My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla P.E.K.K.A Princess Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Princess Mega Knight Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Princess
Zap
Princess
Barbarian Barrel
Knight Tesla Princess
The Log
Princess
Earthquake
Tesla
Arrows
Princess
Royal Delivery
Knight P.E.K.K.A Princess
Fireball
Tesla Princess
Poison
Princess
Lightning
Knight Tesla Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Void Princess Tesla Archer Queen P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Void Princess

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Princess The Log Archer Queen
Tesla
Void
P.E.K.K.A
The Log Princess Archer Queen
The Log
Knight P.E.K.K.A Princess Mega Knight
Princess
Knight P.E.K.K.A The Log Mega Knight
Mega Knight
The Log Princess Archer Queen
Archer Queen
Knight P.E.K.K.A Mega Knight

Defense Synergies 6 6

Knight
Tesla Princess Archer Queen The Log
Tesla
Knight The Log Princess
Void
P.E.K.K.A
The Log Princess
The Log
Tesla P.E.K.K.A Archer Queen Knight Princess Mega Knight
Princess
Knight Tesla P.E.K.K.A The Log Mega Knight
Mega Knight
The Log Princess
Archer Queen
Knight The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Void The Log
P.E.K.K.A Knight Tesla The Log Mega Knight
Tesla P.E.K.K.A Mega Knight Knight Void
Tesla P.E.K.K.A Knight Mega Knight
P.E.K.K.A The Log Princess Mega Knight
The Log Tesla Mega Knight
Tesla Void Princess
Tesla Void P.E.K.K.A The Log Mega Knight
Tesla P.E.K.K.A Princess Archer Queen
Knight Tesla Mega Knight
Knight Tesla The Log Princess Mega Knight
Tesla Princess
Tesla P.E.K.K.A Mega Knight Knight The Log
Mega Knight Tesla P.E.K.K.A The Log Princess
P.E.K.K.A Knight Tesla Mega Knight
Tesla P.E.K.K.A The Log Mega Knight
Tesla Mega Knight Knight P.E.K.K.A
Tesla Mega Knight Knight The Log
The Log Knight Tesla Princess Mega Knight
P.E.K.K.A Tesla
Mega Knight Knight Tesla P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla Void P.E.K.K.A
Void Knight Tesla The Log Mega Knight
P.E.K.K.A Mega Knight Knight The Log
P.E.K.K.A Mega Knight Knight Tesla The Log
P.E.K.K.A Knight Tesla Mega Knight
Tesla Princess
P.E.K.K.A Knight Tesla Void
P.E.K.K.A Mega Knight Knight Tesla
Void P.E.K.K.A Mega Knight Knight The Log
P.E.K.K.A Tesla
P.E.K.K.A Mega Knight Knight Tesla
P.E.K.K.A Mega Knight Void The Log Archer Queen
P.E.K.K.A Mega Knight Knight Tesla
Tesla Princess Mega Knight
Tesla Knight P.E.K.K.A The Log Archer Queen
Mega Knight Tesla P.E.K.K.A The Log Princess Archer Queen
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Knight The Log
Void The Log Princess
Void The Log
Knight Void The Log
The Log Mega Knight
Princess
The Log Princess
The Log Princess
Void The Log
Void
Void Knight The Log Princess
Void Princess Archer Queen
Knight Void The Log Princess
Void Princess
Princess The Log
The Log Princess
The Log Princess Mega Knight
Void The Log Princess Mega Knight
Void The Log Princess Mega Knight
Void The Log Mega Knight
Void Princess
Void The Log
Void The Log
The Log Princess Mega Knight
Void The Log Princess
Void The Log Princess Mega Knight
Void The Log
Void Princess
Void
Void
Void The Log Mega Knight
Void Princess
P.E.K.K.A Mega Knight
The Log Princess
Void Princess
Princess Archer Queen
The Log
Void Knight Princess Mega Knight
The Log Princess
Void Archer Queen
P.E.K.K.A Mega Knight Archer Queen
The Log Princess Archer Queen
Void Princess Archer Queen
Void The Log Princess Mega Knight Archer Queen
P.E.K.K.A
Void Mega Knight
Void

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