My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Zappies Prince Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Prince Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Graveyard Lava Hound
Giant Snowball
Zappies Lumberjack Graveyard Lava Hound
Zap
Zappies Prince Graveyard Lava Hound
Barbarian Barrel
Zappies Lumberjack Graveyard
The Log
Zappies Prince Lumberjack Graveyard
Earthquake
Zappies Graveyard
Arrows
Zappies Graveyard Lava Hound
Royal Delivery
Zappies Prince Lumberjack Graveyard Lava Hound
Fireball
Zappies Lumberjack Lava Hound
Poison
Zappies Graveyard Lava Hound
Lightning
Ice Golem Prince Lumberjack
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Zappies Lumberjack Prince Graveyard Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem The Log Zappies Lumberjack

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Prince Lumberjack Graveyard Zappies
Zappies
Ice Golem Prince Lumberjack Graveyard Lava Hound
Prince
Ice Golem Zappies Lightning The Log Lumberjack Graveyard
Lightning
Lava Hound Prince
The Log
Prince Lumberjack Graveyard
Lumberjack
Ice Golem Zappies Prince The Log Graveyard Lava Hound
Graveyard
Ice Golem Zappies Prince The Log Lumberjack Lava Hound
Lava Hound
Lightning Zappies Lumberjack Graveyard

Defense Synergies 1 8

Ice Golem
Zappies The Log Lumberjack
Zappies
Ice Golem Prince The Log Lumberjack
Prince
The Log Zappies
Lightning
The Log
The Log
Prince Ice Golem Zappies Lightning Lumberjack
Lumberjack
Ice Golem Zappies The Log
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Zappies The Log
Lumberjack Zappies Prince The Log
Prince Lumberjack Zappies Lightning
Prince Lumberjack Zappies
Lightning Prince The Log Lumberjack
The Log Zappies Lumberjack
Lightning Zappies
Lightning Ice Golem The Log
Zappies Prince Lumberjack
Ice Golem Zappies Prince Lumberjack
Ice Golem Zappies The Log Lumberjack
Zappies
Prince Lumberjack Zappies Lightning The Log
Zappies Prince The Log Lumberjack
Zappies Prince Lumberjack
Zappies Prince Lightning The Log Lumberjack
Zappies Prince Lumberjack
Zappies Prince The Log Lumberjack
The Log Ice Golem Zappies Lumberjack
Zappies Prince Lumberjack
Zappies Prince The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Ice Golem Zappies Prince
Ice Golem Prince Lightning The Log Lumberjack
Zappies Lumberjack Ice Golem Prince Lightning The Log
Prince Lightning Lumberjack Ice Golem Zappies The Log
Zappies Prince Lumberjack
Ice Golem Zappies
Prince Ice Golem Zappies Lightning Lumberjack
Zappies Prince Lumberjack
Lightning Ice Golem Zappies Prince The Log
Zappies
Zappies Prince Lumberjack
Lightning Prince The Log
Prince Lightning Ice Golem Zappies Lumberjack
Zappies
Zappies Ice Golem Prince Lightning The Log Lumberjack
Ice Golem Zappies The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem The Log
The Log
Lightning The Log
Lightning Ice Golem Prince The Log
The Log
Ice Golem
The Log
The Log Ice Golem Lightning
The Log Lightning
Lightning Prince Lumberjack
Lightning Prince The Log
Lightning
Lightning Ice Golem The Log
Lightning
Lightning Ice Golem Prince The Log
Lightning The Log
Lightning The Log
Lightning
Lightning
Lightning Prince The Log
Lightning The Log
Lightning Prince The Log
Lightning
Prince Lightning The Log
Lightning The Log
Ice Golem The Log
The Log Lightning
Lightning Prince The Log
Lightning The Log
Lightning Ice Golem
Lightning Zappies
Lightning
Lightning The Log
Lightning Zappies
Prince
Lightning The Log
Lightning Zappies Prince
Lightning Zappies
The Log
Lightning Prince Lumberjack
The Log Ice Golem Lightning
Lightning
Prince
Zappies Lightning The Log
Zappies Lightning
Lightning Prince The Log
Prince
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: