My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Dark Prince P.E.K.K.A Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Sparky
Giant Snowball
Zappies
Zap
Zappies Dark Prince Sparky
Barbarian Barrel
Zappies Dark Prince Sparky
The Log
Mini P.E.K.K.A Zappies Dark Prince Sparky
Earthquake
Zappies
Arrows
Zappies
Royal Delivery
Mini P.E.K.K.A Zappies Dark Prince P.E.K.K.A Sparky
Fireball
Zappies Sparky
Poison
Zappies Sparky
Lightning
Mini P.E.K.K.A Dark Prince Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince P.E.K.K.A Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mini P.E.K.K.A Zappies Dark Prince Lightning Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Mini P.E.K.K.A Zappies Dark Prince

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Sparky Mini P.E.K.K.A Zappies Dark Prince Mega Knight
Mini P.E.K.K.A
Sparky Zap Dark Prince Lightning Mega Knight
Zappies
Zap Dark Prince P.E.K.K.A Mega Knight
Dark Prince
Zap Mini P.E.K.K.A Zappies Lightning Sparky
Lightning
Mini P.E.K.K.A Dark Prince
P.E.K.K.A
Zap Zappies
Sparky
Zap Mini P.E.K.K.A Dark Prince
Mega Knight
Zap Mini P.E.K.K.A Zappies

Defense Synergies 2 6

Zap
Mini P.E.K.K.A Mega Knight Zappies Dark Prince P.E.K.K.A Sparky
Mini P.E.K.K.A
Zap
Zappies
Zap P.E.K.K.A Mega Knight
Dark Prince
Zap
Lightning
P.E.K.K.A
Zap Zappies
Sparky
Zap
Mega Knight
Zap Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Zappies Sparky
Mini P.E.K.K.A P.E.K.K.A Sparky Zap Zappies Dark Prince Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight Zappies Dark Prince Lightning
Mini P.E.K.K.A P.E.K.K.A Sparky Zappies Dark Prince Mega Knight
Lightning Mini P.E.K.K.A Dark Prince P.E.K.K.A Sparky Mega Knight
Zap Zappies Dark Prince Mega Knight
Lightning Zap Zappies
Lightning Zap P.E.K.K.A Sparky Mega Knight
Mini P.E.K.K.A Zappies P.E.K.K.A Sparky
Mini P.E.K.K.A Zappies Dark Prince Sparky Mega Knight
Zap Zappies Dark Prince Mega Knight
Zap Zappies
Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight Zap Zappies Dark Prince Lightning
Sparky Mega Knight Zap Mini P.E.K.K.A Zappies Dark Prince P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Sparky Zappies Mega Knight
Zap Mini P.E.K.K.A Zappies Lightning P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Mini P.E.K.K.A Zappies Dark Prince P.E.K.K.A
Mega Knight Zap Zappies Dark Prince
Zap Zappies Dark Prince Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky Zappies
Dark Prince Mega Knight Mini P.E.K.K.A Zappies P.E.K.K.A Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Zappies Dark Prince P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Lightning Mega Knight
Zappies P.E.K.K.A Mega Knight Zap Mini P.E.K.K.A Dark Prince Lightning Sparky
Mini P.E.K.K.A Dark Prince Lightning P.E.K.K.A Mega Knight Zap Zappies Sparky
P.E.K.K.A Mini P.E.K.K.A Zappies Dark Prince Sparky Mega Knight
Zap Zappies
Mini P.E.K.K.A Dark Prince P.E.K.K.A Sparky Zappies Lightning
Mini P.E.K.K.A P.E.K.K.A Mega Knight Zappies Dark Prince Sparky
Zap Lightning P.E.K.K.A Mega Knight Mini P.E.K.K.A Zappies Dark Prince Sparky
P.E.K.K.A Zappies Sparky
P.E.K.K.A Mega Knight Mini P.E.K.K.A Zappies Dark Prince Sparky
Lightning P.E.K.K.A Mega Knight Zap Dark Prince
Mini P.E.K.K.A Dark Prince Lightning P.E.K.K.A Mega Knight Zappies Sparky
Zappies Sparky Mega Knight
Zappies Sparky Zap Mini P.E.K.K.A Dark Prince Lightning P.E.K.K.A
Mega Knight Zap Mini P.E.K.K.A Zappies Dark Prince P.E.K.K.A Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Sparky
Zap
Lightning Sparky
Lightning Dark Prince Sparky
Zap Dark Prince Sparky Mega Knight
Zap
Sparky
Zap Lightning
Zap Lightning
Lightning Mini P.E.K.K.A Sparky
Lightning Zap Dark Prince Sparky
Lightning Zap
Lightning Sparky
Lightning
Lightning Zap Sparky
Lightning Zap Sparky
Lightning Sparky Mega Knight
Lightning Sparky
Mini P.E.K.K.A Lightning Sparky
Lightning Zap Mini P.E.K.K.A Dark Prince Sparky Mega Knight
Lightning Zap Mega Knight
Lightning Sparky Mega Knight
Lightning
Lightning Sparky
Lightning Zap
Zap Dark Prince Sparky Mega Knight
Zap Lightning Sparky
Lightning Zap Sparky Mega Knight
Lightning Zap Sparky
Lightning Zap Sparky
Zap Lightning Zappies
Lightning Mini P.E.K.K.A Sparky
Lightning Zap Sparky Mega Knight
Zap Lightning Zappies Sparky
P.E.K.K.A Sparky Mega Knight
Lightning Sparky
Zap Lightning Zappies Dark Prince
Lightning Zap Zappies
Lightning Mini P.E.K.K.A Dark Prince Sparky Mega Knight
Zap Lightning
Lightning Zap Sparky
Dark Prince P.E.K.K.A Sparky Mega Knight
Zap Zappies Lightning Sparky
Zap Zappies Lightning
Lightning Zap Dark Prince Sparky Mega Knight
P.E.K.K.A Sparky
Lightning Sparky Mega Knight

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