My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Witch Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Witch Princess Inferno Dragon
Zap
Royal Giant Skeleton Army Witch Princess Inferno Dragon
Barbarian Barrel
Ice Spirit Skeleton Army Witch Princess
The Log
Ice Spirit Royal Giant Mini P.E.K.K.A Skeleton Army Witch Princess
Earthquake
Skeleton Army Witch
Arrows
Ice Spirit Skeleton Army Witch Princess
Royal Delivery
Ice Spirit Mini P.E.K.K.A Skeleton Army Witch Princess Inferno Dragon
Fireball
Skeleton Army Witch Princess Inferno Dragon
Poison
Skeleton Army Witch Princess
Lightning
Mini P.E.K.K.A Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mini P.E.K.K.A Skeleton Army Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Skeleton Army Princess Mini P.E.K.K.A Inferno Dragon Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Skeleton Army Princess

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Mini P.E.K.K.A Witch Princess Inferno Dragon
Arrows
Royal Giant Mini P.E.K.K.A
Royal Giant
Ice Spirit Arrows Ice Spirit Witch Princess
Mini P.E.K.K.A
Ice Spirit Arrows Princess
Skeleton Army
Witch
Ice Spirit Royal Giant
Princess
Ice Spirit Royal Giant Mini P.E.K.K.A
Inferno Dragon
Ice Spirit

Defense Synergies 1 10

Ice Spirit
Mini P.E.K.K.A Skeleton Army Witch Princess Inferno Dragon
Arrows
Mini P.E.K.K.A
Royal Giant
Mini P.E.K.K.A
Ice Spirit Arrows Skeleton Army Witch Princess
Skeleton Army
Ice Spirit Mini P.E.K.K.A Princess Inferno Dragon
Witch
Ice Spirit Mini P.E.K.K.A
Princess
Ice Spirit Mini P.E.K.K.A Skeleton Army
Inferno Dragon
Ice Spirit Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mini P.E.K.K.A Skeleton Army Inferno Dragon Ice Spirit Witch
Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon
Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon
Arrows Mini P.E.K.K.A Skeleton Army Princess
Arrows Skeleton Army
Inferno Dragon Ice Spirit Arrows Witch Princess
Arrows
Mini P.E.K.K.A Witch Inferno Dragon Skeleton Army Princess
Skeleton Army Ice Spirit Mini P.E.K.K.A
Skeleton Army Witch Arrows Princess
Arrows Inferno Dragon Witch Princess
Mini P.E.K.K.A Skeleton Army Ice Spirit Witch
Skeleton Army Ice Spirit Arrows Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Skeleton Army Ice Spirit Mini P.E.K.K.A Inferno Dragon
Arrows Mini P.E.K.K.A Skeleton Army Witch
Ice Spirit Arrows Skeleton Army Witch
Arrows Witch Ice Spirit Princess Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Skeleton Army Arrows Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Witch
Arrows Mini P.E.K.K.A Inferno Dragon
Skeleton Army Ice Spirit Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon
Arrows Ice Spirit Witch Princess
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Ice Spirit Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Witch
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Witch
Skeleton Army Witch Princess
Skeleton Army Witch Ice Spirit Mini P.E.K.K.A Inferno Dragon
Arrows Mini P.E.K.K.A Witch Princess Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess
Arrows
Arrows
Arrows
Arrows Ice Spirit Witch Princess
Arrows Witch Princess
Arrows Ice Spirit Princess
Arrows
Mini P.E.K.K.A
Arrows Princess
Arrows Princess
Princess
Arrows Princess
Princess Arrows
Arrows Witch Princess
Arrows Princess
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Princess
Arrows Witch Princess
Arrows Princess
Arrows
Arrows Ice Spirit Witch Princess
Witch Inferno Dragon
Arrows Witch Princess
Arrows Witch Princess
Arrows
Arrows Witch Princess
Ice Spirit Witch
Mini P.E.K.K.A
Arrows
Ice Spirit Arrows Princess
Arrows Princess
Ice Spirit Skeleton Army Witch Princess
Arrows Witch Princess
Arrows
Mini P.E.K.K.A Princess
Arrows Princess
Arrows
Ice Spirit Witch Princess
Witch Princess
Witch Princess
Inferno Dragon

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