My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Inferno Dragon Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Skeleton Army Inferno Dragon Ram Rider Sparky
Giant Snowball
Royal Recruits Skeleton Army Inferno Dragon Ram Rider
Zap
Skeleton Army Inferno Dragon Ram Rider Sparky
Barbarian Barrel
Royal Recruits Bomb Tower Wizard Skeleton Army Sparky
The Log
Royal Recruits Skeleton Army Ram Rider Sparky
Earthquake
Bomb Tower Skeleton Army
Arrows
Royal Recruits Skeleton Army
Royal Delivery
Royal Recruits Wizard Skeleton Army Inferno Dragon Ram Rider Sparky
Fireball
Bomb Tower Wizard Skeleton Army Inferno Dragon Ram Rider Sparky
Poison
Royal Recruits Bomb Tower Wizard Skeleton Army Sparky
Lightning
Bomb Tower Wizard Inferno Dragon Ram Rider Sparky
Rocket
Bomb Tower Wizard Inferno Dragon Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Freeze Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Skeleton Army Freeze Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Bomb Tower Freeze Inferno Dragon Wizard Ram Rider Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Bomb Tower Freeze Inferno Dragon

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Ram Rider
Bomb Tower
Wizard
Ram Rider Sparky
Skeleton Army
Sparky
Freeze
Inferno Dragon
Ram Rider
Royal Recruits Wizard
Sparky
Wizard Skeleton Army

Defense Synergies 0 8

Royal Recruits
Skeleton Army
Bomb Tower
Skeleton Army
Wizard
Skeleton Army Freeze
Skeleton Army
Royal Recruits Bomb Tower Wizard Freeze Inferno Dragon Sparky
Freeze
Wizard Skeleton Army Sparky
Inferno Dragon
Skeleton Army
Ram Rider
Sparky
Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard Ram Rider Sparky
Bomb Tower Skeleton Army Inferno Dragon Sparky Royal Recruits Ram Rider
Bomb Tower Skeleton Army Ram Rider Sparky Royal Recruits Freeze Inferno Dragon
Royal Recruits Bomb Tower Skeleton Army Inferno Dragon Sparky Ram Rider
Royal Recruits Bomb Tower Skeleton Army Sparky
Skeleton Army Freeze Bomb Tower
Inferno Dragon Ram Rider Bomb Tower Wizard Freeze
Royal Recruits Bomb Tower Ram Rider Sparky
Inferno Dragon Sparky Royal Recruits Bomb Tower Skeleton Army
Skeleton Army Royal Recruits Sparky
Skeleton Army Royal Recruits Bomb Tower Wizard Freeze Ram Rider
Inferno Dragon Wizard Ram Rider
Royal Recruits Bomb Tower Skeleton Army Sparky Wizard Freeze Ram Rider
Bomb Tower Wizard Skeleton Army Sparky Royal Recruits Freeze
Royal Recruits Skeleton Army Inferno Dragon Sparky Bomb Tower Ram Rider
Bomb Tower Skeleton Army Royal Recruits Freeze Inferno Dragon Ram Rider Sparky
Bomb Tower Wizard Sparky Royal Recruits Skeleton Army
Bomb Tower Royal Recruits Wizard Skeleton Army Ram Rider
Bomb Tower Wizard Freeze Royal Recruits Inferno Dragon Ram Rider
Sparky Royal Recruits Bomb Tower Inferno Dragon Ram Rider
Royal Recruits Wizard Skeleton Army Bomb Tower Sparky
Bomb Tower Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Sparky
Bomb Tower Wizard Inferno Dragon
Royal Recruits Skeleton Army Bomb Tower Ram Rider Sparky
Royal Recruits Skeleton Army Ram Rider Sparky
Royal Recruits Skeleton Army Inferno Dragon Ram Rider Sparky
Wizard Bomb Tower Freeze Ram Rider
Royal Recruits Skeleton Army Sparky Bomb Tower Ram Rider
Royal Recruits Bomb Tower Skeleton Army Inferno Dragon Sparky
Royal Recruits Freeze Bomb Tower Skeleton Army Inferno Dragon Sparky
Royal Recruits Skeleton Army Inferno Dragon Sparky
Inferno Dragon Royal Recruits Bomb Tower Sparky
Royal Recruits Skeleton Army
Royal Recruits Skeleton Army Bomb Tower Wizard Ram Rider Sparky
Royal Recruits Wizard Bomb Tower Skeleton Army Sparky
Royal Recruits Skeleton Army Sparky Bomb Tower Freeze Inferno Dragon
Royal Recruits Bomb Tower Wizard Freeze Inferno Dragon Sparky
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Freeze Sparky
Ram Rider
Sparky
Royal Recruits Freeze Sparky
Wizard Sparky
Wizard Freeze Ram Rider
Wizard Sparky
Wizard Freeze Ram Rider
Wizard Ram Rider
Sparky
Royal Recruits Wizard Ram Rider Sparky
Wizard
Sparky
Freeze
Sparky
Wizard Sparky
Royal Recruits Wizard Sparky
Freeze Sparky
Sparky
Wizard Sparky
Wizard
Sparky
Wizard
Sparky
Royal Recruits
Freeze Wizard Sparky
Inferno Dragon
Wizard Ram Rider Sparky
Wizard Ram Rider Sparky
Sparky
Wizard Sparky
Wizard Freeze
Sparky
Wizard Sparky
Freeze Sparky
Sparky
Wizard Sparky
Royal Recruits Skeleton Army Freeze
Wizard Ram Rider
Freeze
Wizard Sparky
Wizard
Sparky
Royal Recruits Sparky
Royal Recruits Freeze Sparky
Royal Recruits Freeze Sparky
Inferno Dragon Sparky
Wizard Sparky

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