My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Bandit
Giant Snowball
Royal Recruits Hog Rider
Zap
Firecracker Bandit
Barbarian Barrel
Firecracker Royal Recruits Bandit
The Log
Firecracker Royal Recruits Mini P.E.K.K.A Hog Rider Bandit
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Mini P.E.K.K.A Hog Rider Bandit
Fireball
Firecracker Hog Rider Bandit
Poison
Firecracker Royal Recruits
Lightning
Mini P.E.K.K.A Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Royal Recruits Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Delivery Bandit Fireball Mini P.E.K.K.A Hog Rider Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Royal Delivery Bandit Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Royal Delivery
Royal Recruits
Firecracker Hog Rider Bandit
Fireball
Hog Rider Mega Knight
Mini P.E.K.K.A
Firecracker Hog Rider Mega Knight
Hog Rider
Firecracker Fireball Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Bandit
Firecracker Royal Recruits Hog Rider Mega Knight
Mega Knight
Firecracker Fireball Mini P.E.K.K.A Hog Rider Bandit

Defense Synergies 0 14

Firecracker
Royal Delivery Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Royal Delivery
Firecracker Royal Recruits Fireball Mini P.E.K.K.A Bandit Mega Knight
Royal Recruits
Firecracker Royal Delivery
Fireball
Royal Delivery Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A
Firecracker Royal Delivery Fireball
Hog Rider
Bandit
Firecracker Royal Delivery Fireball Mega Knight
Mega Knight
Firecracker Royal Delivery Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Fireball
Mini P.E.K.K.A Firecracker Royal Delivery Royal Recruits Bandit Mega Knight
Mini P.E.K.K.A Mega Knight Royal Delivery Royal Recruits Bandit
Royal Recruits Mini P.E.K.K.A Firecracker Bandit Mega Knight
Firecracker Royal Delivery Royal Recruits Fireball Mini P.E.K.K.A Mega Knight
Royal Delivery Fireball Firecracker Bandit Mega Knight
Firecracker Royal Delivery Fireball
Royal Recruits Fireball Bandit Mega Knight
Mini P.E.K.K.A Royal Recruits
Firecracker Royal Delivery Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Firecracker Royal Delivery Royal Recruits Fireball Bandit Mega Knight
Firecracker Royal Delivery Fireball
Royal Recruits Mini P.E.K.K.A Mega Knight Royal Delivery Fireball Bandit
Fireball Mega Knight Firecracker Royal Delivery Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Royal Delivery Royal Recruits Fireball Mini P.E.K.K.A Bandit Mega Knight
Mega Knight Firecracker Royal Delivery Royal Recruits Fireball Mini P.E.K.K.A
Royal Delivery Fireball Mega Knight Firecracker Royal Recruits Bandit
Royal Delivery Firecracker Royal Recruits Fireball Bandit Mega Knight
Mini P.E.K.K.A Royal Recruits
Royal Recruits Mega Knight Firecracker Royal Delivery Fireball Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Mega Knight Royal Delivery Fireball Bandit
Royal Delivery Fireball Bandit Firecracker Mini P.E.K.K.A Mega Knight
Royal Delivery Royal Recruits Bandit Mega Knight Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Mega Knight Royal Delivery Fireball Bandit
Royal Recruits Royal Delivery Mini P.E.K.K.A Bandit Mega Knight
Firecracker Royal Delivery Fireball
Royal Delivery Royal Recruits Mini P.E.K.K.A Fireball Bandit
Mini P.E.K.K.A Mega Knight Royal Delivery Royal Recruits
Royal Delivery Royal Recruits Mega Knight Firecracker Fireball Mini P.E.K.K.A Bandit
Royal Recruits Royal Delivery
Mega Knight Royal Recruits Mini P.E.K.K.A
Royal Recruits Mega Knight Royal Delivery Fireball
Royal Delivery Royal Recruits Mini P.E.K.K.A Mega Knight Fireball Bandit
Royal Recruits Firecracker Fireball Mega Knight
Royal Recruits Firecracker Royal Delivery Fireball Mini P.E.K.K.A
Mega Knight Firecracker Royal Delivery Royal Recruits Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Royal Recruits Bandit
Firecracker Fireball Bandit
Fireball Bandit
Firecracker Royal Recruits Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Firecracker Bandit
Fireball Mini P.E.K.K.A
Firecracker Royal Recruits Fireball Bandit
Fireball Firecracker
Firecracker Fireball Bandit
Firecracker Fireball Bandit
Firecracker Fireball
Firecracker Fireball Bandit
Firecracker Royal Recruits Fireball Bandit Mega Knight
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Bandit Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Royal Recruits Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Bandit
Fireball Bandit Mega Knight
Fireball Firecracker Bandit
Firecracker Fireball
Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball Bandit Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Royal Recruits Fireball Bandit
Fireball Firecracker
Fireball
Fireball Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Fireball
Fireball
Firecracker Royal Recruits Mega Knight
Firecracker Royal Recruits Fireball
Firecracker Fireball
Firecracker Royal Recruits Fireball Bandit Mega Knight

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