My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Princess Bandit Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess Bandit Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Night Witch Graveyard
Giant Snowball
Princess Night Witch Graveyard
Zap
Princess Bandit Night Witch Graveyard
Barbarian Barrel
Princess Bandit Electro Wizard Night Witch Graveyard
The Log
Princess Bandit Graveyard
Earthquake
Graveyard
Arrows
Princess Night Witch Graveyard
Royal Delivery
Princess Bandit Electro Wizard Night Witch Graveyard
Fireball
Princess Bandit Electro Wizard Night Witch
Poison
Princess Electro Wizard Night Witch Graveyard
Lightning
Bandit Electro Wizard Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Giant Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Princess Bandit Electro Wizard Night Witch Graveyard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Princess Bandit

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Electro Wizard Graveyard Princess Bandit Night Witch
Mirror
Zap Electro Giant Princess Night Witch Graveyard
Electro Giant
Mirror
Princess
Zap Mirror
Bandit
Zap Electro Wizard Graveyard
Electro Wizard
Zap Graveyard Bandit
Night Witch
Zap Mirror Graveyard
Graveyard
Zap Electro Wizard Mirror Bandit Night Witch

Defense Synergies 2 9

Zap
Mirror Electro Wizard Princess Bandit Night Witch
Mirror
Zap Princess Electro Wizard Night Witch
Electro Giant
Princess
Zap Mirror Bandit
Bandit
Zap Princess Electro Wizard
Electro Wizard
Zap Mirror Bandit Night Witch
Night Witch
Zap Mirror Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
Zap Bandit Electro Wizard Night Witch
Bandit Electro Wizard Night Witch
Night Witch Bandit Electro Wizard
Princess
Zap Bandit Electro Wizard Night Witch
Electro Wizard Zap Princess Night Witch
Zap Electro Giant Bandit Electro Wizard
Princess Night Witch
Bandit Electro Wizard Night Witch
Electro Wizard Zap Electro Giant Princess Bandit Night Witch
Zap Princess Electro Wizard Night Witch
Night Witch Zap Bandit Electro Wizard
Zap Princess Electro Wizard Night Witch
Bandit Electro Wizard
Zap Electro Giant Bandit Electro Wizard
Electro Wizard Night Witch
Zap Bandit Electro Wizard Night Witch
Zap Princess Bandit Electro Wizard
Electro Wizard
Electro Giant Bandit Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Electro Giant Bandit Electro Wizard
Bandit Electro Wizard Zap
Bandit Zap Electro Wizard
Zap Bandit Electro Wizard Night Witch
Bandit Night Witch
Electro Giant Zap Princess Electro Wizard
Bandit Electro Wizard Night Witch
Zap Electro Wizard Bandit
Zap Electro Giant Electro Wizard
Bandit Night Witch
Electro Giant Princess
Electro Giant Electro Wizard Zap Night Witch
Zap Electro Giant Princess Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Bandit
Zap Princess Bandit Electro Wizard
Bandit
Zap
Electro Giant Zap Princess
Princess
Zap Princess
Zap Bandit
Electro Wizard Night Witch
Zap Princess Bandit Electro Wizard
Zap Princess
Princess Bandit
Princess Bandit
Princess Zap
Zap Princess Bandit
Princess Bandit
Night Witch
Zap Princess Bandit Electro Wizard
Zap Electro Giant Princess
Night Witch
Princess
Zap
Zap Electro Giant Princess
Zap Princess Bandit Electro Wizard
Zap Princess Bandit
Zap Bandit
Zap Electro Giant Princess Electro Wizard Night Witch
Zap Electro Wizard Electro Giant
Night Witch
Zap Bandit Night Witch
Zap Princess Electro Wizard
Princess
Zap Electro Wizard Princess Bandit Night Witch
Zap Princess Electro Wizard
Princess Electro Wizard
Zap Princess
Zap Electro Giant
Zap Electro Giant Princess Electro Wizard
Zap Princess Electro Wizard
Zap Electro Giant Princess Bandit Electro Wizard

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