumberjack
The Log
Goblins Bomber Lumberjack
Earthquake
Bomber
Arrows
Goblins Bomber Flying Machine Lava Hound
Royal Delivery
Goblins Bomber Flying Machine Miner Lumberjack Lava Hound
Fireball
Bomber Flying Machine Lumberjack Lava Hound
Poison
Bomber Flying Machine Lava Hound
Lightning
Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Bomber The Log Miner Flying Machine Lumberjack Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Goblins Bomber The Log

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Bomber
Miner Lumberjack
Flying Machine
Lava Hound Mirror Lumberjack
Mirror
The Log Miner Flying Machine Lumberjack
The Log
Mirror Miner Lumberjack
Miner
Goblins Mirror Lava Hound Bomber The Log Lumberjack
Lumberjack
Bomber Flying Machine Mirror The Log Miner Lava Hound
Lava Hound
Flying Machine Miner Lumberjack

Defense Synergies 0 12

Goblins
Bomber Flying Machine The Log
Bomber
Goblins The Log Miner
Flying Machine
Goblins Mirror The Log Lumberjack
Mirror
Flying Machine The Log Lumberjack
The Log
Goblins Bomber Flying Machine Mirror Miner Lumberjack
Miner
Bomber The Log
Lumberjack
Flying Machine Mirror The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Flying Machine The Log
Lumberjack Goblins Bomber Flying Machine The Log
Lumberjack Goblins Bomber
Lumberjack Goblins Bomber
Bomber The Log Lumberjack
The Log Goblins Bomber Flying Machine Lumberjack
Flying Machine
Flying Machine The Log
Goblins Lumberjack
Goblins Bomber Miner Lumberjack
Goblins Bomber Flying Machine The Log Lumberjack
Flying Machine
Lumberjack Bomber Flying Machine The Log
Bomber Goblins The Log Lumberjack
Lumberjack
The Log Lumberjack
Goblins Bomber Lumberjack
Goblins Bomber Flying Machine The Log Lumberjack
The Log Bomber Flying Machine Lumberjack
Lumberjack
Bomber Goblins Flying Machine The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins
Bomber Flying Machine The Log Miner Lumberjack
Lumberjack Goblins The Log
Lumberjack The Log
Lumberjack
Flying Machine
Goblins Flying Machine Lumberjack
Lumberjack
Goblins Flying Machine The Log
Flying Machine Lumberjack
The Log
Lumberjack
Bomber Flying Machine
Goblins Bomber Flying Machine The Log Lumberjack
Bomber Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine The Log
Flying Machine The Log Miner
Flying Machine The Log Miner
Flying Machine The Log
Bomber The Log
Flying Machine
Bomber Flying Machine The Log
The Log Flying Machine
The Log Miner Flying Machine
Goblins Lumberjack
Miner Flying Machine The Log
Flying Machine
Flying Machine The Log Miner
Flying Machine
Flying Machine The Log
Bomber Flying Machine The Log
Flying Machine The Log
Bomber
Bomber Flying Machine The Log
Bomber Flying Machine The Log Miner
The Log
The Log
Flying Machine The Log
The Log Bomber
The Log Miner Flying Machine
Flying Machine The Log Miner
Miner The Log
Flying Machine
Flying Machine
Bomber The Log Miner
The Log
Flying Machine
Flying Machine
The Log
Miner Flying Machine Lumberjack
The Log Bomber Flying Machine
Flying Machine
Flying Machine The Log
Flying Machine
Flying Machine The Log Miner

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