My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Skeleton Dragons Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Demolisher Lumberjack Ram Rider Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Drill Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Lumberjack Ram Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Lumberjack Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Goblin Drill Ram Rider
Giant Snowball
Goblin Gang Skeleton Dragons Goblin Drill Lumberjack Ram Rider
Zap
Goblin Gang Mortar Goblin Drill Ram Rider
Barbarian Barrel
Goblin Gang Mortar Goblin Drill Lumberjack
The Log
Goblin Gang Goblin Demolisher Goblin Drill Lumberjack Ram Rider
Earthquake
Goblin Gang Mortar Goblin Drill
Arrows
Goblin Gang Skeleton Dragons Goblin Drill
Royal Delivery
Goblin Gang Skeleton Dragons Goblin Demolisher Goblin Drill Lumberjack Ram Rider
Fireball
Goblin Gang Skeleton Dragons Mortar Goblin Drill Lumberjack Ram Rider
Poison
Goblin Gang Skeleton Dragons Mortar Goblin Drill
Lightning
Skeleton Dragons Mortar Lumberjack Ram Rider
Rocket
Mortar Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Mortar Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Dragons Mortar Goblin Demolisher Goblin Drill Lumberjack Golden Knight Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Skeleton Dragons Mortar Goblin Demolisher

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mortar Goblin Drill
Skeleton Dragons
Mortar Lumberjack Ram Rider
Mortar
Goblin Gang Skeleton Dragons Goblin Demolisher Ram Rider Golden Knight
Goblin Demolisher
Goblin Drill Mortar Lumberjack Ram Rider
Goblin Drill
Goblin Demolisher Goblin Gang Lumberjack Golden Knight
Lumberjack
Skeleton Dragons Goblin Demolisher Goblin Drill Ram Rider
Ram Rider
Skeleton Dragons Mortar Goblin Demolisher Lumberjack Golden Knight
Golden Knight
Mortar Goblin Drill Ram Rider

Defense Synergies 0 11

Goblin Gang
Skeleton Dragons Mortar Goblin Drill Lumberjack
Skeleton Dragons
Goblin Gang Mortar Lumberjack
Mortar
Goblin Gang Skeleton Dragons Lumberjack
Goblin Demolisher
Goblin Drill Lumberjack
Goblin Drill
Goblin Gang Goblin Demolisher Lumberjack
Lumberjack
Goblin Gang Skeleton Dragons Mortar Goblin Demolisher Goblin Drill Ram Rider
Ram Rider
Lumberjack
Golden Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Mortar Goblin Demolisher Ram Rider Golden Knight
Lumberjack Goblin Gang Skeleton Dragons Mortar Goblin Drill Ram Rider
Goblin Gang Mortar Lumberjack Ram Rider Skeleton Dragons Goblin Drill
Lumberjack Goblin Gang Skeleton Dragons Mortar Goblin Drill Ram Rider
Goblin Demolisher Lumberjack
Goblin Gang Skeleton Dragons Goblin Demolisher Lumberjack
Skeleton Dragons Ram Rider Goblin Gang Mortar
Skeleton Dragons Ram Rider Golden Knight
Goblin Gang Mortar Goblin Drill Lumberjack
Goblin Gang Lumberjack
Goblin Gang Skeleton Dragons Goblin Demolisher Goblin Drill Lumberjack Ram Rider
Skeleton Dragons Goblin Gang Ram Rider
Mortar Goblin Drill Lumberjack Goblin Gang Skeleton Dragons Ram Rider
Goblin Gang Skeleton Dragons Mortar Goblin Demolisher Goblin Drill Lumberjack Golden Knight
Goblin Gang Mortar Goblin Drill Lumberjack Ram Rider
Goblin Gang Mortar Goblin Drill Lumberjack Ram Rider
Goblin Gang Skeleton Dragons Mortar Goblin Drill Lumberjack
Mortar Goblin Gang Skeleton Dragons Goblin Demolisher Goblin Drill Lumberjack Ram Rider Golden Knight
Mortar Goblin Drill Skeleton Dragons Goblin Demolisher Lumberjack Ram Rider
Mortar Goblin Drill Lumberjack Ram Rider
Goblin Gang Skeleton Dragons Goblin Demolisher Lumberjack
Mortar Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack
Goblin Gang Skeleton Dragons Mortar Lumberjack
Goblin Gang Lumberjack Ram Rider Golden Knight
Goblin Gang Lumberjack Ram Rider
Goblin Gang Goblin Drill Lumberjack Ram Rider
Skeleton Dragons Goblin Gang Goblin Demolisher Ram Rider
Goblin Gang Lumberjack Ram Rider
Lumberjack
Skeleton Dragons Mortar
Goblin Gang Skeleton Dragons Goblin Drill
Lumberjack Golden Knight
Goblin Gang Lumberjack Ram Rider Golden Knight
Skeleton Dragons Goblin Demolisher
Goblin Gang Skeleton Dragons Mortar Goblin Drill Lumberjack Golden Knight
Skeleton Dragons Golden Knight
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Mortar Goblin Drill Golden Knight
Mortar Skeleton Dragons Ram Rider Golden Knight
Skeleton Dragons Goblin Drill
Skeleton Dragons
Skeleton Dragons Mortar Goblin Demolisher
Skeleton Dragons Ram Rider
Skeleton Dragons Mortar Goblin Demolisher
Skeleton Dragons Goblin Demolisher Ram Rider
Skeleton Dragons Mortar Ram Rider Golden Knight
Goblin Gang Lumberjack
Skeleton Dragons Mortar Ram Rider Golden Knight
Skeleton Dragons
Skeleton Dragons Mortar Golden Knight
Skeleton Dragons Mortar
Skeleton Dragons Mortar
Skeleton Dragons Mortar Goblin Demolisher Goblin Drill Golden Knight
Skeleton Dragons Mortar Goblin Demolisher
Mortar
Skeleton Dragons
Skeleton Dragons Mortar Goblin Demolisher
Skeleton Dragons Mortar Goblin Demolisher Golden Knight
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Mortar Goblin Drill
Goblin Demolisher Skeleton Dragons Mortar
Mortar Skeleton Dragons Ram Rider Golden Knight
Skeleton Dragons Mortar Ram Rider Golden Knight
Skeleton Dragons Mortar Golden Knight
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Mortar
Skeleton Dragons
Goblin Gang
Skeleton Dragons Ram Rider
Goblin Gang Skeleton Dragons Lumberjack
Skeleton Dragons Mortar
Skeleton Dragons
Goblin Gang Skeleton Dragons Golden Knight
Skeleton Dragons
Mortar Golden Knight
Skeleton Dragons Mortar

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