My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Musketeer Valkyrie Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Guards
Giant Snowball
Spear Goblins Barbarians Musketeer Goblin Hut Guards
Zap
Spear Goblins Royal Giant Goblin Hut Guards
Barbarian Barrel
Spear Goblins Barbarians Musketeer Valkyrie Goblin Hut Guards
The Log
Spear Goblins Barbarians Royal Giant Musketeer Goblin Hut Guards
Earthquake
Spear Goblins Barbarians Goblin Hut Guards
Arrows
Spear Goblins Goblin Hut Guards
Royal Delivery
Spear Goblins Barbarians Musketeer Valkyrie Goblin Hut Guards
Fireball
Barbarians Musketeer Goblin Hut
Poison
Spear Goblins Barbarians Musketeer Goblin Hut Guards
Lightning
Musketeer Valkyrie Goblin Hut
Rocket
Barbarians Musketeer Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Guards Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Guards Musketeer Valkyrie Freeze Barbarians Goblin Hut Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Guards Musketeer Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Royal Giant Goblin Hut
Barbarians
Royal Giant
Spear Goblins Musketeer Goblin Hut Guards
Musketeer
Valkyrie Royal Giant Goblin Hut
Valkyrie
Spear Goblins Musketeer Goblin Hut
Goblin Hut
Spear Goblins Royal Giant Musketeer Valkyrie
Guards
Royal Giant
Freeze

Defense Synergies 2 8

Spear Goblins
Barbarians Musketeer Valkyrie Goblin Hut Guards
Barbarians
Spear Goblins
Royal Giant
Musketeer
Valkyrie Guards Spear Goblins Goblin Hut
Valkyrie
Musketeer Spear Goblins Goblin Hut Freeze
Goblin Hut
Spear Goblins Musketeer Valkyrie
Guards
Musketeer Spear Goblins
Freeze
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Valkyrie Goblin Hut
Barbarians Musketeer Valkyrie Goblin Hut
Barbarians Goblin Hut Musketeer Valkyrie Freeze
Barbarians Goblin Hut Musketeer Valkyrie Guards
Barbarians Valkyrie
Freeze Spear Goblins Musketeer Valkyrie Guards
Musketeer Spear Goblins Goblin Hut Freeze
Barbarians Musketeer Valkyrie
Barbarians Musketeer Goblin Hut
Guards Spear Goblins Barbarians Musketeer Valkyrie
Barbarians Valkyrie Guards Spear Goblins Musketeer Goblin Hut Freeze
Musketeer Spear Goblins Goblin Hut
Barbarians Goblin Hut Musketeer Valkyrie Guards Freeze
Valkyrie Barbarians Goblin Hut Guards Freeze
Barbarians Goblin Hut
Barbarians Goblin Hut Freeze
Barbarians Musketeer Valkyrie Goblin Hut
Spear Goblins Barbarians Musketeer Valkyrie Goblin Hut Guards
Valkyrie Freeze Spear Goblins Barbarians Musketeer Goblin Hut Guards
Barbarians Musketeer Goblin Hut
Valkyrie Spear Goblins Barbarians Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Guards Spear Goblins Goblin Hut
Musketeer Valkyrie
Barbarians Guards Spear Goblins Musketeer Valkyrie Goblin Hut
Valkyrie Guards Barbarians Musketeer
Barbarians Musketeer Valkyrie Goblin Hut Guards
Musketeer Goblin Hut Freeze
Guards Spear Goblins Barbarians Musketeer Valkyrie Goblin Hut
Barbarians Valkyrie
Freeze Spear Goblins Barbarians Valkyrie Goblin Hut
Barbarians Musketeer Goblin Hut Guards
Barbarians Musketeer Valkyrie Goblin Hut Guards
Barbarians Valkyrie Guards
Barbarians Valkyrie Guards
Barbarians Musketeer Valkyrie
Barbarians Goblin Hut Guards Spear Goblins Musketeer Valkyrie Freeze
Valkyrie Barbarians Musketeer Goblin Hut Freeze
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Guards Freeze
Musketeer
Goblin Hut
Barbarians Musketeer Valkyrie Guards Freeze
Valkyrie
Spear Goblins Musketeer Freeze
Musketeer
Freeze
Musketeer Guards
Musketeer Valkyrie
Musketeer
Musketeer Goblin Hut
Musketeer Freeze
Musketeer Goblin Hut
Spear Goblins Musketeer Goblin Hut
Musketeer Goblin Hut
Freeze
Musketeer
Valkyrie
Musketeer
Musketeer
Barbarians Musketeer
Freeze Valkyrie
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer Goblin Hut Guards Freeze
Musketeer
Freeze
Spear Goblins Barbarians Musketeer Goblin Hut Guards Freeze
Musketeer
Freeze
Musketeer Valkyrie
Musketeer
Musketeer
Musketeer Guards Freeze
Musketeer
Musketeer Freeze

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