My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Firecracker Flying Machine P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats
Giant Snowball
Fire Spirit Bomber Bats Flying Machine
Zap
Fire Spirit Bomber Bats Firecracker Flying Machine
Barbarian Barrel
Fire Spirit Bomber Firecracker
The Log
Fire Spirit Bomber Firecracker
Earthquake
Bomber Firecracker
Arrows
Fire Spirit Bomber Bats Firecracker Flying Machine
Royal Delivery
Fire Spirit Bomber Bats Firecracker Flying Machine P.E.K.K.A
Fireball
Bomber Firecracker Flying Machine
Poison
Bomber Bats Firecracker Flying Machine
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Firecracker Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Bats Rage Firecracker Fireball Flying Machine P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Bats Rage

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A
Bomber
Bats P.E.K.K.A
Bats
Bomber Firecracker Flying Machine Rage P.E.K.K.A
Firecracker
Bats Flying Machine P.E.K.K.A
Fireball
Flying Machine
Bats Firecracker P.E.K.K.A
Rage
Bats
P.E.K.K.A
Fire Spirit Bomber Bats Firecracker Flying Machine

Defense Synergies 0 9

Fire Spirit
Firecracker P.E.K.K.A
Bomber
Bats P.E.K.K.A
Bats
Bomber Firecracker P.E.K.K.A
Firecracker
Fire Spirit Bats Flying Machine P.E.K.K.A
Fireball
Flying Machine
Firecracker P.E.K.K.A
Rage
P.E.K.K.A
Fire Spirit Bomber Bats Firecracker Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Fireball Flying Machine
P.E.K.K.A Bats Firecracker Flying Machine
P.E.K.K.A Fire Spirit Bomber Bats
P.E.K.K.A Bats Firecracker
Bomber Firecracker Fireball P.E.K.K.A
Fireball Fire Spirit Bomber Bats Firecracker Flying Machine
Bats Fire Spirit Firecracker Fireball Flying Machine
Fireball Flying Machine P.E.K.K.A
P.E.K.K.A
Fire Spirit Bomber Firecracker
Bats Bomber Firecracker Fireball Flying Machine
Bats Firecracker Fireball Flying Machine
P.E.K.K.A Fire Spirit Bomber Bats Fireball Flying Machine
Fire Spirit Bomber Fireball Bats Firecracker P.E.K.K.A
P.E.K.K.A
Fireball P.E.K.K.A
Bomber Bats Firecracker Fireball P.E.K.K.A
Fire Spirit Fireball Bomber Bats Firecracker Flying Machine
Fire Spirit Bomber Bats Firecracker Fireball Flying Machine
P.E.K.K.A
Bomber Fire Spirit Bats Firecracker Fireball Flying Machine P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A
Fireball Bomber Firecracker Flying Machine
P.E.K.K.A Bats
P.E.K.K.A Bats Fireball
P.E.K.K.A
Fire Spirit Firecracker Fireball Bats Flying Machine
P.E.K.K.A Bats Fireball Flying Machine
P.E.K.K.A
P.E.K.K.A Bats Firecracker Fireball Flying Machine
P.E.K.K.A
P.E.K.K.A Bats Flying Machine
P.E.K.K.A Fireball
P.E.K.K.A Fireball
Bomber Firecracker Fireball Flying Machine
Bomber Bats Firecracker Fireball Flying Machine P.E.K.K.A
Bats Bomber Firecracker Fireball Flying Machine P.E.K.K.A
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Flying Machine
Firecracker Fireball Flying Machine
Fireball Flying Machine
Firecracker Fireball Flying Machine
Bomber Fireball Fire Spirit Firecracker
Firecracker Fireball Fire Spirit Bats Flying Machine
Fire Spirit Bomber Firecracker Flying Machine
Fireball Fire Spirit Firecracker Flying Machine
Fireball Firecracker Flying Machine
Fire Spirit Bats Fireball
Firecracker Fireball Flying Machine
Fireball Fire Spirit Firecracker Flying Machine
Flying Machine Fire Spirit Firecracker Fireball
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Bomber Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Fireball
Bomber Bats
Fire Spirit Bomber Firecracker Fireball Flying Machine
Fire Spirit Bomber Firecracker Fireball Flying Machine
Fireball
Fireball
Fireball Flying Machine
Firecracker Fire Spirit Bomber Fireball
Firecracker Fireball Flying Machine
Fireball Flying Machine
Fireball Firecracker
Fire Spirit Bats Firecracker Fireball Flying Machine
Bats Firecracker Fireball Flying Machine
Fireball
Bomber Fireball
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Fire Spirit Bats Fireball Flying Machine
Fireball Fire Spirit Firecracker Flying Machine
Fireball
Fireball Firecracker Flying Machine
Bomber Firecracker Fireball Flying Machine
Fireball
Firecracker Flying Machine P.E.K.K.A
Bats Firecracker Fireball Flying Machine
Firecracker Bats Fireball Flying Machine
Firecracker Fireball Flying Machine
P.E.K.K.A
Fireball Firecracker

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