My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Ice Wizard Lumberjack Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Lumberjack Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Skeleton King
Giant Snowball
Skeleton Army Witch Lumberjack Skeleton King
Zap
Skeleton Army Witch Skeleton King
Barbarian Barrel
Knight Skeleton Army Witch Ice Wizard Lumberjack Skeleton King
The Log
Skeleton Army Witch Lumberjack Skeleton King
Earthquake
Skeleton Army Witch Skeleton King
Arrows
Skeleton Army Witch Skeleton King
Royal Delivery
Knight Skeleton Army Witch Ice Wizard Lumberjack Mother Witch Skeleton King
Fireball
Skeleton Army Witch Ice Wizard Lumberjack Mother Witch Skeleton King
Poison
Skeleton Army Witch Ice Wizard Mother Witch Skeleton King
Lightning
Knight Witch Ice Wizard Lumberjack Mother Witch Skeleton King
Rocket
Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Ice Wizard Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Freeze Ice Wizard Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Ice Wizard Freeze Lumberjack Mother Witch Skeleton King Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Skeleton Army Ice Wizard Freeze

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Witch Ice Wizard Lumberjack Mother Witch
Skeleton Army
Skeleton King
Freeze
Witch
Knight Lumberjack Skeleton King
Ice Wizard
Knight Lumberjack
Lumberjack
Knight Witch Ice Wizard
Mother Witch
Knight
Skeleton King
Skeleton Army Witch

Defense Synergies 1 16

Knight
Ice Wizard Skeleton Army Witch Lumberjack Mother Witch
Skeleton Army
Knight Freeze Ice Wizard Lumberjack Skeleton King
Freeze
Skeleton Army Lumberjack
Witch
Knight Ice Wizard Lumberjack
Ice Wizard
Knight Skeleton Army Witch Lumberjack Mother Witch Skeleton King
Lumberjack
Knight Skeleton Army Freeze Witch Ice Wizard Mother Witch
Mother Witch
Knight Ice Wizard Lumberjack Skeleton King
Skeleton King
Skeleton Army Ice Wizard Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Skeleton Army Lumberjack Knight Witch Ice Wizard
Skeleton Army Witch Lumberjack Knight Freeze Ice Wizard
Skeleton Army Witch Lumberjack Knight Ice Wizard Skeleton King
Skeleton Army Lumberjack
Skeleton Army Freeze Ice Wizard Lumberjack Mother Witch
Freeze Witch Ice Wizard
Witch Skeleton Army Ice Wizard Lumberjack Skeleton King
Knight Skeleton Army Ice Wizard Lumberjack
Skeleton Army Witch Ice Wizard Mother Witch Knight Freeze Lumberjack Skeleton King
Witch Ice Wizard
Skeleton Army Lumberjack Knight Freeze Witch Ice Wizard
Skeleton Army Freeze Witch Lumberjack Skeleton King
Skeleton Army Knight Lumberjack Skeleton King
Skeleton Army Freeze Lumberjack
Knight Skeleton Army Witch Lumberjack
Knight Skeleton Army Witch Ice Wizard Lumberjack
Freeze Witch Knight Ice Wizard Lumberjack Mother Witch
Lumberjack
Skeleton Army Knight Witch Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Lumberjack Witch
Knight Lumberjack
Skeleton Army Lumberjack Knight Witch
Skeleton Army Lumberjack Knight
Knight Skeleton Army Witch Lumberjack
Mother Witch Freeze Witch Ice Wizard
Skeleton Army Knight Witch Ice Wizard Lumberjack
Knight Skeleton Army Lumberjack
Freeze Knight Skeleton Army Witch
Witch Skeleton Army
Knight Witch Lumberjack
Skeleton Army
Skeleton Army Knight Witch Lumberjack Skeleton King
Skeleton Army Witch
Skeleton Army Witch Knight Freeze Lumberjack Skeleton King
Freeze Witch Ice Wizard Mother Witch Skeleton King
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Ice Wizard
Knight Freeze
Mother Witch Freeze Witch Ice Wizard
Witch
Freeze Ice Wizard
Lumberjack
Knight
Knight
Freeze
Witch
Freeze
Witch Mother Witch
Freeze Mother Witch Witch Ice Wizard
Witch
Witch Ice Wizard
Witch
Witch Ice Wizard Mother Witch
Freeze Witch
Freeze
Skeleton Army Freeze Witch
Witch Ice Wizard
Freeze
Knight Lumberjack
Skeleton King
Freeze Witch Skeleton King
Witch
Freeze Witch

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