My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Night Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Golem Lumberjack Night Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Golem Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Lumberjack Night Witch
Zap
Firecracker Night Witch
Barbarian Barrel
Electro Spirit Firecracker Goblin Cage Lumberjack Night Witch
The Log
Electro Spirit Firecracker Goblin Cage Lumberjack
Earthquake
Firecracker Goblin Cage
Arrows
Electro Spirit Firecracker Night Witch
Royal Delivery
Electro Spirit Firecracker Goblin Cage Lumberjack Night Witch
Fireball
Firecracker Goblin Cage Lumberjack Night Witch
Poison
Firecracker Goblin Cage Night Witch
Lightning
Goblin Cage Lumberjack Night Witch Archer Queen
Rocket
Night Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Goblin Cage Lumberjack Night Witch Archer Queen Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit The Log Firecracker Goblin Cage

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Golem Lumberjack
Firecracker
Goblin Cage Golem Lumberjack
Goblin Cage
Firecracker Golem The Log Lumberjack
Golem
Night Witch Electro Spirit Firecracker Goblin Cage The Log Lumberjack Archer Queen
The Log
Goblin Cage Golem Lumberjack
Lumberjack
Electro Spirit Firecracker Goblin Cage Golem The Log Night Witch
Night Witch
Golem Lumberjack
Archer Queen
Golem

Defense Synergies 2 11

Electro Spirit
The Log Lumberjack Archer Queen
Firecracker
The Log Goblin Cage Lumberjack Night Witch
Goblin Cage
Firecracker The Log Lumberjack Archer Queen
Golem
The Log
Firecracker Archer Queen Electro Spirit Goblin Cage Lumberjack Night Witch
Lumberjack
Electro Spirit Firecracker Goblin Cage The Log
Night Witch
Firecracker The Log
Archer Queen
The Log Electro Spirit Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage The Log
Lumberjack Firecracker Goblin Cage The Log Night Witch
Goblin Cage Lumberjack Night Witch
Goblin Cage Lumberjack Night Witch Firecracker
Firecracker Goblin Cage The Log Lumberjack
The Log Electro Spirit Firecracker Lumberjack Night Witch
Electro Spirit Firecracker Goblin Cage Night Witch
Electro Spirit Goblin Cage The Log
Goblin Cage Lumberjack Night Witch Archer Queen
Firecracker Lumberjack Night Witch
Electro Spirit Firecracker The Log Lumberjack Night Witch
Firecracker Night Witch
Goblin Cage Lumberjack Night Witch The Log
Electro Spirit Firecracker Goblin Cage The Log Lumberjack Night Witch
Goblin Cage Lumberjack
Goblin Cage The Log Lumberjack
Firecracker Goblin Cage Lumberjack Night Witch
Goblin Cage Electro Spirit Firecracker The Log Lumberjack Night Witch
Goblin Cage The Log Electro Spirit Firecracker Lumberjack
Goblin Cage Lumberjack
Electro Spirit Firecracker The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Cage
Firecracker The Log Lumberjack
Lumberjack Goblin Cage The Log
Lumberjack Goblin Cage The Log Night Witch
Goblin Cage Lumberjack Night Witch
Firecracker Electro Spirit
Goblin Cage Lumberjack Night Witch
Goblin Cage Lumberjack
Goblin Cage Electro Spirit Firecracker The Log
Goblin Cage
Goblin Cage Lumberjack
Goblin Cage The Log Archer Queen
Goblin Cage Lumberjack Night Witch
Firecracker Goblin Cage
Electro Spirit Firecracker Goblin Cage The Log Lumberjack Night Witch Archer Queen
Electro Spirit Firecracker Goblin Cage The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log
Firecracker Electro Spirit
Firecracker The Log
The Log Firecracker
The Log Firecracker
Lumberjack Night Witch
Firecracker The Log
Firecracker Archer Queen
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Night Witch
Firecracker The Log
Firecracker The Log
The Log Night Witch
The Log
The Log
Firecracker The Log Electro Spirit
Firecracker The Log
The Log
Firecracker The Log
Firecracker Night Witch
Electro Spirit Firecracker
Night Witch
The Log Night Witch
Electro Spirit Firecracker
Firecracker The Log
Electro Spirit Night Witch
Firecracker Archer Queen
The Log
Firecracker Lumberjack
The Log Firecracker
Archer Queen
Firecracker Archer Queen
Electro Spirit Firecracker The Log Archer Queen
Firecracker Archer Queen
Firecracker The Log Archer Queen

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