My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Bowler P.E.K.K.A Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Tesla Witch Royal Ghost Magic Archer
The Log
Witch
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Witch Bowler P.E.K.K.A Royal Ghost Magic Archer
Fireball
Tesla Witch Bowler Magic Archer
Poison
Witch Magic Archer
Lightning
Tesla Witch Bowler Magic Archer
Rocket
Witch Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bowler Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Royal Ghost Tesla Magic Archer Witch Bowler Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Royal Ghost Tesla Magic Archer

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Mirror
Lightning Royal Ghost Magic Archer
Witch
Bowler P.E.K.K.A Royal Ghost
Bowler
Witch Lightning Magic Archer
Lightning
Mirror Bowler
P.E.K.K.A
Magic Archer Witch
Royal Ghost
Mirror Witch Magic Archer
Magic Archer
P.E.K.K.A Mirror Bowler Royal Ghost

Defense Synergies 1 6

Tesla
Mirror Bowler Magic Archer
Mirror
Tesla Bowler Magic Archer
Witch
Bowler Royal Ghost
Bowler
Tesla Mirror Witch
Lightning
P.E.K.K.A
Royal Ghost
Witch
Magic Archer
Tesla Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Tesla Magic Archer
P.E.K.K.A Tesla Witch
Tesla Witch Bowler P.E.K.K.A Lightning
Tesla Witch P.E.K.K.A Bowler
Lightning Bowler P.E.K.K.A
Bowler Tesla Royal Ghost Magic Archer
Tesla Lightning Witch Magic Archer
Bowler Lightning Tesla P.E.K.K.A Magic Archer
Tesla Witch P.E.K.K.A
Tesla Bowler Royal Ghost
Witch Tesla Bowler Royal Ghost Magic Archer
Tesla Witch Magic Archer
Tesla Bowler P.E.K.K.A Witch Lightning
Bowler Tesla Witch P.E.K.K.A Royal Ghost Magic Archer
P.E.K.K.A Tesla
Tesla Bowler Lightning P.E.K.K.A
Tesla Witch Bowler P.E.K.K.A
Tesla Witch Bowler Royal Ghost Magic Archer
Witch Tesla Bowler Royal Ghost Magic Archer
P.E.K.K.A Tesla
Bowler Royal Ghost Tesla Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Witch Bowler P.E.K.K.A Royal Ghost
Tesla Bowler Lightning Royal Ghost Magic Archer
P.E.K.K.A Witch Bowler Lightning
Bowler Lightning P.E.K.K.A Tesla
P.E.K.K.A Tesla Witch Bowler
Tesla Witch Magic Archer
P.E.K.K.A Tesla Witch Bowler Lightning
P.E.K.K.A Tesla
Lightning P.E.K.K.A Witch Magic Archer
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Witch Bowler
Lightning P.E.K.K.A Bowler
Bowler Lightning P.E.K.K.A Tesla Witch
Tesla Witch Bowler Magic Archer
Tesla Witch Bowler Lightning P.E.K.K.A Magic Archer
Bowler Tesla Witch P.E.K.K.A Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Royal Ghost
Bowler Royal Ghost Magic Archer
Lightning Magic Archer
Lightning
Bowler Magic Archer
Witch Magic Archer
Witch Bowler Magic Archer
Bowler Lightning Magic Archer
Lightning
Lightning Bowler
Lightning Bowler Magic Archer
Lightning Magic Archer
Lightning Bowler Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Witch Bowler Magic Archer
Lightning Magic Archer Bowler
Lightning
Lightning
Lightning Bowler Magic Archer
Lightning Witch Bowler Magic Archer
Lightning Bowler Magic Archer
Lightning
Bowler Lightning
Lightning
Witch Bowler Magic Archer
Witch
Witch Bowler Lightning Royal Ghost Magic Archer
Lightning Witch Bowler Magic Archer
Lightning Magic Archer
Lightning Witch Magic Archer
Lightning Witch
Lightning Bowler
Lightning Magic Archer
Lightning Magic Archer
P.E.K.K.A
Bowler Lightning Magic Archer
Lightning Witch Magic Archer
Lightning Witch Magic Archer
Lightning Bowler Magic Archer
Bowler Lightning Magic Archer
Lightning
P.E.K.K.A
Witch Bowler Lightning Magic Archer
Witch Lightning Magic Archer
Lightning Witch Bowler Royal Ghost Magic Archer
P.E.K.K.A
Lightning Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: