My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Giant Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Inferno Dragon Sparky
Giant Snowball
Zappies Guards Inferno Dragon
Zap
Firecracker Zappies Guards Inferno Dragon Sparky
Barbarian Barrel
Firecracker Zappies Guards Sparky
The Log
Firecracker Zappies Guards Sparky
Earthquake
Firecracker Zappies Guards
Arrows
Firecracker Zappies Guards
Royal Delivery
Firecracker Zappies Guards Inferno Dragon Sparky
Fireball
Firecracker Zappies Inferno Dragon Sparky
Poison
Firecracker Zappies Guards Sparky
Lightning
Inferno Dragon Sparky
Rocket
Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Guards Poison Inferno Dragon Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Delivery Guards Zappies Poison Inferno Dragon Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Royal Delivery Guards Zappies

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Zappies Giant Inferno Dragon Sparky
Royal Delivery
Zappies
Firecracker Giant
Giant
Poison Sparky Firecracker Zappies Guards
Guards
Giant
Poison
Giant
Inferno Dragon
Firecracker
Sparky
Giant Firecracker

Defense Synergies 0 10

Firecracker
Royal Delivery Zappies Guards
Royal Delivery
Firecracker Guards Inferno Dragon Sparky
Zappies
Firecracker Guards
Giant
Guards
Firecracker Royal Delivery Zappies Poison Sparky
Poison
Guards Sparky
Inferno Dragon
Royal Delivery
Sparky
Royal Delivery Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies Sparky
Inferno Dragon Sparky Firecracker Royal Delivery Zappies
Sparky Royal Delivery Zappies Inferno Dragon
Inferno Dragon Sparky Firecracker Zappies Guards
Firecracker Royal Delivery Poison Sparky
Royal Delivery Firecracker Zappies Guards
Inferno Dragon Firecracker Royal Delivery Zappies Poison
Poison Sparky
Zappies Inferno Dragon Sparky
Guards Firecracker Royal Delivery Zappies Sparky
Guards Poison Firecracker Royal Delivery Zappies
Inferno Dragon Firecracker Royal Delivery Zappies Poison
Sparky Royal Delivery Zappies Guards
Sparky Firecracker Royal Delivery Zappies Guards Poison
Inferno Dragon Sparky Zappies
Royal Delivery Zappies Inferno Dragon Sparky
Sparky Firecracker Royal Delivery Zappies Poison
Royal Delivery Firecracker Zappies Guards
Royal Delivery Poison Firecracker Zappies Guards Inferno Dragon
Sparky Zappies Inferno Dragon
Firecracker Royal Delivery Zappies Guards Poison Sparky
Zappies Guards Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Zappies Sparky
Royal Delivery Poison Firecracker Inferno Dragon
Royal Delivery Zappies Guards Sparky
Guards Royal Delivery Zappies Sparky
Royal Delivery Zappies Guards Inferno Dragon Sparky
Firecracker Royal Delivery Poison Zappies
Royal Delivery Guards Sparky Zappies
Royal Delivery Zappies Inferno Dragon Sparky
Royal Delivery Firecracker Zappies Poison Inferno Dragon Sparky
Royal Delivery Zappies Guards Inferno Dragon Sparky
Inferno Dragon Zappies Guards Sparky
Royal Delivery Guards Poison
Royal Delivery Zappies Guards Sparky
Firecracker Zappies Sparky
Zappies Guards Sparky Firecracker Royal Delivery Poison Inferno Dragon
Poison Firecracker Royal Delivery Zappies Inferno Dragon Sparky
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Guards Sparky
Firecracker Poison
Poison Sparky
Firecracker Guards Poison Sparky
Poison Firecracker Sparky
Firecracker Poison
Firecracker Poison Sparky
Poison Firecracker
Poison Firecracker
Guards Poison Sparky
Firecracker Poison Sparky
Poison Firecracker
Poison Firecracker Sparky
Firecracker Poison
Firecracker Poison Sparky
Firecracker Poison Sparky
Firecracker Poison Sparky
Poison Sparky
Sparky
Firecracker Poison Sparky
Firecracker Poison
Poison Sparky
Poison
Sparky
Poison
Firecracker Poison Sparky
Inferno Dragon
Firecracker Poison Sparky
Poison Sparky
Poison Firecracker Sparky
Poison Firecracker Sparky
Firecracker Zappies Guards Poison
Sparky
Poison Sparky
Firecracker Zappies Poison Sparky
Sparky
Firecracker Poison Sparky
Zappies Guards
Poison Firecracker Zappies
Poison Firecracker Sparky
Firecracker Poison
Poison Sparky
Firecracker Sparky
Firecracker Zappies Guards Poison Sparky
Firecracker Zappies Poison
Poison Firecracker Sparky
Inferno Dragon Sparky
Firecracker Sparky
Poison

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