My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Mega Minion Musketeer P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Wall Breakers P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Mega Minion Musketeer Wall Breakers
Zap
Firecracker Wall Breakers
Barbarian Barrel
Ice Spirit Firecracker Musketeer Wall Breakers
The Log
Ice Spirit Firecracker Musketeer Wall Breakers
Earthquake
Firecracker
Arrows
Ice Spirit Firecracker Wall Breakers
Royal Delivery
Ice Spirit Firecracker Mega Minion Musketeer Wall Breakers P.E.K.K.A
Fireball
Firecracker Mega Minion Musketeer Wall Breakers
Poison
Firecracker Mega Minion Musketeer
Lightning
Mega Minion Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Wall Breakers The Log Firecracker Mega Minion Musketeer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Zap Wall Breakers The Log

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Firecracker Mega Minion Musketeer Wall Breakers
Zap
Ice Spirit Firecracker Mega Minion P.E.K.K.A Musketeer Wall Breakers The Log
Firecracker
Zap Ice Spirit Mega Minion Wall Breakers P.E.K.K.A
Mega Minion
Zap Ice Spirit Firecracker
Musketeer
Ice Spirit Zap P.E.K.K.A The Log
Wall Breakers
Ice Spirit Zap Firecracker The Log
P.E.K.K.A
Ice Spirit Zap Firecracker Musketeer The Log
The Log
Zap Musketeer Wall Breakers P.E.K.K.A

Defense Synergies 6 14

Ice Spirit
Zap Musketeer Firecracker Mega Minion P.E.K.K.A The Log
Zap
Ice Spirit Mega Minion Firecracker Musketeer P.E.K.K.A The Log
Firecracker
The Log Ice Spirit Zap Mega Minion Musketeer P.E.K.K.A
Mega Minion
Zap Ice Spirit Firecracker Musketeer The Log
Musketeer
Ice Spirit The Log Zap Firecracker Mega Minion P.E.K.K.A
Wall Breakers
P.E.K.K.A
The Log Ice Spirit Zap Firecracker Musketeer
The Log
Firecracker Musketeer P.E.K.K.A Ice Spirit Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Mega Minion Musketeer The Log
P.E.K.K.A Ice Spirit Zap Firecracker Mega Minion Musketeer The Log
P.E.K.K.A Mega Minion Musketeer
P.E.K.K.A Firecracker Mega Minion Musketeer
Firecracker P.E.K.K.A The Log
The Log Zap Firecracker Mega Minion Musketeer
Mega Minion Musketeer Ice Spirit Zap Firecracker
Zap Musketeer P.E.K.K.A The Log
P.E.K.K.A Musketeer
Ice Spirit Firecracker Musketeer
Zap Firecracker Mega Minion Musketeer The Log
Mega Minion Musketeer Zap Firecracker
P.E.K.K.A Ice Spirit Zap Musketeer The Log
Ice Spirit Zap Firecracker Mega Minion P.E.K.K.A The Log
P.E.K.K.A
Ice Spirit Zap P.E.K.K.A The Log
Firecracker Musketeer P.E.K.K.A
Ice Spirit Zap Firecracker Mega Minion Musketeer The Log
Zap The Log Ice Spirit Firecracker Mega Minion Musketeer
P.E.K.K.A Musketeer
Firecracker Musketeer P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A
Zap Firecracker Mega Minion Musketeer The Log
P.E.K.K.A Ice Spirit Zap Musketeer The Log
P.E.K.K.A Zap Musketeer The Log
P.E.K.K.A Musketeer
Firecracker Ice Spirit Zap Musketeer
P.E.K.K.A Mega Minion Musketeer
P.E.K.K.A
Zap P.E.K.K.A Ice Spirit Firecracker Mega Minion The Log
P.E.K.K.A Mega Minion Musketeer
P.E.K.K.A Mega Minion Musketeer
P.E.K.K.A Zap The Log
P.E.K.K.A
Firecracker Musketeer
Ice Spirit Zap Firecracker Mega Minion Musketeer P.E.K.K.A The Log
Zap Firecracker Mega Minion Musketeer P.E.K.K.A The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer The Log
Firecracker Zap Musketeer The Log
The Log
Firecracker Musketeer The Log
Zap Firecracker The Log
Firecracker Ice Spirit Zap Mega Minion Musketeer
Firecracker Musketeer The Log
The Log Ice Spirit Zap Firecracker
The Log Zap Firecracker
Musketeer
Firecracker Zap Musketeer The Log
Zap Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Zap Firecracker Musketeer The Log
Zap Firecracker Musketeer The Log
Firecracker Musketeer The Log
Zap Firecracker Mega Minion Musketeer The Log
Zap Firecracker The Log
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap Firecracker The Log Ice Spirit
Mega Minion
Firecracker The Log Zap Musketeer
Zap Musketeer The Log
Zap Firecracker Musketeer The Log
Zap Firecracker Musketeer
Zap Ice Spirit Firecracker Mega Minion Musketeer
Mega Minion
Zap Musketeer The Log
Zap Ice Spirit Firecracker
P.E.K.K.A
Firecracker The Log
Zap Ice Spirit Musketeer
Zap Firecracker Mega Minion Musketeer
The Log
Firecracker Mega Minion Musketeer
The Log Zap Firecracker Musketeer
Zap
Firecracker Mega Minion Musketeer P.E.K.K.A
Zap Ice Spirit Firecracker Musketeer The Log
Firecracker Zap Musketeer
Zap Firecracker Musketeer The Log
P.E.K.K.A
Firecracker

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